mister dog
(Banned)
- 8,396
- Spain
- misterdog
- misterdog7
Checked out the comparison shots, and it just seems brighter with the effects enabled than on default. It is better though, but i doubt this will make me blow off the dust from my PCARS copy
Checked out the comparison shots, and it just seems brighter with the effects enabled than on default. It is better though, but i doubt this will make me blow off the dust from my PCARS copy
So what are you waiting for?
In terms of replays its again a bit of a draw as AC looks better, doesn't have the stutter than PCars does and has an excellent slow-mo mode
So I've spent a few days with AC now and the comparison to PCars is an interesting one.
Visually I think the car models look better in AC than they do in in Pcars, but the environment and weather effects in Pcars put it ahead of AC in that regard. Damage looks much better in AC as well, but overall its situation dependent and I would give them pretty much a draw in that regard.
In terms of replays its again a bit of a draw as AC looks better, doesn't have the stutter than PCars does and has an excellent slow-mo mode. However it has a file size cap on the replay which means you don't get the full session at all, and it does suffer from screen tearing.
Audio wise AC is better than PCars, bu the margin is not a great as I had anticipated, and its does suffer from a few glitches, the worst of which is the menu music switches from speaker to speaker every time I change screen.
Career wise I prefer PCars by quite a margin, I like the structure of the race weekends and championship from the outset and the ability to start where you want and jump around at the end of each season.
AI I would also give to PCars at the present moment, AC is good, but lacks some of the situational awareness that PCars has, however I run PCars with the Crew Chief app, which does help. AC also has an issue at present in which the AI cars will pit for no reason which has ruined to many races for me.
Now the important bit. Physics and feedback. As an overall package AC is the winner here, however that's not without some caveats. When you compare the two between race cars, on a laser scanned track and with the wheel settings dialed in on PCars they are very, very comparable. However the road car tyre model for AC is streets ahead and weight transfer better modeled in FWD and RR drivetrains (to a large degree in the case of RR).
Feedback is very dependent on the track used and given that all of the tracks in AC are laser scanned it makes a big difference when compared to the non-scanned tracks in PCars.
Finally options, not something I would really consider but the difference between the two is night and day. In Pcars you can customise pretty much anything, and for many this was too much (mainly in regard to the controller and wheel settings), however in AC the exact opposite is with no option to map the buttons on the controller or wheel, no button box support, very limited ability to change the HUD layout and no button box or app support.
Overall I have to say that I'm glad I have both, as they do to a degree complement each other, Pcars will do me well when it comes to racing race cars and I like the time of day and weather options, however I very much doubt that the road cars in it will see much use going forward at all. AC has the better overall driving model (by a large margin for road cars), tyre model and for that alone its something I know I will spend a lot of time on (hell I've already bought the Season pass for it).
For me its like DiRT Rally and Seb Loeb Rally, they both have advantages and disadvantages, but both complement each other well.
What it does mean is that the job GTS has to do when it comes out is all the more difficult.
I I would also give to PCars at the present moment, AC is good, but lacks some of the situational awareness that PCars has, however I run PCars with the Crew Chief app, which does help. AC also has an issue at present in which the AI cars will pit for no reason which has ruined to many races for me.
Yep loads of them.There's an app companion for PCARS?
vrHive exports all your telemetry data to a PC or laptop in real time, but also records every second of it for review later.What is vrHive? What's that give you?
vrHive has added functionality to output the telemetry to an Excel spreadsheet, which then gives a quite frankly insane amount of detail and data.
I've attached an example (which I had to remove the data from laps 2 to 6 in order to make it small enough to upload), certainly of interest to those who share my number junkie addiction.
Yep, I'm using it on an android phone with PCars on the PS4.
I like the dash for when I'm driving, and Crew Chief will also warn about temps, brakes, etc. as well (you can also set the level at which these come in).
However for telemetry I use vrHive on my laptop, as that gives far more info in comparison to the and also allow you to review it after the fact (as every lap is saved).
View attachment 517457
The PS4 pumps out the UDP feed to all three of them at the same time (pCars Dash and Crew Chief on my HTC One and vrHive to my Win 7 laptop) and has never had any delay or lag that I have come across.
Its a set-up that seriously impresses me and has totally changed how I race with pCars and to be honest future titles will need to support similar apps if I'm not to consider them 'missing' something.
Thats why I'm holding off. There is a bunch of us that race/try to race in a PCARS league. Good fun usually.I'm hoping the physics will weed out the noobs in the online lobbies. #makeawish
Jerome
Not sure the physics can do that, but not having the choice of racing soft tyre for 500pp cars will definitely keep the less Simulator encline driver at bay.I'm hoping the physics will weed out the noobs in the online lobbies. #makeawish
Jerome
AC and PCars Gameplay comparison (this might make me unpopular).
Damn, have to redo it tomorrow.Unfortunately, we can't make out what you're saying during the Project Cars part. The race sound is too loud. Just a heads up.
(Apart from struggling to hear the comments on the pCARS segment) I think your assessment is fine.AC and PCars Gameplay comparison (this might make me unpopular).
I know there aren't many open wheelers in AC at the mo but that would make an interesting comparison with pCARS. You could test for insane/suicidal/disregard of their own safety levels in both games. It's one of the first things I'm going to test when I eventually get to play it.Damn, have to redo it tomorrow.
(Apart from struggling to hear the comments on the pCARS segment) I think your assessment is fine.
The only nuance I would add: You picked one of the better car+track combos for road feel on the pCARS side, since Brands is one of the 3 pCARS laser scans. pCARS road feel is much more variable than AC as a result of this variation. Some cars and tracks feel great, others don't (or you need to put a whole lot more time into specific car FFB tuning than I ever did).
A more fair representation of the "average" experience between the two would be on Spa, Imola or Nurburgring GP (Nordschleife and Silverstone models differ too greatly to use, and of course pCARS has a much larger track roster than AC).
I know there aren't many open wheelers in AC at the mo but that would make an interesting comparison with pCARS. You could test for insane/suicidal/disregard of their own safety levels in both games. It's one of the first things I'm going to test when I eventually get to play it.
OK so here we go, AI and Gameplay comparison with open wheelers at Spa.I know there aren't many open wheelers in AC at the mo but that would make an interesting comparison with pCARS. You could test for insane/suicidal/disregard of their own safety levels in both games. It's one of the first things I'm going to test when I eventually get to play it.
OK so here we go, AI and Gameplay comparison with open wheelers at Spa.
Nice comparison video mate, well made. Hopefully Kunos can improve the AI as SMS did. The AI in Pcars came a long way in the updates. They can still be suicidal in certain situations (100%AI at Monaco in Formula A comes to mind), but the vast majority of the time they are really good.
I hope AI in AC is never like AI in PCars, they are all over the track, in AC they drive well, they stay within the track boundaries and do not have superhuman acceleration
Up to the point where they start making up things about PCARS, just to be able to fit it with their preconception.I think it's silly that some people are now acting like AC is perfect, when it's quite clearly got a lot of issues of it's own.
Up to the point where they start making up things about PCARS, just to be able to fit it with their preconception.