I'd love for someone to tell me how GT4 was a step back from GT3. I genuinely don't know what you're referring to. Also expanding on the GT5P point would be great 👍
GT4 was definitely NOT a step back from GT3! There was a very noticeable difference with the physics between the two games. IMO, the difference is as noticeable as from GT4 to GT5
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going back to the simulation thing.
I have been thinking about this today whilst at work, and I still think that Gran Turismo in general (no specific game) is a good simulation, but it needs to be tidied up a little, most of which is just standard stuff.
For instance:
* It is high time that we had at least the option to have reverse through the gears. I have never seen a car with a reverse button, or reverse not on the gear stick, thats not saying it doesn't exist, but it isn't normal. Makes me wonder why PD did it in the first place.
* ASM and TCS, and ECU on cars that would realistically have it. No 1960's cars with that kind of stuff etc.
* Full car experience. This includes lights, wipers, turn signals, adjustable chairs, and mirrors etc.
* On the subject of mirrors. Full fidelity mirrors. Not those poor 'parts of the scenery missing' things they have in GT5
. This is the PS3 for crying out loud, are you seriously telling me that it can't handle full detail in the mirrors?
* Realistic automatic transmission. I have never seen an autoimatic with 6 gears and a racing clutch. Thats not to say that it is not possible, but thats not what normal automatics are like. I've seen plenty with P, D, R, 1, 2, and even sports, but never standard 1-6 gears.
* A couple of more whys? Why has every car got the same size petrol tank, and use petrol at the same rate (GT4)? Why does your car always need its engine oil changed every 300km (GT4)? Why can't I get two wheels off the road? Why is the underside not modelled?
One last thing. I am curious about. Does anyone know if PD are simulating the action, or the result? For example, when you place an ECU in the car, does PD evaluate its prescence, by calculating its effect on the engine and fuel flow etc, or do they just add a predefined number of horsepower to the car, 'because it has a chip in it'?