Don't expect to many cars for Gran Turismo 5 to start with!

  • Thread starter Craig HP
  • 54 comments
  • 3,995 views
In a recent interview, KY said that modelling one single car for GT5 takes 180 work days.
Luckily, there's not only one guy working on the car modelling, or else it would take him centuries to create all cars, but still it's a rather long process.
He also said that if they were to recreate GT1 from the scratch, they would do it in 2 weeks.
I just hope they pay as much attention to the simulation aspect as to carefully modelling rear seats.

Just imagine the time when they'll be able to recreate GT5 in 2 weeks.
 
I'm wondering if PD's close contacts with some of the manufacturers could benefit the modelling process. Certainly CAD information would. I think this six-month stuff is garbage; we could have car models that look very nearly as good as they do now working with half the polygons. I'm not terribly concerned about how the stitching on the leather of the backseats looks.

I'm also wondering if an upgrade disc will be available for those without an internet connection; an add-on pack, basically. Because I'm pretty sure if we're getting huge batches of cars every six months or so, they're going to be charging us for it. I am hoping for a shipped lineup of around 400 or 500 though; 150 just feels like too little to really give us a lot of the diversity GT is known for. How many marques are there, close to 40 now? More? That doesn't add up to a whole lot of models for them, especially taking into account the inevitable Skylines and Evos.
 
You know, SlipZtrEm, I never thought of that. Good thinking on your behalf. I personally wonder if GT tries to grow close associations with the automakers in designing cars for GT5. We know about PD's association with Nissan. What about if PD extends their efforts with other car companies, even including defunct car companies and race teams? Maybe amar212 or somebody may have some inside dirt on this deal.
 
Well in theory they have to model all these cars.
But if you can recall. Kaz already said that all the cars in gt4 where pre-rendered at way higher quality than the PS2 could handle. Same with the tracks. Then they dumbed it down to work on PS2. So they already had 500+ high res models done. Granted that's 500 interiors, but who is to say they didn't already have most of that stuff done or atleast photographed? Either way, that's only half the work for those cars. I would expect the GT4 car line-up with maby a few absences and prolly atleast 3 or 4 new manufactures. And plus some companies had very few cars. In GT4, like volvo. Granted they aren't sports cars, but I would love to rally an XC90 V8!
My point is, Im sure they planned ahead to save R&D time. Cuz if GT5 is going to drop this year... they are most likely just adding more cars and tweaking the engine by this point. I mean, they've already released a GTHD, and Prologue. The engine has got to be pretty well polished by this point to release that stuff. And with downloadable cars, I'm sure the final number will be well into the 900+ range. But I would expect GT4's line-up plus atleast 50 more cars. Look at what they missed last time. And the number of badass cars has doubled since GT4...

And on the note of playing the car you own.
It's fun, but not as fun as the real thing.
Course not everyone drives a car they went into debt up the ass to break the 450hp marker either.
But I owned a few cars that have been in GT. Civic hatchback(explains my honda hate), and a Lightning)
 
Well in theory they have to model all these cars.
But if you can recall. Kaz already said that all the cars in gt4 where pre-rendered at way higher quality than the PS2 could handle. Same with the tracks. Then they dumbed it down to work on PS2. So they already had 500+ high res models done. Granted that's 500 interiors, but who is to say they didn't already have most of that stuff done or atleast photographed? Either way, that's only half the work for those cars.

Except I believe Kazunori has already said they started from scratch. No models were re-used.
 
Ah, well then it's moot point. But I swear I read that they made higher quality than they needed for the PS2. Hmm. Prolly was before they decided to make a new engine, cuz wasn't the first footage of anything GT5 related vision GT? And that ran on the GT4 engine just beefed up to run on ps3.
 
I know there running a laser over the cars to scan them, never did it that on maya myself, i used to get images of the car from the top, front, side perspectives and build it up in 3d myself, would post some pics but I never backed up my data, and my hdd died.
 
Sorry to say, but why does everyone seem to be obsessed with the need to have thousands of cars? Who here thinks its fun to drive around the Nurburgring in a car that can barely build speed on the slightest uphill. I personally would like to streamline the amount of cars in the game down to true supercars, racecars and other fun-to-drive high-powered machines. I can do without a 1988 honda civic, thank you. If I really wanted to I'd spend $100 and buy one from a second hand car dealer to test out its awesome acceleration, top speed and handling! It goes without saying that PD would also save a ton of time and money researching and modeling countless uninspiring cheap ass cars. I'd rather have them spend those resources on perfecting the engine sounds for each of the nicer cars that everyone really fantasizes of having in the their garage. For example, the Mazda 787B engine note is a joke in GT4. Listen to the real one and you'll see what I'm talking about. Does anyone agree with me or are you somehow happy doing 13 minute laps of the 'ring.
Yeah, I agree. Call me an eletist, a dreamer, or tell me to buy a different game, but I think GT would be a lot better if they focused on including more performance cars/race cars over everyday grocery-getters. I mean, driving your own car in a game is pretty cool, but come on you're playing a video game; wouldn't you enjoy using a carefully modelled super-high-end car which you'd never be able to drive in a million years over the beater that's sitting in your garage that you drive everyday? And as for enjoying going slow PUH-LEASE people, it's a racing game. If I wanted to cruise around and not feel any sense of speed i'd fire up GTA and creep around the block a few times. And I have to agree with you about the engine sounds as well. The V-8 cars are the worst, none of them seem to have that rumble and throaty growl which is a characteristic of every REAL V-8 I've ever driven.
 
Yeah, I agree. Call me an eletist, a dreamer, or tell me to buy a different game, but I think GT would be a lot better if they focused on including more performance cars/race cars over everyday grocery-getters. I mean, driving your own car in a game is pretty cool, but come on you're playing a video game; wouldn't you enjoy using a carefully modelled super-high-end car which you'd never be able to drive in a million years over the beater that's sitting in your garage that you drive everyday? And as for enjoying going slow PUH-LEASE people, it's a racing game. If I wanted to cruise around and not feel any sense of speed i'd fire up GTA and creep around the block a few times. And I have to agree with you about the engine sounds as well. The V-8 cars are the worst, none of them seem to have that rumble and throaty growl which is a characteristic of every REAL V-8 I've ever driven.

It's a hell of a lot of fun to modify said "beater" so it's an upgraded version of your everyday car. Nobody has said they enjoy driving slow; they enjoy pushing the slower cars to their limits. Even back in GT1, people would purposely handicap themselves with an Eclipse in the Normal Car Series, against NSX's, RX-7's, Supras and the like. If GT focused on nothing but high end supercars and race cars, it really wouldn't offer anything different over other racing games. Supercars? Go buy NFS. Race cars? Simbin's racing simulators.

...

Also thought about something today: the last Prologue games had a lot of cars hidden inside the disc, that were never selectable in the actual game. Perhaps that will be the case with this one as well. They've had to have modelled more than 50 cars by now...
 
It's a hell of a lot of fun to modify said "beater" so it's an upgraded version of your everyday car.If GT focused on nothing but high end supercars and race cars, it really wouldn't offer anything different over other racing games.
Yes, tuning the beaters is fun, but once I've gotten out of the amateur ranks/ I don't have as much incentive to buy the cheaper "beaters" and I wish there'd be more exotics to play with. It really doesn't matter to me if other games offer more exotics, or race cars, the bottom line is that I wanna' play Gran Turismo. And my opinion is that Gran Turismo should have more of them in it.
 
Bingo.

Who knows how many cars it'll have, but you can bet on more becoming available for download after the game has been released.

GT3/GT4 were locked into having a finite number of cars as you could only have the ones that were on the disc. GT5 can have as many as they want to give us.

This was from back on page one, correct me if im wrong but i belive GT4 came out after the hard drive and before sony (who owns PD) dropped support for it. So it wasnt really locked in they choose not to make it exspandable.
 
yea man i really like driving the older cars, gives you a sense of how far cars have advanced! You go and drive a Honda CRX around the ring, then take a more modern car around it, such as an R33, the advance in technology is brilliant, and it's great to feel this in the game!
 
This was from back on page one, correct me if im wrong but i belive GT4 came out after the hard drive and before sony (who owns PD) dropped support for it. So it wasnt really locked in they choose not to make it exspandable.

:confused:
OK hands up every one who had a built in hard drive and a dedicated internet conection on their PS2.
 
Well, you're not going to win over a crowd mostly into the fastest possible cars. And don't forget, this isn't really the classic Need for Speed where you could enjoy racing a McLaren F1 in the mountains of Nepal or a Ford Indigo Concept Car around Mexico (Need for Speed 2: Special Edition references). Having thousands of cars is not one of my wishes. Having just enough and just enough interesting cars is the key. Even I B-Spec'ed the Daihatsu Midget One-Make race around MotorLand. I often take casual drives or non-intense racing because I sometimes just want to enjoy being behind the wheel of a car/truck/van I choose while not really focused on fast lap times. You know you are playing a game that allows you to simply enjoy the car or track you're driving and be able to do so without being tempted or hurried to go wickedly fast around a track. That's the advantage of most good racing games. I don't usually use race cars unless I'm purely about racing. Even sometimes, I'd go easy on some racing machines just to have a nice, casual drive.

I wanted to say more, but I've wasted a lot of time (while also getting hypnotized to watching a lot of YouTube videos). So I'll stop it here.
 
fast Cars! All You Want Is Fast Cars! What In The Name Of God Is Wrong With You People! The Whole Point Of Gran Turismo Is That You Buy A Cheap Second Hand Banger And Then Tune It A Bit And Then Drive The ****ing Nuts Of It. Then When You Have Enough Money From Doing All These Lower Class Races, You Can Buy A Supercar, If You Can Afford It! If You Just Had Supercars, It Would Take Most Of The Excitment Out Of The Game And Just Turn It Into Any Other Racing Game, And It Wouldn't Be A Realistic Career. I Feel Sorry For You People Who Only Get Fun Out Of Speed! What About Throwing Them Mid Engined Sports Cars Through The Tight And Tricky Corners And Fighting With That Glourious Oversteer! Does'nt Anyone Find This As Intresting As Driving Quickly?
 
Perhaps because it's nice to have a game with a WIDE range of cars! If you only want the hi-po cars then buy a video game that only has them in it! I on the other hand will buy GT5 because I enjoy driving around normal everyday cars in a video game because it's something DIFFERENT than all the other games!
I'm with you. I don't give much of a crap for the high-strung race cars and overperforming supercars. I much prefer the smaller, slower, less grippy momentum cars. That's a lot more fun to me.

Frankly I never got bored with the car selection in GT3 and thought it was plenty of vehicles. I'd be happy with, say no more than 250 cars as long as there was really good handling physics and AI.
 
What would be the range of cars you'd be happy with? What are the minimum number of cars you'll be happy to race with, and what would be the maximum number of cars you'd want? Or is there any such min and max numbers for cars in GT?
 
I'm not saying get rid of the slower cars, I would just like the game more if there were more fast cars to choose from. I get a kick out of banging the beaters off the rev-limiter in search of semi-decent laps as much as anyone, however, the always-composed sense of speed which has always been a part of Gt just makes it more fun for me to drive a race car/supercar. Additionally, there are few races where you can drive a true "beater" and get decent reward money, so i usually end up using the higher-performance cars.
 
You only really a lot of reward money if you plan on only going after the supercars. So it's kind of a catch-22. I've bought a dozen fun cars for 100K in the game. Besides, if you need money, just throw a DTM car into their respective challenge, B-Spec it, and sell the Merc. Nearly a million for 15 minutes.

I'm just a bit confused. Basically you're saying you want Need For Speed, but wish it was called Gran Turismo?

A Skyline is hardly a beater, but it's a lot slower than the supercars in GT4. But it can be brought up to their level. I think that's what GT has always been about, and some people just aren't interested in playing the underdogs. I'd much rather take an (R) modded Impreza to kick the Le Mans cars in GT2, but I guess there's people who only want the fastest. I suppose if the game just had the Escudo and the old Prototypes, and the F1 car, that'd be enough for them then. Why drive slower?
 
I'm not saying get rid of the slower cars, I would just like the game more if there were more fast cars to choose from.
I'm not quite sure what you're saying, unless it's that you want about a thousand cars, keeping the roster from GT4 but adding in a bunch more exotics like the Koenigsegg. I'd be with you there.

But if you're saying GT4 didn't have a huge roster of ultra-performance machines, you'd be wrong on that. There are the Skylines, the Benzs and BMWs, the tuners, the rally cars, the supercars and the flat out race cars by the dozens. This is about half or more of the roster of 700 some odd cars. So on that point, I believe I disagree with you. I want more daily driver type sports cars like Saabs and Volvos, which aren't supercars but aren't wusses by any means. I also like taking stock cars like the 240SX, Supra MkIII, S2000 and 350Z and seeing how they stack up against their peers. I adore the Ferrari 355 Challenge, but I get about as much enjoyment out of taking a WRX around the Ring.
 
I'm just a bit confused. Basically you're saying you want Need For Speed, but wish it was called Gran Turismo?I suppose if the game just had the Escudo and the old Prototypes, and the F1 car, that'd be enough for them then. Why drive slower?

Not at all. Why would I want to play a game with ****y graphics and physics when I could play GT. I just want more fast/ exotic cars that I haven't been able to use in GT yet, how hard is that to understand. And what's wrong with having a good variety of current race cars to play with. GT has a lot of JGTC cars in the mix, but where are the DB9R's, S7R's, 430R's, and MC12R's, or the most prolific GT car ever the 911R. I guess what I really want are more prominent racing series to be represented in GT.
 
Okay, we're on the same page then. I sure don't turn down the opportunity to grab a Mercedes 190E or Ford GT LM race car, and though I do like having a wealth of civilian level sports cars available, I have made mention of how the, as I call them, "dinkmobiles" and such get on my nerves. But still, those slow races do test your skills in different ways, and by golly if Kazunori-dono puts it in the game, I'm gonna race it.

I do believe that GT5 is going to have plenty to keep all of us happy, so there shouldn't be any fretting over the car roster.
 
I do believe that GT5 is going to have plenty to keep all of us happy, so there shouldn't be any fretting over the car roster.

Yeah, GT is as close to perfect as any racing game can be IMO. None of my gripes about the game are very serious, and I know GT5 will probably be my favorite PS3 game until GT6 comes out, unless Killzone2, or COD5 really blow my socks off.
 
Back