- 15,532
- Cairo, Egypt
- GTP_SEMS
Oh I really wanted to like the game. I've now downloaded it 3 times just thinking "it'll be better this time". It hasn't. It's just not a game for me. For others? Sure. I actually encouraged others to download it and give it a shot, and form their own opinion. All together I've put about 4-5 hours into the game. I've had a chance to get a "feel" for the dynamics, and I just don't enjoy them. I don't expect anyone else to continue to play a game that don't enjoy.Well this video made no sense. Clearly you need to relearn to drive as you didnt even know the brakes existed on that Aston Martin. Besides that, if your willing to just say "That's it this game SUCKS! I REFUSE to learn how this games handling model works!" then obviously you weren't very passionate about the game as you've claimed. My friend who never touched the racing GENRE as a whole came in, said the same "these cars are like bricks!" and next day was eating the competition in online multiplayer, and tour alike. So sorry you didn't like the game, but clearly you don't WANT to like the game.
The last arcade racer I enjoyed was NFSU2. But I've played arcade racers ever since I was young. Had a blast with RR64. I have countless memories of being a kid and racing for hours on RR.@inphamus what arcade racer did you enjoy it's physics?
The last arcade racer I enjoyed was NFSU2. But I've played arcade racers ever since I was young. Had a blast with RR64. I have countless memories of being a kid and racing for hours on RR.
I remember RR64, in that you could literally just spin your car in complete circles while it automatically took you around the corner like the car was on rails, and all the player did was control how sideways it went in corners lol.
I find it more than a little odd that you complain about the handling in this game, whilst saying NFSU2 was the last arcade racer you really enjoyed. I didn't mind the underground games back when I was younger, don't get me wrong, but their handling wasn't exactly what you'd call intuitive.
I enjoy all kinds of racing games, from sims to full on arcade racers, and I find Driveclub has excellent physics. The cars have weight, and momentum, and you can feel what the suspension is doing, but the brakes and tyres are overpowered to make it more arcade like and easier to pick up. The last arcade racer I played before getting DC was NFS on ps4, which has such a weird handling model that I hated the game, and couldn't get into it. The cars felt like the steering rack was full of concrete, and the tyres were made of grease, so the cars felt clunky and unresponsive, and the car just slid around everywhere. It wasn't hard to play, after ten mins or so I was winning the races easily, but it wasn't fun for me. I like my arcade racers to at least have some feeling of reality in the handling.
Everyone's entitled to their opinion, I guess you like the more crazy, slidey mario kart style arcade handling of games like RR and NFS, while I prefer something more like what people call "simcade" in my arcade handling.
I love how the internet makes assumptions. Because I haven't played any in past 5-6 years before THIS year means I haven't played any this year? Please stop making assumptions then trying to prove points off of assumptions.So you haven't even played an arcade racer in 5 or 6 years, and then go on to do a review of one? Why would be the obvious question.
When reviewing something, usually you form an opinion on the product based on what it's competitors have to offer. So what is your review based on? What are you comparing it to? I could do a review on the Kardashians, but considering I don't have any interest in that type of gossipy reality TV, it would end up being incredibly biased and just full of my own personal distaste for the genre as a whole, and not in any way useful for someone who is interested in that kind of stuff to find out how it stacks up to it's competition.
So I finally watched your "review" (my other posts were all relating to comments here) to see exactly what you compared it to. The only game mentioned was Gran Turismo, and that you got your ps4 and were looking forward to this as a sim to replace GT6. Then you whine about the camera angle being too low, whilst your video shows you using bumper cam. Then your camera whining turns to whining about not knowing the track, which for some reason you were upset about that making the game hard.
You whine about blind corners, and needing to look at the mini map for reference only to find out you're mid corner, despite the obvious fact that the game actually shows you the coloured flags it uses to warn of corners ahead, and when a blind crest comes before the corner, flags are shown atop the crest to warn you in advance. Dunno how you missed that, I only ever used those flags, and never needed the mini map, and the vast majority of my leaderboard times for career are within the top 100, despite me never chasing times.
Then you start banging on about how poor the physics are, and how it's not a simulation, but the cars handle like toasters with rubber feet (not sure what that even means, that kinda sounds like you're saying the cars don't move or have steering...). The problem here is no one ever said it was a simulator, so that's your own misguided assumption at fault there. The problem with you ripping on the game for being arcade and not sim is your video shows your pathetic attempts at driving, usually consisting of jerky stick movements and entering a corner from the wrong side of the road, not braking at all, and plowing into other cars and walls. It literally looks like you aren't even trying to race properly at all, but are just plowing into walls on purpose to make the game look bad. If you drove half that poorly in any sim you'd have a far worse time getting anywhere.
Lastly, you complain about the sound of rain hitting the windscreen being too loud. This is obviously a problem with your sound system set up, as I've never experienced anything like that. Maybe lower the treble of your system. You state it's so loud in every view, but chase cam has a massive exhaust noise compared to other sounds for me, and that's before you alter the balance in the settings. Alter that balance to max your engine and minimise environment sounds, and you can barely hear anything but your engine. I have a very good sound system, so perhaps it's a fault of your system being all treble or something, but the sounds in DC are widely praised.
In summary, I feel like you either have no idea what you're doing when it comes to cars or racing, or you actually tried to make the game look bad. I don't really care what you have to say about it, because your review already speaks volumes.
Apparently...Haha all this over a pretty game that drives terribly,go figure.
The data on you HDD would be all your updates and the save file. Switching copies should be fine, but your disc would need the updates and save file. There is no GOTYE for DC yet.Well I'm interrupting this argument to ask if I want to buy a physical copy of the game can I switch seamlessly ? Can I keep my PS+ save and stuff ? Can I delete some data of my PS4 too (or are they still needed) ?
Well I'm interrupting this argument to ask if I want to buy a physical copy of the game can I switch seamlessly ? Can I keep my PS+ save and stuff ? Can I delete some data of my PS4 too (or are they still needed) ?
I like it a lot. It's drives nice and looks fantastic. Yes it's no gran turismo, but it's not trying to be.
It only took me around an hour of play to realise that this game offers the right kind of simcade for me:
- Cars behave approximately as you would expect, they just have a bit too much grip, too good brakes and too easy to hold slides. Very like Codemasters GRiD or Forza Horizon.
- Wheel controls are accurate, no lag or floatiness
- Wheel FFB is mediocre but acceptable for this type of game. It's no Assetto Corsa but doesn't try to be
- Out of curiosity I also tested the controller: I could actually use the DS4 better on Driveclub than I ever managed with Gran Turismo, the feel is similar to Forza via controller
- The graphics are amazing, even compared to the best on PC
- 30fps isn't a real downside because physics and controls are not tied to the frame rate. It feels as responsive as a 60fps game.
P.S. For reference my PC currently has sims (AC, R3E, iRacing, pCARS, EuroTruckSim) and "simcade" games (Wreckfest, DiRT 2/3/Rally, GRiD 1/2/Autosport) installed and I happily switch around between anything you can use your wheel to play. I am happy to view each racer on its own merits, since there is no racer which does everything perfectly: They all have their own unique fun aspects.