- 803
- Waco, TX
- GTP_Goshin2568
- Goshin2568
Skip to 1:30 and again to 3:50. This is how I expect the wheel to react when I oversteer, and thats exactly what happens with a wheel using 900 degrees of rotation in FM4. That will not happen with a wheel using 270 degrees of rotation, therefore, for me, it's not worth it. Whether it seems hard or not, is up to the person playing.
In real life, we aren't using that much steering to control our cars, so in game, the second we have to, we automatically think, hey this is not like real life because I don't normally use that much steering to control the car. But in real life, we aren't throwing our cars around corners like we do in game, so mentally and physically we aren't prepared for it. A friend of mine just bought his GT2 wheel, and kept asking me if I use 900 degrees, because for him, he just couldn't handle it since he was so used to using 270 with his old MS wheel. I was the same, but after a while, I began to learn and understand how to work it, and now that I have, 900 is the only way I play.
👍 This is so true. I set my wheel up so that it behaves like that when oversteering.
Oh and about the in-game FFB, it just depends. If I want to drift or mess around, I usually do around 85% in-game. For racing and going fast 100%. It's pretty much a toss up between more feedback (and thus being able to go faster) or more real feeling wheel weight (and thus more realistic)