1. The room mode for SF Series events will be set to "Practice/Endurance Race".
2. Lobbies will be clearly coded for understanding. Each lobby will include the round number and series acronym. For example, the lobby title for the first round would be "DRL SF R1" which would read as DRL Super Formula Championship Round 1.
3. The starting procedure for each event will be a standing start with false start check.
4. Grid order will be initially set to "Fastest First", unless that lobby has to abandon an attempted start. From that point on, the lobby order will be determined via "Set by Host".
5. Boost will not be utilized in any formal SF races.
6. Slipstream Strength will always be set to real for any SF Event.
7. Visible Damage will be turned on.
8. Mechanical Damage will always be set to "Heavy".
9. Tire wear will be set to normal wear, or x4.
10. Fuel Consumption will be set to normal, or x4.
11. Initial Fuel will be set to Default.
12. Grip on Wet Track/Track Edge will always be set to "Real".
13. Race Finish Delay will be set to try matching the amount of time needed to complete a lap around a venue.
14. Category of cars allowed is Gr.X.
15. In game automatic Balance of Performance will be turned on.
16. Maximum Tire Rating will be be the Racing Soft.
17. Minimum Tire Rating will be set to Racing Medium.
18. Ghosting During Race will be set to "None".
19. Shortcut Penalty will be set to "None".
20. Wall Collision Penalty will be set to "None".
21. Side Contact Penalty will be set to "None".
22. Correct Vehicle Course After Wall Collision will be turned off.
23. Replace Car at Course Out will be turned off.
24. Flag Rules will be turned on.
25. Countersteer Assist will not be allowed.
26. Active Stability Management will not be allowed.
27. Driving Line will not be allowed.
28. Traction Control will not be allowed.
29. ABS will not be limited.
30. Auto Drive will not be allowed.
31. Overtake will be set to:
Race 1 - 1.5x
Race 2 - 1.0x
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