Mr Latte
Premium
- 5,044
- N Ireland
With so much ANTI 3D chat from people that have not even tried it I would like to find out more about it but based on experiences from people having seen or been playing it... GT Planet at this time does not have a sensible discussion thread regards this possibly brillant feature and new technology with shutter glasses 3DTVs.
If you are anti 3D then this thread is not to argue about it but to collect factual information about it and help members determine if it offers something to the game. Many questions have not been answered regards 3DTV feature, for instance:
Can we get real opinions from any E3 attendees and not just rely on comments from Sony representatives that sell this feature as "like driving a car in your livingroom" which is really just sales talk. Id like to discuss with members here linking websites/articles/videos which are based on E3's GT5 demonstration not previous displays at CES but on this latest build shown. Particulary personal thoughts from people that have perhaps seen or tried GT5 in 3DTV.
3DTV = Bennifit, Gimmick, Future or Failure?
Lets find out what the industry and actual user opinions are so far...
UPDATE:
The Sixth Axis Guide To PS3 3DTV
Official Sony 3D Developer Info Slideshow Presentation
Sony PS3 3D Games Available Resolutions:
1024 x 1470
960x 1470
800 x 1470
640 x 1470
Comparison GT5 1080p 2D
1280x1080 = 1382400 Pixels
Most likely GT5 3D resolutions are:
960 x 1470 = 1411200 (Slightly above demand for 1080p 2D)
800 x 1470 = 1176000 (Slightly below demand for 1080p 2D)
Looking at the pixel amounts does this point toward 800 x 1470 being the 3DTV resolution and using 4X AA rather than the 2X AA that 1080p 2D mode uses? The additional AA would help reduce the jaggies to an extent with the lower horizontal resolution used but would still look more jagged than the 1080p 2D display mode.
Kotaku raised this issue back at the CES event in Jan 2010 and as noted in these forums some comments coming from actual users may relate to the same thing that 3D mode indeed is running below native 720p resolution. Of course PS3 will then upscale whatever 3D compatible resolution a game uses to the 720p 3D HDMI standard.
I will be huntng for websites reporting about this feature and providing links, videos and any pictures that can be found.
Appreciate if some of us with an interest in this can try to contribute to the thread even though at this time just after E3 it may be hard to find responses or indepth articles covering it. More information about 3DTV and PS3 should continue to come in the next few months so this thread will be updated with good/bad comments and information that appears.
First video
[Youtube]ZZ6aW1fyG4s[/Youtube]
Future Video Updates will be placed here....
If you are anti 3D then this thread is not to argue about it but to collect factual information about it and help members determine if it offers something to the game. Many questions have not been answered regards 3DTV feature, for instance:
- Are the graphics or gameplay effected
- Is framerate effected
- In general is the 3D game reduced in quality to accomodate the 3DTV effect
- How does the game look in 720p 3D compared to 2D @ 1080p
Can we get real opinions from any E3 attendees and not just rely on comments from Sony representatives that sell this feature as "like driving a car in your livingroom" which is really just sales talk. Id like to discuss with members here linking websites/articles/videos which are based on E3's GT5 demonstration not previous displays at CES but on this latest build shown. Particulary personal thoughts from people that have perhaps seen or tried GT5 in 3DTV.
3DTV = Bennifit, Gimmick, Future or Failure?
Lets find out what the industry and actual user opinions are so far...
UPDATE:
The Sixth Axis Guide To PS3 3DTV
Official Sony 3D Developer Info Slideshow Presentation
Sony PS3 3D Games Available Resolutions:
1024 x 1470
960x 1470
800 x 1470
640 x 1470
Comparison GT5 1080p 2D
1280x1080 = 1382400 Pixels
Most likely GT5 3D resolutions are:
960 x 1470 = 1411200 (Slightly above demand for 1080p 2D)
800 x 1470 = 1176000 (Slightly below demand for 1080p 2D)
Looking at the pixel amounts does this point toward 800 x 1470 being the 3DTV resolution and using 4X AA rather than the 2X AA that 1080p 2D mode uses? The additional AA would help reduce the jaggies to an extent with the lower horizontal resolution used but would still look more jagged than the 1080p 2D display mode.
Kotaku raised this issue back at the CES event in Jan 2010 and as noted in these forums some comments coming from actual users may relate to the same thing that 3D mode indeed is running below native 720p resolution. Of course PS3 will then upscale whatever 3D compatible resolution a game uses to the 720p 3D HDMI standard.
I will be huntng for websites reporting about this feature and providing links, videos and any pictures that can be found.
Appreciate if some of us with an interest in this can try to contribute to the thread even though at this time just after E3 it may be hard to find responses or indepth articles covering it. More information about 3DTV and PS3 should continue to come in the next few months so this thread will be updated with good/bad comments and information that appears.
First video
[Youtube]ZZ6aW1fyG4s[/Youtube]
Future Video Updates will be placed here....
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