- 965
- Eastern USA
- Peelster1
This is an Endurance Racing Association sanctioned series. Anyone may take part. If you're looking for some quality endurance racing racing then join the league! When signing up for this series please include the car that you'll be using.
The GTP Online Racing Rules & Guidelines and the Good Racecraft Guide are expected to be followed.
NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. When signing up please include the color of the car you will be using. Also, send me a friend request over PSN with the message "ERA NASCAR."
Regulation Settings:
Car Restrictions: NASCAR
HP Restriction: See the Car Restrictions section for the details.
Tire Restrictions: Racing: Hard
Vehicle Tuning: Unrestricted
No Skid Recovery Force
No Active Steering
No ASM
Driving Line Off
No TCS
No ABS
Race Settings
Day: Mondays
Room Open: 5:00pm EST
Qualifying Start Time: 6:00pm EST
Race Start Time: Right after qualifying. I expect qualifying to take about half an hour. Plus some time for a drivers meeting. 7:00pm EST (estimated)
Boost: Off
Penalties: Set to Off but will be determined by Race Directors
Visible Damage: On
Mechanical Damage: Heavy
Slipstream Strength: Weak
Tire Wear/Fuel Consumption: Normal
Grip Reduction on Wet Track/Track Edge: Real
Points System
1st: 46
2nd: 42
3rd: 41
4th: 40
5th: 39
6th: 38
7th: 37
8th: 36
9th: 35
10th: 34
11th: 33
12th: 32
13th: 31
14th: 30
15th: 29
16th: 28
Lap Led: +1
Most Laps Led: +1
Car Restrictions
Restrictor Plate: 600 HP at Daytona International Speedway, 550 HP at Special Stage Route X. For both tracks: Reset transmission to default, then set the max speed at the bottom right corner to 211 mph. After that, set 4th gear to 1.021. Leave Final Gear at 3.500.
Oval Qualifying Rules
There will be only 1 car allowed on the track at a time. Drivers will have 1 warm-up lap leaving Pit Road followed by 2 timed laps. The starting order will be determined by fastest lap time. Drivers will be allowed 1 attempt total. A qualifications attempt will not be counted if the driver enters Pit Road before finishing their first timed lap.
Road Course Qualifying Rules
At Special Stage Route X and The Glen, cars will be divided into qualifying groups of 4 cars based on their fastest lap from practice. (Example: In a field of 8 there will be one group of the 4 fastest and one group of the 4 slowest.) If you do not have a fastest lap from practice you will be placed into the slow group.
Each group gets 5 minutes of track time, excluding caution flags. All drivers in a group will be on the track at the same time. Spread out. Drivers will not be allowed to exit the track during a qualifying session. Drivers will be allowed to finish their lap after time is up. Drivers will not be allowed to pit during qualifying, if a driver enters Pit Road during qualifying they must stay in their Pit Box by hitting the Start button when they enter Pit Road. If a driver gets back on track after entering Pit Road any lap times they may have logged will be disallowed.
Caution Procedure
A Caution will be called if there is a wreck. In the event of a Caution, drivers will slow down carefully, to a safe speed in which there is no chance for them to wreck. When a Caution is thrown, do not slam on your brakes to slow down. If you slam on your brakes, and it causes an accident, you will be penalized.
There will be absolutely no passing during a Caution, from the moment that the Caution is called, unless otherwise directed by a Race Director. The field is frozen instantly. We DO NOT race back to the line. The field will remain under Caution until everything is set to resume racing under safe and fair conditions.
Once the leader passes the Start/Finish line he should be going no faster then the pace speed limit for the track.
Pit Road will be closed until a Race Director announces that it is open. Drivers are allowed to pit even if Pit Road is closed if they have excessive damage that is making their car too difficult to drive. However, if any driver pits while Pit Road is closed, they will start at the back in the restart. (On the outside of or behind the car the caused the Caution.) In addition, that driver will be ineligible for a wave around that Caution.
During a Caution, drivers will be running single file and will form up double file for the restart at the call of Race Director.
Aggressive driving and retaliations under Caution will NOT be permitted and drivers will be penalized accordingly. Drivers who hit other cars and cause damage during a Caution will be penalized with a drive-thru penalty right before the restart. The Caution will be extended to allow the driver that was hit to pit again if pit stops have already occurred. That driver will be allowed to regain their position.
If a driver spins out during a Caution, racers will be allowed to pass that driver. (If drivers are already formed up behind the Pace Car, then racers will only be allowed to pass the driver that spun out as long as they do not exceed the pace speed.) Racers will not be allowed to pass the driver that spun out once that driver is back up to pace speed. If the driver that spun out is damaged as a result of their spin out, the Caution WILL NOT be extended. The driver that spun out WILL NOT get their position back.
During a Caution you may signal other drivers to pass you by moving off of the track and slowing your speed. If you do this, you will only be allowed to take your position back at the call of the Race Director if you were typing something important in the in-game chat.
Pace Car Procedure
The Pace Car will wait at the exit of Pit Road (or on Pit Road if they have an early pit box) until a Caution is called. At the moment that a Caution is called, the Pace Car will come out from Pit Road and drive at the pace speed limit. Pace Speed may be increased once drivers line up.
Lap 1: All cars may pit. If there are any lapped cars between the Pace Car and the first car on the lead lap, they will get waved around after drivers have gone into Pit Road.
Lap 2: Any lapped cars that pitted and ended up ahead of the leaders go to the back. We line up for a Double File Restart before the final turn; the Pace Car will then go into the pits for a Green Flag restart.
Lap 3: Lap 3 will only occur if a car that was waved around pitted. That driver will pull over on the backstretch while all of the other cars go around the track to re-lap that driver. There will then be a Green Flag restart. There is to be no passing of the Pace Car at any time unless instructed by the Race Director. Even when you getting ready to go into the pits. On the restart the Pace Car is not to be passed until it is turning onto Pit Road.
If there is a Full Course Caution where there will not be enough laps left to restart the race, the race will be Red Flagged at the room will be set for 1 pace lap followed by 2 race laps for a Green-White-Checker finish. If the leaders are not interfered with, the Caution won't be called.
Beneficiary Rule: (Also known as Free Pass or Lucky Dog Rule.)
When there is a Caution, the first car a lap(s) down (Known as the Lucky Dog.) gets a lap back. After the Pace Car comes out, the Lucky Dog will carefully pass the Pace Car at the call of a Race Steward and take a lap around the track. After the Lucky Dog takes his lap, he will get back in line behind the lapped cars. The Lucky Dog must pit with the lapped cars instead of the lead lap cars for this Caution. A driver will not get a free pass if they were the one to cause the Caution.
Wave Around Rule
If there are no lead lap cars ahead of you during a Caution, you may pass the Pace Car at the Race Director's call. If you are waved around, you may not pit during that Caution. If a driver decides to pit during a Caution that they are waved around, then they will forfeit the wave around and must pull over on the backstretch and get lapped again. If you are planning on pitting and you are set to be waved around, do not wave around. If a driver takes the wave around and then ends up pitting, they will have to take a drive-thru penalty on the restart.
Restarts
Restarts will be Double File. The leader will get their choice of lane for the front row. For the rest of the rows even positions will be on the outside and odd positions being on the inside for all of the rows. The full order of cars in a restart is as follows: lead lap cars, lapped car(s), the "Free Pass" car, waved around cars, penalized cars.
The car on the outside of the leader is not allowed to be ahead of the leader until after they have passed the Start/Finish line. If the car outside of the leader is ahead of the leader at the Start/Finish line they will be accused of jumping the start and will have to give the position back immediately or if they do not, go in for a drive-thru penalty. There is to be no changing lanes until after your car has passed the Start/Finish Line. If you're on the inside row and the outside row gets a better jump, you're stuck on the inside row until your car passes the Start/Finish Line and vice-versa.
Green-White-Checkered Procedure
If a Caution is called and the race would end under Caution, the Green-White-Checkered Procedure will be enacted. A Red Flag will be called so that the Lobby Owner can put the positions in order. When the Lobby Owner is ready, everyone will exit the race. DO NOT LEAVE UNTIL TOLD.
There will now be a 2 lap race, plus 1 Pace Lap, to determine the winner. Lapped cars will not join the race. (The exception to this is if there are multiple cars that are the same number of laps down and those cars will be competing for a Lucky Dog position.) However, the Lucky Dog of the last Caution will join the race if they are put back on the lead lap.
Lap 1: Organizing the positions based on what position people were in during the last Caution, also Pace Lap.
Lap 2: Green Flag.
Lap 3: White Flag.
If there is a Caution during the second lap of a Green-White-Checkered, the procedure will restart. A Green-White-Checkered will only be attempted 3 times. If there is a wreck after the leader has taken the White Flag, the race will either end under Caution or, if the leaders are not interfered with, there will be no Caution and the race will continue to finish under a Green Flag. If there is a Caution on lap 2 of 3 during the 3rd attempt of a Green-White-Checkered, the Pace Car will come out and the race will finish under Caution, instead of people exiting.
Network Disconnect Cautions
When a driver has a network disconnect and is forced out from the lounge of an event race, a “Disconnect Caution” will be waved. NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. If you wish to retire from the race, enter Pit Road, do not click "OK", or if you do IMMEDIATELY hit Start. This will ensure that you car stays in it's pit stall for the remainder of the race. If you need to leave the room, make sure we know that you are leaving so we know that you haven't been disconnected. You still need to driver yourself to Pit Road before leaving the room.
A. Disconnect Cautions resemble mechanical issues/failures, this MUST be the said driver’s first network disconnect of the race.
B. The standing Race Director will call for the Caution when noted that the qualifying driver has left the room.
C. All drivers will gradually come to a STOP on the track so that the Official’s can take a tally and placement of current drivers for the restart. DO NOT LEAVE UNTIL TOLD.
D. All drivers will exit the lounge so the host can reset the room.
E. Once the room has been reset all drivers may re-enter the room for competition. (It helps if the host is on everyone's Friends List.)
F. The host will set laps to remaining amount plus one for a Pace Lap reset of the field. (Additional Pace Laps may be needed if there are lapped cars.)
G. The disconnected driver will restart at the rear of the field on the Pace Lap. The exception to this is if there are lapped cars.
H. If there are lapped cars, the lapped cars will pull over to the side of the track on the backstretch and will rejoin the lead lap cars when they are the correct amount of laps down. The field will remain under Caution until all cars are the laps down they should be before the disconnection occurred.
I. If a car was positioned to receive a wave around, they will not receive the wave around.
J. Standard restart procedure will be followed on the final Pace Lap.
K. Disconnect Cautions will not occur with 10 or less laps to go.
L. If a driver is disconnected a second time, a second Disconnect Caution WILL NOT be granted, the driver will record a DNF, and may remain in the lounge area.
M. Re-entry after 2nd disconnect drivers and lapped down drivers – Drivers will be able to re-enter a race if they are disconnected a second time. When the driver re-enters the room they will not be awarded a Disconnect Caution and the room will not be reset. However, if another Disconnect Caution is called later in the race, and the field is reset along with the room, that driver will be granted re-entry to the race. It is as if their car was taken behind the wall for repairs. 2nd re-entry drivers will restart the race 5 laps down in relation to the last place car. (Unless they were less than 5 laps down in relation to the last place car, in which case they will be the number of laps down that they actually were.) Lapped drivers will pull off to a designated spot and wait for lead lap drivers to pass them additional times until they are the correct number of laps down. Drivers who reenter the race in this way, and are more than 5 laps down, will not be eligible for a wave around until there have been enough times where they would have been waved around, where they would actually be 5 laps down. (Help from Officials will be available if necessary.)
Penalty Procedure
To perform a drive-thru penalty, enter Pit Road in while going backwards; this will force your car to reset and drive-thru Pit Road without pitting. Running a Pit Stop when you are required to do a Drive-thru Penalty will result in another Drive-thru penalty when you arrive at Pit Road after going around the track.
A driver will be penalized with a drive-thru penalty if they change lanes on the restart before the Start/Finish line, if they take a wave around and then pit, if they make a dirty pass and don't give the position back, or if they cause damage to another driver during a Caution. If a driver is called to serve a drive-thru penalty on the restart, they will follow the Pace Car into pit road during the restart, but will turn around and enter Pit Road backwards to serve the penalty.
Failure to comply within 3 laps will result in a disqualification where the driver must go to Pit Road and wait there until the end of the race. Failure to do that will result in the Host leaving the race and kicking the offending driver from the room. At this point other racers will note the driver and probably won't want that driver in their events in the future. The Disconnection Caution procedure will then be followed so that the host may rejoin the race.
If a driver does not serve their penalty within 3 laps, but continues to finish the race and is not kicked from the room, the driver's last lap will be 3 laps after they received the order to go the pit road for the drive-thru penalty.
If a driver is the cause of a Caution they will start in the back on the restart.
If a driver is retaliating against other drivers they will be kicked from the room and then the Disconnection Caution procedure will then be followed so that the host may rejoin the race.
If there are not enough laps left in the race for a driver to serve a penalty, then they will be penalized after the race by being dropped to the last position for the current lap that are on. (Example: If a driver is on the lead lap and he doesn't have enough time to serve the penalty, they will finish as the last car on the lead lap, ahead of any lapped cars.)
These are the primary penalties, however there may be additional penalties to be determined during the race if it is deemed necessary.
Probation
Under certain circumstances a driver may be placed on probation. When a driver is on probation, if they are seen breaking any rules (this includes not following the GTPlanet OLR and/or the Good Racecraft
Guide) they may be banned for 1 race.
The GTP Online Racing Rules & Guidelines and the Good Racecraft Guide are expected to be followed.
NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. When signing up please include the color of the car you will be using. Also, send me a friend request over PSN with the message "ERA NASCAR."
Regulation Settings:
Car Restrictions: NASCAR
HP Restriction: See the Car Restrictions section for the details.
Tire Restrictions: Racing: Hard
Vehicle Tuning: Unrestricted
No Skid Recovery Force
No Active Steering
No ASM
Driving Line Off
No TCS
No ABS
Race Settings
Day: Mondays
Room Open: 5:00pm EST
Qualifying Start Time: 6:00pm EST
Race Start Time: Right after qualifying. I expect qualifying to take about half an hour. Plus some time for a drivers meeting. 7:00pm EST (estimated)
Boost: Off
Penalties: Set to Off but will be determined by Race Directors
Visible Damage: On
Mechanical Damage: Heavy
Slipstream Strength: Weak
Tire Wear/Fuel Consumption: Normal
Grip Reduction on Wet Track/Track Edge: Real
Points System
1st: 46
2nd: 42
3rd: 41
4th: 40
5th: 39
6th: 38
7th: 37
8th: 36
9th: 35
10th: 34
11th: 33
12th: 32
13th: 31
14th: 30
15th: 29
16th: 28
Lap Led: +1
Most Laps Led: +1
Car Restrictions
Restrictor Plate: 600 HP at Daytona International Speedway, 550 HP at Special Stage Route X. For both tracks: Reset transmission to default, then set the max speed at the bottom right corner to 211 mph. After that, set 4th gear to 1.021. Leave Final Gear at 3.500.
Oval Qualifying Rules
There will be only 1 car allowed on the track at a time. Drivers will have 1 warm-up lap leaving Pit Road followed by 2 timed laps. The starting order will be determined by fastest lap time. Drivers will be allowed 1 attempt total. A qualifications attempt will not be counted if the driver enters Pit Road before finishing their first timed lap.
Road Course Qualifying Rules
At Special Stage Route X and The Glen, cars will be divided into qualifying groups of 4 cars based on their fastest lap from practice. (Example: In a field of 8 there will be one group of the 4 fastest and one group of the 4 slowest.) If you do not have a fastest lap from practice you will be placed into the slow group.
Each group gets 5 minutes of track time, excluding caution flags. All drivers in a group will be on the track at the same time. Spread out. Drivers will not be allowed to exit the track during a qualifying session. Drivers will be allowed to finish their lap after time is up. Drivers will not be allowed to pit during qualifying, if a driver enters Pit Road during qualifying they must stay in their Pit Box by hitting the Start button when they enter Pit Road. If a driver gets back on track after entering Pit Road any lap times they may have logged will be disallowed.
Caution Procedure
A Caution will be called if there is a wreck. In the event of a Caution, drivers will slow down carefully, to a safe speed in which there is no chance for them to wreck. When a Caution is thrown, do not slam on your brakes to slow down. If you slam on your brakes, and it causes an accident, you will be penalized.
There will be absolutely no passing during a Caution, from the moment that the Caution is called, unless otherwise directed by a Race Director. The field is frozen instantly. We DO NOT race back to the line. The field will remain under Caution until everything is set to resume racing under safe and fair conditions.
Once the leader passes the Start/Finish line he should be going no faster then the pace speed limit for the track.
Pit Road will be closed until a Race Director announces that it is open. Drivers are allowed to pit even if Pit Road is closed if they have excessive damage that is making their car too difficult to drive. However, if any driver pits while Pit Road is closed, they will start at the back in the restart. (On the outside of or behind the car the caused the Caution.) In addition, that driver will be ineligible for a wave around that Caution.
During a Caution, drivers will be running single file and will form up double file for the restart at the call of Race Director.
Aggressive driving and retaliations under Caution will NOT be permitted and drivers will be penalized accordingly. Drivers who hit other cars and cause damage during a Caution will be penalized with a drive-thru penalty right before the restart. The Caution will be extended to allow the driver that was hit to pit again if pit stops have already occurred. That driver will be allowed to regain their position.
If a driver spins out during a Caution, racers will be allowed to pass that driver. (If drivers are already formed up behind the Pace Car, then racers will only be allowed to pass the driver that spun out as long as they do not exceed the pace speed.) Racers will not be allowed to pass the driver that spun out once that driver is back up to pace speed. If the driver that spun out is damaged as a result of their spin out, the Caution WILL NOT be extended. The driver that spun out WILL NOT get their position back.
During a Caution you may signal other drivers to pass you by moving off of the track and slowing your speed. If you do this, you will only be allowed to take your position back at the call of the Race Director if you were typing something important in the in-game chat.
Pace Car Procedure
The Pace Car will wait at the exit of Pit Road (or on Pit Road if they have an early pit box) until a Caution is called. At the moment that a Caution is called, the Pace Car will come out from Pit Road and drive at the pace speed limit. Pace Speed may be increased once drivers line up.
Lap 1: All cars may pit. If there are any lapped cars between the Pace Car and the first car on the lead lap, they will get waved around after drivers have gone into Pit Road.
Lap 2: Any lapped cars that pitted and ended up ahead of the leaders go to the back. We line up for a Double File Restart before the final turn; the Pace Car will then go into the pits for a Green Flag restart.
Lap 3: Lap 3 will only occur if a car that was waved around pitted. That driver will pull over on the backstretch while all of the other cars go around the track to re-lap that driver. There will then be a Green Flag restart. There is to be no passing of the Pace Car at any time unless instructed by the Race Director. Even when you getting ready to go into the pits. On the restart the Pace Car is not to be passed until it is turning onto Pit Road.
If there is a Full Course Caution where there will not be enough laps left to restart the race, the race will be Red Flagged at the room will be set for 1 pace lap followed by 2 race laps for a Green-White-Checker finish. If the leaders are not interfered with, the Caution won't be called.
Beneficiary Rule: (Also known as Free Pass or Lucky Dog Rule.)
When there is a Caution, the first car a lap(s) down (Known as the Lucky Dog.) gets a lap back. After the Pace Car comes out, the Lucky Dog will carefully pass the Pace Car at the call of a Race Steward and take a lap around the track. After the Lucky Dog takes his lap, he will get back in line behind the lapped cars. The Lucky Dog must pit with the lapped cars instead of the lead lap cars for this Caution. A driver will not get a free pass if they were the one to cause the Caution.
Wave Around Rule
If there are no lead lap cars ahead of you during a Caution, you may pass the Pace Car at the Race Director's call. If you are waved around, you may not pit during that Caution. If a driver decides to pit during a Caution that they are waved around, then they will forfeit the wave around and must pull over on the backstretch and get lapped again. If you are planning on pitting and you are set to be waved around, do not wave around. If a driver takes the wave around and then ends up pitting, they will have to take a drive-thru penalty on the restart.
Restarts
Restarts will be Double File. The leader will get their choice of lane for the front row. For the rest of the rows even positions will be on the outside and odd positions being on the inside for all of the rows. The full order of cars in a restart is as follows: lead lap cars, lapped car(s), the "Free Pass" car, waved around cars, penalized cars.
The car on the outside of the leader is not allowed to be ahead of the leader until after they have passed the Start/Finish line. If the car outside of the leader is ahead of the leader at the Start/Finish line they will be accused of jumping the start and will have to give the position back immediately or if they do not, go in for a drive-thru penalty. There is to be no changing lanes until after your car has passed the Start/Finish Line. If you're on the inside row and the outside row gets a better jump, you're stuck on the inside row until your car passes the Start/Finish Line and vice-versa.
Green-White-Checkered Procedure
If a Caution is called and the race would end under Caution, the Green-White-Checkered Procedure will be enacted. A Red Flag will be called so that the Lobby Owner can put the positions in order. When the Lobby Owner is ready, everyone will exit the race. DO NOT LEAVE UNTIL TOLD.
There will now be a 2 lap race, plus 1 Pace Lap, to determine the winner. Lapped cars will not join the race. (The exception to this is if there are multiple cars that are the same number of laps down and those cars will be competing for a Lucky Dog position.) However, the Lucky Dog of the last Caution will join the race if they are put back on the lead lap.
Lap 1: Organizing the positions based on what position people were in during the last Caution, also Pace Lap.
Lap 2: Green Flag.
Lap 3: White Flag.
If there is a Caution during the second lap of a Green-White-Checkered, the procedure will restart. A Green-White-Checkered will only be attempted 3 times. If there is a wreck after the leader has taken the White Flag, the race will either end under Caution or, if the leaders are not interfered with, there will be no Caution and the race will continue to finish under a Green Flag. If there is a Caution on lap 2 of 3 during the 3rd attempt of a Green-White-Checkered, the Pace Car will come out and the race will finish under Caution, instead of people exiting.
Network Disconnect Cautions
When a driver has a network disconnect and is forced out from the lounge of an event race, a “Disconnect Caution” will be waved. NAT Type 1 or 2 are required to race, NAT Type 3 is prohibited. If you wish to retire from the race, enter Pit Road, do not click "OK", or if you do IMMEDIATELY hit Start. This will ensure that you car stays in it's pit stall for the remainder of the race. If you need to leave the room, make sure we know that you are leaving so we know that you haven't been disconnected. You still need to driver yourself to Pit Road before leaving the room.
A. Disconnect Cautions resemble mechanical issues/failures, this MUST be the said driver’s first network disconnect of the race.
B. The standing Race Director will call for the Caution when noted that the qualifying driver has left the room.
C. All drivers will gradually come to a STOP on the track so that the Official’s can take a tally and placement of current drivers for the restart. DO NOT LEAVE UNTIL TOLD.
D. All drivers will exit the lounge so the host can reset the room.
E. Once the room has been reset all drivers may re-enter the room for competition. (It helps if the host is on everyone's Friends List.)
F. The host will set laps to remaining amount plus one for a Pace Lap reset of the field. (Additional Pace Laps may be needed if there are lapped cars.)
G. The disconnected driver will restart at the rear of the field on the Pace Lap. The exception to this is if there are lapped cars.
H. If there are lapped cars, the lapped cars will pull over to the side of the track on the backstretch and will rejoin the lead lap cars when they are the correct amount of laps down. The field will remain under Caution until all cars are the laps down they should be before the disconnection occurred.
I. If a car was positioned to receive a wave around, they will not receive the wave around.
J. Standard restart procedure will be followed on the final Pace Lap.
K. Disconnect Cautions will not occur with 10 or less laps to go.
L. If a driver is disconnected a second time, a second Disconnect Caution WILL NOT be granted, the driver will record a DNF, and may remain in the lounge area.
M. Re-entry after 2nd disconnect drivers and lapped down drivers – Drivers will be able to re-enter a race if they are disconnected a second time. When the driver re-enters the room they will not be awarded a Disconnect Caution and the room will not be reset. However, if another Disconnect Caution is called later in the race, and the field is reset along with the room, that driver will be granted re-entry to the race. It is as if their car was taken behind the wall for repairs. 2nd re-entry drivers will restart the race 5 laps down in relation to the last place car. (Unless they were less than 5 laps down in relation to the last place car, in which case they will be the number of laps down that they actually were.) Lapped drivers will pull off to a designated spot and wait for lead lap drivers to pass them additional times until they are the correct number of laps down. Drivers who reenter the race in this way, and are more than 5 laps down, will not be eligible for a wave around until there have been enough times where they would have been waved around, where they would actually be 5 laps down. (Help from Officials will be available if necessary.)
Penalty Procedure
To perform a drive-thru penalty, enter Pit Road in while going backwards; this will force your car to reset and drive-thru Pit Road without pitting. Running a Pit Stop when you are required to do a Drive-thru Penalty will result in another Drive-thru penalty when you arrive at Pit Road after going around the track.
A driver will be penalized with a drive-thru penalty if they change lanes on the restart before the Start/Finish line, if they take a wave around and then pit, if they make a dirty pass and don't give the position back, or if they cause damage to another driver during a Caution. If a driver is called to serve a drive-thru penalty on the restart, they will follow the Pace Car into pit road during the restart, but will turn around and enter Pit Road backwards to serve the penalty.
Failure to comply within 3 laps will result in a disqualification where the driver must go to Pit Road and wait there until the end of the race. Failure to do that will result in the Host leaving the race and kicking the offending driver from the room. At this point other racers will note the driver and probably won't want that driver in their events in the future. The Disconnection Caution procedure will then be followed so that the host may rejoin the race.
If a driver does not serve their penalty within 3 laps, but continues to finish the race and is not kicked from the room, the driver's last lap will be 3 laps after they received the order to go the pit road for the drive-thru penalty.
If a driver is the cause of a Caution they will start in the back on the restart.
If a driver is retaliating against other drivers they will be kicked from the room and then the Disconnection Caution procedure will then be followed so that the host may rejoin the race.
If there are not enough laps left in the race for a driver to serve a penalty, then they will be penalized after the race by being dropped to the last position for the current lap that are on. (Example: If a driver is on the lead lap and he doesn't have enough time to serve the penalty, they will finish as the last car on the lead lap, ahead of any lapped cars.)
These are the primary penalties, however there may be additional penalties to be determined during the race if it is deemed necessary.
Probation
Under certain circumstances a driver may be placed on probation. When a driver is on probation, if they are seen breaking any rules (this includes not following the GTPlanet OLR and/or the Good Racecraft
Guide) they may be banned for 1 race.
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