Evil Cars in GT4...

...Bare with me. Is there a certain car that you find is near impossible to keep under control on a single lap?

I ask because I'm taking a lightly modified Clio V6 around Deep Forest Raceway with the driving aids turned off. I can't keep it on the track all the time and quite often it goes into obscene pendulum motions. Fnnng! I know the real car had a reputation for twitchiness, but this is a game, so why does it have to be so evil?

So are there any cars that you just can't tame?
 
just turn the aids on and youll get that one back in line pretty quick. but weres the fun in that. Suzuki pikespeake Escudo with a stage 4 turbo is a uselessly lairy car. a car that you can't even get around the Super Speedway is pretty useless. but insanely god fun to try and get round the 'ring! :sly:
 
Alpine A310. I eventually gave up and B-specced it, and I never bothered to drive the A110 I won from the Alpine race. I could not complete a lap in Tokyo with that car.
 
Lordy, I'd never turn that faffing traction control/ASM nonsense on again. Makes the game terrible to play. No I'm not looking for settings, just cars that people don't like or can't master.
 
vectradriver
Lordy, I'd never turn that faffing traction control/ASM nonsense on again. Makes the game terrible to play. No I'm not looking for settings, just cars that people don't like or can't master.

If you don't like the Clio V6 (personally I love both versions) I would strongly suggest staying away from most mid-engined cars with short wheelbases as they will have similar (not identical) characteristics.

I would however ask if you have fitted any form of suspension upgrades, if you have you must keep in mind that you are no longer running on 'stock' suspension settings and work in that area can make a huge difference.

With the right mods and set-up the Clio V6 (and both Alpines for that matter) can be made far more driveable and predictable.

The key to cars like this is smoothness.

Now if you want a car that will bite the arm of an unwary or rough driver may I present the Ruf Yellowbird, leave it stock apart from N2 tyres, zero the driving aids and head off the the 'ring.

Let me know how many corners you manage (because if the Clio V6 is a handful for you then this is the stuff of nightmares).

Have fun.


Scaff
 
Luca
Alpine A310. I eventually gave up and B-specced it, and I never bothered to drive the A110 I won from the Alpine race. I could not complete a lap in Tokyo with that car.
This is what I was about to mention. No need for 1000hp to make a car unmanageable - does that thing even have 100hp? I never got it past the second turn at Tokyo without losing the back end. I gave up after a dozen tries and never went back. Guess I'll have to someday.
 
300ZX 2seater (Z32), 1989

I...just...CANNOT...get this son of a turbo under control. I've tuned and practiced this car around all kinds of tracks but nope, it's ass end just doesn't want to play ball

(I think it was this one anyway...I'm in a 24hr race so I can't check)
 
Luca
Alpine A310. I eventually gave up and B-specced it, and I never bothered to drive the A110 I won from the Alpine race. I could not complete a lap in Tokyo with that car.
The A110 is a far better balanced car.
 
vectradriver
...Bare with me. Is there a certain car that you find is near impossible to keep under control on a single lap?

I ask because I'm taking a lightly modified Clio V6 around Deep Forest Raceway with the driving aids turned off. I can't keep it on the track all the time and quite often it goes into obscene pendulum motions. Fnnng! I know the real car had a reputation for twitchiness, but this is a game, so why does it have to be so evil?

So are there any cars that you just can't tame?

When MR (or RR for that matter) cars start getting twitchy, straighten the steering and stand on the gas. Hitting the brake is just going to let the weight up off the rear wheels, which is just going to add to the problem and probably send you in circles immediately. Go drive the Yellowbird around Nurburgring on N1 tires. Don't go for all out speed, but try to get used to managing the oversteer and learning how to keep it under control both with and without drifting. Gradually raise your pace and you'll be a much better driver.

For a quick solution to your Clio, brake in a straight line and keep at least 25% throttle in the corners to avoid upsetting the chassis. For tight corners you can let off the gas completely while turning in to slide it through if you want.
 
*McLaren*
I'm sure some will say with me the TVR Speed 12 is a bit of a wild child.

I quite enjoy taking a supercharged example fitted with N3 tires around Nurb. You can leave it in sixth the entire lap if you wish. :lol:
 
I agree with Scaff about the Yellowbird. But it has it's place in that it forces you to brake early before a turn. Do that well and you will have it mastered. The Yellowbird at Laguna Seca - bring your beach towel and lotion. You'll stay in the sand on top of the cork-screw.

My personal hatred is for the Missions, not for a particular car.
 
*McLaren*
I'm sure some will say with me the TVR Speed 12 is a bit of a wild child.

I agree. Speed 12 anywhere without driving aids is a problem for me :irked: I tried suspension settings, soft tires, nothing works for me except the driving aids.

On the other hand, I have no trouble with the Yellowbird at all. :confused: Maybe I should use it more often...
 
I´m surprised noone has mentioned the Allmighty God of Undrivability: The Auto Union! Take it to the Ring and have a blast! It took me atleast 10 tries to get a somewhat clean lap, and it was still just 8:28!
 
<_Spike_>
300ZX 2seater (Z32), 1989

I...just...CANNOT...get this son of a turbo under control. I've tuned and practiced this car around all kinds of tracks but nope, it's ass end just doesn't want to play ball

(I think it was this one anyway...I'm in a 24hr race so I can't check)
You need to tune the suspension.. Just putting a big turbo on a car will make it do stuff like that. I have a 800hp 300ZX and it handles better then anything elese in my garage. It's just one of my many 30+ project cars.
 
I'm convinced that my Peugeot 205 EvoII rally car may in fact hate me. Its handling is poor to begin with, but the car will not tolerate any driving surface transition, and any attempt to go form gravel/snow to tarmac (or vice versa) will result in the car flipping out and attempting to kill you. Gas or no gas, it will spin out if the road surface changes, an nothing I do seems to work. No other rally car I've driven is as ill-tempered as the 205, and none of the others seem to be a handful on every track it's put on.

...I think it hisses at me every time I pass it in the garage :nervous:
 
Luca
Alpine A310. I eventually gave up and B-specced it, and I never bothered to drive the A110 I won from the Alpine race. I could not complete a lap in Tokyo with that car.

Ah, but the A110 (or, as I prefer to call it, the 1600s), is a totally different animal! The 1600s is one of the tightest road cars in the game even with the stock suspension, but with the RR design can get loose when you want, making it a blast for itty bitty city courses like Citta di Aria. If the rear tends to get away a bit much, add a wing and adjust the downforce to your liking. I usually drive it at 253 hp on Racing Hards.
 
I find almost any car with driving aids turned off will be a bit hard to control at high speeds, until you tune the suspension.
 
slider-s15
just turn the aids on and youll get that one back in line pretty quick. but weres the fun in that. Suzuki pikespeake Escudo with a stage 4 turbo is a uselessly lairy car. a car that you can't even get around the Super Speedway is pretty useless. but insanely god fun to try and get round the 'ring! :sly:

You can get it around the ring in under five and a half... seriously fun car. Just get her aimed straight before accelerating out of a turn, and nail the throttle when she starts getting sideways on the way into the next.

I'm starting to find control in cars that I've previously felt were too "hardcore" since I've started practicing on all tire types. Like Scaff says: smoothness is the key. Smoothness in steering and smoothness in throttle and brake application.

Fun fact? If you're having a hard time driving a front wheel driver because of excessive understeer, if you start driving smoother with less steering input (don't jam the stick straight left or right, lean into it a little), you'll actually turn faster.

Oh, but the A310 is so horrid, you often wonder why they even bothered to include it... the A110 is so much better... and faster... and better looking.
 
Panjandrum, your signature is too long. It is 10 lines.

Just a heads up before someone else (like that indigo guy) tells you.
 
<_Spike_>
Haven't put a turbo in it...was just using son of a turbo as a witty change for son of a b****

My Z has the following mods (no aids): Wing (full downforce), R2 tires, Weight Reduction 1, Stage 2 Turbo, Racing Exhaust, Sports Intercooler, Rigidity Refresher, and Racing Chip...if I remember correctly (garage list reads 434 hp I think...total mods and car price come to 50k...100k with rigidity refresher). If you can handle it, it'll run under 7 minutes on the 'Ring. Mine looks especially evil in black paint and black wing (the last type).

 
An evil car from my point of view by the criteria you folks have laid out, is the Cerbera 12. Try it maxd out at 1090 something HP with all aids switched off with normal sports tyres. Hehhe... Does she ever stay on course ? If you manage to keep her on a straight line, then its me and I will have to quit GT4 and go playing WRC or so... :D

Edit / addition : also a fully modded Ginetta at the N&#252;rburgring, a maxed out Fiat 500 (including all three stages of weight reduction) whhooohhhoooo fly baby fly !!! :lol:
 
I'm surprised more people aren't saying Yellowbird, but I love it. I remember having problems with the Elise on the straight away on the Nurb, I had a hard time keeping it under control.
 
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