So i tried the game in
VR on PC.
One thing to note is that the only part that is actually VR and not a virtual flat screen is the driving itself, which is limited to the cockpit view. No replay in VR nor playing with the usual higher TV driver cam. That's important for the later because the low position in VR with the limited resolution* makes lines and curbs sometimes very hard to see until the last moment. For example, I made a few time attacks laps on Silverstone and the Maggots-Becketts section wasn't enjoyable at all for that reason.
That could be one of the two reasons that what i enjoyed the most in VR in F1 2022 are... the Supercar challenges (the other reason being that i played with a DS5 and not a wheel since they stop to support mine last year). Especially the gates challenges
Regarding performances, i run it on a desktop PC with: CPU R2600, GPU GTX 1080, Ram 32 GB, Oculus Quest 2 with cable Link.
The game has a 1 lap benchmark mode that you can set on any track. It runs in the middle of a full pack of cars. => On Barcelona, i failed to get a consistant FPS even at lower settings (the game has predefined "VR" visual settings). I'm not often subject to motion sickness, but something felt wrong here. But that's in full pack. Once in a less populated environnement, the game was ok if settings kept low. Anyway, the overall experience led me to conclude that i will live without F1 2022.
*: resolution in VR in general is different than with flat screens, being excellent for close objects but exponentially degraded with distance.
This is for the second lowest overall visual setting.