- 374
- mackay,qld
- sik180_tR
Thankyou so much @Bealdor you WMD guys are amazing as are are the devs and the whole SMS teamI forwarded this thread to the WMD forums. Let's hope the devs can find a quick solution to your problems.
Thankyou so much @Bealdor you WMD guys are amazing as are are the devs and the whole SMS teamI forwarded this thread to the WMD forums. Let's hope the devs can find a quick solution to your problems.
I hope and pray SMS do something about this deadzone.
I think you can turn deadzone to 0 in the FFB calibration menu...
I did it for the T500....
Update the firmware of the wheel... mine did that before I updated
Update the firmware of the wheel... mine did that before I updated
Fanatec porsche 911 GT2: huge dead zone and lack of calibration and FF wheel menu.
I own both PC and ps4 versione of the game so i know how the wheel should works and reacts in the game and which menu should be in the ps4 version.
Posted this morning on WMD forum hoping they could resolve
Ugh. Bought CSW v2, CSP, SQ2, 918 RSR and I am utterly pessimistic...
It's submissive hackville not being able to use the menus properly along with all the rest.
It's Day One, but here's hoping they sort it. I can drive, but not skip H gears nor use sequential. Never buy high-end!
Worry not. Just seen this posted over at fanatec.com.Ugh. Bought CSW v2, CSP, SQ2, 918 RSR and I am utterly pessimistic...
Ok guys I got the wheel to work! Everything wors like a charm! (even though I would prefer a liitle more force feedback strength, but there are a million options in the game menu for this which I have no idea how to set yet)
I have csw base eu and clubsport pedals v2 and m3 gt2 rim updated to latest 205 drivers.
You need to intiate the game and then at the first page of the game and before you press anyting on the gamepad you need to power up the wheel in pc mode and press the purple button! The game will start with the wheel in full operational form (gamepad will not work inside the game) and all buttons are working. Then in the options menu you see under controls the CSW as contol choice and you can configure it and calibrate it in a million ways!!!
Inside the game I played for a couple of hours and everyting worked perfect.
Game is fantastic and tracks and very detailed. Control is really good and very realistic and actual times are pretty accurate for the 2-3 tracks that I tried last night with some cars that I have raced there in real life as well!
So far my only complaint is the "weak" force feedback but I am sure this can somehow be fixed.
Thanks
Worry not. Just seen this posted over at fanatic.com.
Good stuff, just try shifting 4th to 2nd. Or switching to sequential. Or navigating menus with L2/R2 (!). That's such a basic oversight.
Then count the buttons on the 918 RSR wheel. They simply need to enable the use of the DS4 alongside the wheel.
Early days, but I've dumped an enormous budget into a rig for this game. My fault, all will be good in 24 months I'm sure.
read this on another post and totally agree with the tyre force thing
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PSA for Project CARS: Change the Tyre Force to Fix FFB (self.simracing)
submitted 5 months ago * by Sir_Hugs_A_Lot
Backstory:
I frequent the WMD forums periodically as well as this subreddit daily and VirtualR. FFB is consistently brought up as a pain point for Project CARS players. It's an area they are actively focused on bringing the last year or two of community FFB development to be represented in the final product. There have been times when I thought the FFB was amazing, times when it was horrible (if not totally broken) and everything in between. Lately it's been extremely heavy and almost totally lacking in fidelity. I heard about this Tyre Force slider fix from someone on VirtualR but couldn't find the area in WMD where anyone mentions the temporary fix during their recent tweaking.
The Goods:
If you've been disappointed with recent builds: turn down the Tyre Force to between 20-30 for most cars. It's a massive difference!
At least for right now (dev tweaking not withstanding), this restores the overall fidelity of FFB in the game to a great level easily on par and sometimes better than with Assetto Corsa.
I was having a blast driving the Mercedes SLS around the Nordschleife after the FFB fix, reducing brake pressure a bit and fixing the bias to a normal front-bias level. I recommend everyone try it out.
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http://www.reddit.com/r/simracing/comments/2mp8vg/psa_for_project_cars_change_the_tyre_force_to_fix/
Irrelevant. Have not mentioned FFB. Certainly not interested in someone's view of FFB in a build 5 MONTHS ago when we're discussing PS4. Wake up.
Hi all, I have the same issue.. big deadzone on my GT2 =( and L2/R2 don't work. I try all is possible and I think we must wait a patch.. =( I'm desperate
...no issues at all. its on firmware 737.