Favorite fictitious car?

  • Thread starter JMoney
  • 271 comments
  • 59,488 views
A few favourites:

Nissan GT-R Concept LM
car_835_46737_55607dfc89459.jpg


Soldat Raggio
maxresdefault.jpg


Red Bull X1
71ibU-BfTNL._SL1347_.jpg


Assassin Super
716.jpg


Jansen P12 88 Special
110908_burnout_2.jpg


Watson 25 V16 Revenge
watson_25_v16_revenge_by_akmalfikri123-dbx102b.jpg


Audi RSQ
1_Audi-RSQ-Concept.jpg


K.I.T.T.
knight-rider


BMW Vision Gran Turismo
bmw-vision-gt-09-1.jpg
 
A thing I like and enjoy so much in the GT-R is its automatic-like shifting sounds. The 7-speed gearbox with these quick, auto-sounding shifts makes this car's gearbox GS/ARMAX code a must-have for fast hybrids in GT4
As contributions I like these fictitious cars:
Lightning McQueen (All Cars movies)
310

Francesco Bernoulli (Cars 2)
latest

Ronin AW Hammer (rFactor)
latest

Ok, real car but fictional livery, Audi TT LM Edition:
latest

Soldat Crinale (Ridge Racer):
latest

Obey Omnis (GTA V, who had stolen this car and has not tried to do a "Pikes Peak Hillclimb" then downhill? :lol:)
640
 
Last edited:
TFW you don't even play Gran Turismo.
The implication being that familiarity with the source somehow makes it not seem sobloated? Or what?

I had the nagging suspicion it was from a game, and not knowing what game it was from suggests I have no personal experience with it, but it still looks like a Mazda6 that needs to cut back on the salt.
 
Gotta be the cars from the 2008 Speed Racer movie. Just look at them. Your inner child will want something like them.


speedracer_type_a_grayghost_closeup.jpg


2920574721_769f0843e5.jpg

speedracer_grx_t-180_cgi.jpg
It's great to see someone else who remembers that movie fondly. I was roughly eight years old when I played the videogame tie-in for about a thousand hours and went on to draw many a T-180, including this one, which I'm trying to get in GTA somehow.
 
Right, decided to play Racing Lagoon not too long ago

unknown.png

Rear-Engined Rear-Wheel-Drive Toyota Mark II (JZX100) Coupe
Sure, we have the Supra, but we could have had this.
Above is without a bodykit, below is with a "GT" bodykit and a type C wing
I definitely find the above preferable, but it's a nifty idea either way.

Thought-provoking as well; how would that work? I know a big part of what makes those cars so appealing to so many is the 1JZ-GTE, and that back end doesn't really look long enough.

So...transverse with the engine behind the axles?

Longitudinal with one axle passing under the engine? Not likely with the "tuned" version being as low as it is.

A bit unconventional, but how about longitudinal in the with chain-drive swingarms?
 
I definitely find the above preferable, but it's a nifty idea either way.

Thought-provoking as well; how would that work? I know a big part of what makes those cars so appealing to so many is the 1JZ-GTE, and that back end doesn't really look long enough.

So...transverse with the engine behind the axles?

Longitudinal with one axle passing under the engine? Not likely with the "tuned" version being as low as it is.

A bit unconventional, but how about longitudinal in the with chain-drive swingarms?
The way the game works is you can get parts off of other cars by winning races, ranging from Engine, Chassis and Body to misc. parts for those three, you can stick whatever in whatever. ...Mostly.

You first need to encounter a normal Mark II driving out on the road, and race it to win its body, engine can be whatever's decent at the point which also means it can range from an old Mini engine to '90s-Camaro V6 to even a bus engine
Then you need to find a Beetle, as that is the sole car with an RR chassis this early on in the game, and get its chassis or, if you're patient enough for later on in the game, a 964
But the Mark II body isn't compatible with the RR chassis by default even though a Starlet of all things is.
Fortunately, for such purposes, the game has a bodyshop on the map, where you can pay some money to make a body that is incompatible with a particular chassis type to become, well, compatible.
Which of course, means you take the Mark II body there to make it compatible with RR chassis types IE the Beetle and the 964

Alternatively it does the same thing as the 27l SD1 engine swap IRL and sticks the engine out further than it should be
 
The way the game works is you can get parts off of other cars by winning races, ranging from Engine, Chassis and Body to misc. parts for those three, you can stick whatever in whatever. ...Mostly.

You first need to encounter a normal Mark II driving out on the road, and race it to win its body, engine can be whatever's decent at the point which also means it can range from an old Mini engine to '90s-Camaro V6 to even a bus engine
Then you need to find a Beetle, as that is the sole car with an RR chassis this early on in the game, and get its chassis or, if you're patient enough for later on in the game, a 964
But the Mark II body isn't compatible with the RR chassis by default even though a Starlet of all things is.
Fortunately, for such purposes, the game has a bodyshop on the map, where you can pay some money to make a body that is incompatible with a particular chassis type to become, well, compatible.
Which of course, means you take the Mark II body there to make it compatible with RR chassis types IE the Beetle and the 964
Okay, so that indicates it would be longitudinal rear, and entirely behind the axles. I went ahead and Googled "rear engine 2JZ" (because they're probably more readily available around the world) and discovered some wackadoo swapped one into a DeLorean. Now the PRV gearbox in those cars is similar to that of the VW/Porsche, and the DMC12 may actually have less junk in the trunk than that Toyota, so presumably the JZ isn't nearly as long as I imagined. Those PRV V6s are also quite long.

I'm sure the game developers didn't put this much thought into the notion, particularly given what you said about the Starlet*, but it's fun to ponder on this sort of thing.

*:P

Edit: Holy crap on a cracker! So I've gleaned from the interwebs that a 2JZ (and presumably the 1JZ as well) is just 31 inches from the pulley faces to the rear flange. Those must be spectacularly thin cylinder walls because I had a Triumph CF from a TR6 sitting in the garage for a month and decided to measure it just to satisfy curiosity, and it came out at just over 30 for the same pulley-to-flange distance. I suppose with the extra meat between the siamesed pairs of cylinders in the CF block, combined with the added "business" on the front of the engine, the overall length can sneak up on you.
 
Last edited:
Most of the fictional cars in games look disgustingly simple, but I have to admit this looks fantastic. I think it's on paar with a Trans Am.
DA040695C8B24D04A8FB6A081FD41D7DC105F891

5839462E61982C31FEEFAD2CAF2A5ADF0AE16A45
 
The movie was just awful--and not even entertaining because it was bad like so many camp classics that I love--but the Lexus "2054" that appeared briefly in Minority Report still pulls some strings for me.

lexus-minority-report-1306413-4429749.jpg
 
Some of my favorites from GTA:

Lampadati Michelli GT



Ubermacht SC1



Invetero Coquette Blackfin



Declasse Tampa



Grotti Stinger GT

[URL='https://www.google.com/url?sa=i&source=images&cd=&ved=2ahUKEwj95-6O4LrkAhVNm-AKHWjyDHYQjRx6BAgBEAQ&url=https%3A%2F%2Fgtaforums.com%2Ftopic%2F686177-grotti-stinger-gt-appreciation-thread%2F%3Fpage%3D9&psig=AOvVaw0d5LNbK_i9Y4oMnNEAquCt&ust=1567809621446742']

[/URL]
Grotti Turismo Classic



Vapid GT200



Ocelot Penetrator



Pegassi Monroe



Emperor ETR1

[URL='https://www.google.com/url?sa=i&source=images&cd=&ved=2ahUKEwjg0fnh4brkAhUFpFkKHUQPD_EQjRx6BAgBEAQ&url=https%3A%2F%2Fgta.fandom.com%2Fwiki%2FETR1&psig=AOvVaw1Yg5RmcdZ1hA4B4Dq0Kbvo&ust=1567810048971045']


Ocelot Ardent



Benefactor Stirling GT

[URL='https://www.google.com/url?sa=i&source=images&cd=&ved=2ahUKEwjO0MqF4rrkAhUsm-AKHQsYCj4QjRx6BAgBEAQ&url=https%3A%2F%2Fgta.fandom.com%2Fwiki%2FStirling_GT&psig=AOvVaw0DJZda2dsjHBLeLZsn3rY-&ust=1567810138922387']
[/URL][/URL]

Pfister Comet Retro Custom



Vysser Neo

[URL='https://www.google.com/url?sa=i&source=images&cd=&ved=2ahUKEwjt3IDG4rrkAhUMSN8KHY3RDXsQjRx6BAgBEAQ&url=https%3A%2F%2Fwww.reddit.com%2Fr%2Fgtavcustoms%2Fcomments%2Fckmbnm%2Fvysser_neo%2F&psig=AOvVaw1TNSCSMUZjo7voh1HSEuX3&ust=1567810268305752'][URL='https://www.google.com/url?sa=i&source=images&cd=&ved=2ahUKEwjal4_W4rrkAhVLiOAKHU8MCfMQjRx6BAgBEAQ&url=https%3A%2F%2Fgta.fandom.com%2Fwiki%2FNeo&psig=AOvVaw1TNSCSMUZjo7voh1HSEuX3&ust=1567810268305752']

Karin 190Z

[URL='https://www.google.com/url?sa=i&source=images&cd=&ved=2ahUKEwigytfr4rrkAhUDhuAKHTi_BS0QjRx6BAgBEAQ&url=https%3A%2F%2Fwww.gtainside.com%2Fen%2Fsanandreas%2Fcars%2F116772-gta-v-karin-190z-v-2%2F&psig=AOvVaw3E7aO2QS43Rhxe93SBlfGG&ust=1567810336213122']

Dinka Jester Classic

[URL='https://www.google.com/url?sa=i&source=images&cd=&ved=2ahUKEwjMhuj84rrkAhUpTd8KHbsVByoQjRx6BAgBEAQ&url=https%3A%2F%2Fwww.ign.com%2Fwikis%2Fgta-5%2FDinka_Jester_Classic&psig=AOvVaw1r7rXpIHRyo6BdPnh6yhKV&ust=1567810388653592']

Vulcar Nebula

[URL='https://www.google.com/url?sa=i&source=images&cd=&ved=&url=https%3A%2F%2Fhiveminer.com%2FTags%2Fvulcar&psig=AOvVaw3rUbJo_Fywgpzoo8VGgM-d&ust=1567810413705826']
[/URL][/URL][/URL][/URL][/URL]
 
Bumping this up because I felt like sharing one of my favourites of Midnight Club II which I'm replaying through again; your starter car.

2.jpg


A weird, lumpy hybrid between a European and American Ford Escort, with parts from an RS Turbo and a GT shoehorned on as well as a Cossie rear wing. Pointless fun fact: the name Cocotte is a French word for a high-class prostitute - or an escort, in other words. Classic Rockstar humour.
 
Back