FINAL FANTASY XV

  • Thread starter Shirrako
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Decided to take the plunge and pre-order the game. I don't usually pre-order, but I am a big fan of Final Fantasy - though I haven't had the chance to really immerse myself since XII - and work generally means that I don't always get the opportunity to pick things up when they're released. Some of the extended gameplay videos really sold me on the game, especially since the characters aren't nearly as annoying as I thought they would be (all of that seems to have been poured into Prompto, who I am going to hate).
 
If it's story-based DLC, great! Hopefully there's little of the content like the Contraptions Workshop in Fallout 4, which only added a few new building options for settlements (and so was only worthwhile if you could painstakingly plan out Rube Goldberg-esque machines that did nothing).
 
If it's story-based DLC, great! Hopefully there's little of the content like the Contraptions Workshop in Fallout 4, which only added a few new building options for settlements (and so was only worthwhile if you could painstakingly plan out Rube Goldberg-esque machines that did nothing).

From the sound of it, I think it'll be something like backstories/sidestories for the main characters.

Anyway... Final Fantasy XV has officially been delayed 'till November 29th. And personally, I applaud them for it. They purportedly have an essentially finished version of the game that they feel most players would be satisfied with, but they've decided that they'd rather wait and include what was planned to be a substantial day one patch on the disc itself for fans who maybe don't have the best internet connections (or an internet connection at all).

After dealing with GT6's update crap... I'm all for having discs contaning as robust and polished a build of the game as possible.
 
I have a feeling this will be a very good game in many aspects but unless it gets great reviews I think I'll pass, the cheesy characters and boyband vibe are putting me off.
 
Posting videos of tgs to keep things "alive"




I wonder how big this game will be...

in case any 1 miss or any1 want to see


Music live at abbey road
 
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For those unaware, there's a new demo available (titled "Judgment Disc") showcasing the build of the game that went gold . It's only available on the Japanese PSN so naturally it's in Japanese, but still worth checking out.

Feels smoother than Episode Duscae or Platinum Demo. Makes me even more eager to get the full games in my hands.
 
I'm nearly done with Fallout 3, and not a moment too soon. Should be just about ready for Final Fantasy XV with time to spare.
 
Man I love final fantasy but I just can't see me playing the game with this ****** battle system.
What is it that bothers you? The real-time action focus? You can enter "wait mode" and play it like a more traditional Final Fantasy game.
 
And if it's not the real-time combat that bothers you @RX-7_FD3S , but you're just put off with how simple/easy the combat is in the latest demo... keep in mind that it's the opening portion of the game. And the demo's also locked into easy mode.
 
It just doesnt feel right to me. It doesnt feel like a jprg but rather like a very big and very long action game. Even with wait time I want my magic, my summon or my badass action + limit break, not a confusing control scheme that makes no sens to me.

But I understand they want to try and get more people in.

Oh and the boys band things kinda put me off, I know japan loves them but I put a boys band on a mostly man game. Beats me. It's too bad because I love Nomura so much but the fact that he went away in the middle of the project seems weird too.
 
Even with wait time I want my magic, my summon or my badass action + limit break, not a confusing control scheme that makes no sens to me.
I struggled with things like the Junction System in Final Fantasy VIII to begin with. Arguably, I never fully came to terms with it; I was probably too young to appreciate the nuances of it. But eventually, I got on top of it, and I was able to fight the likes of Bahamut and the Ultima Weapon (I never managed to beat Omega). Likewise the Licence Board system in Final Fantasy XII; I found progress frustrating to begin with as I didn't know how to complement the characters' base stats (I ended up turning Balthier, the weakest magic user, into a mage).

As I understand it, Final Fantasy XV's system allows you to map individual commands to each of the main buttons, and you can set up something like gambits to run in the background. It sounds reasonably intuitive, so long as you know what situation you're in. It's definitely better than the likes of Fallout 3, where you're constantly managing your inventory (thankfully remedied for Fallout 4); or Final Fantasy X, where you had to constantly swap characters out of your party to get them experience points (but experience being capped, each new party member reduced the amount that everyone got), so the whole thing felt like it was artificially slowing you down.

Exactly that! It really bothers me a lot actually. When I saw the trailer I thought wow one of the worst character designs in any Final Fantasy game. Only handbags are missing....
Squall, Zidane, Tidus and Vaan all variously looked like boy band members.

Besides, Final Fantasy XV is clearly being set up as a bildungsroman, or coming-of-age story. Noctis and his friends clearly come from a world where they are in the public eye, but exist within a bubble that completely cuts them off from society proper. The boy band image fits that well.
 
Apparently copies of XV are leaking in Mexico and South America...

And oddly enough, there's already a 7.2 GB patch live on PSN. Day one patches are one thing, but a day -11 patch is impressive. :lol:
 
Squall, Zidane, Tidus and Vaan all variously looked like boy band members.

Besides, Final Fantasy XV is clearly being set up as a bildungsroman, or coming-of-age story. Noctis and his friends clearly come from a world where they are in the public eye, but exist within a bubble that completely cuts them off from society proper. The boy band image fits that well.

The last few days I've read up a bit on FFXV and it has changed my opninion a bit. I still don't like the boyband but as you say it suits the story. Impression on the internet tell me that most people agree that it works pretty well. I went from don't even touch to maybe interesting on my list. One thing that could pursuade me would be a photomode. Anyone know if a real photomode will be added and not that scripted one where one of the boys takes pictures during your story progress?
 
I've been seeing commercials for Final Fantasy XV today. Let me tell you something- FFXV looks impressive! I've always been a Final Fantasy fan. I haven't played any of the more modern titles (I'll define modern as any FF after FFX or FFX-2), but I do think this looks like a great title. I am a bit more of an old school FF player, but I haven't really played any of the later Final Fantasy games. I barely have played FFX. So I don't know if I'd be ready to take on FFXV.
 
I am a bit more of an old school FF player, but I haven't really played any of the later Final Fantasy games. I barely have played FFX. So I don't know if I'd be ready to take on FFXV.
I don't think you would need to have played previous titles to pick up XV. It did originally start out as part of the Fabula Nova Crystallis (which variously translates as "new tales of the crystal" or "we don't know what we're doing"), but was always going to be separate from the lore of XIII even before it was rewritten and reimagined as XV.
 
Only about half an hour into the game, but liking it. The combat system seems to be pretty flexible and fluid, but for now I am limited to "hold B until everything is dead" while I get used to it.

Prompto isn't nearly as annoying as first feared. In a sense, he's Richard Hammond - someone for the other three to project all of their frustrations onto.
 

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