I ran a 127.4 with the @
Bowtie-muscle tune and a 127.6 with mine. I went back last night and re-ran my car and got down to 127.2, but in fairness, it wasn't in the ten lap testing format that I had used for the competition testing. It was like lap 15 of really trying for the best lap.
As for the ride height glitch with the Spec Miata, it worked to help with corner entry understeer, but added exit oversteer and lengthened the braking zones. Not sure that it gained much, maybe a few tenths? I think the real magic is in the odd looking damper settings. @
backnfourth did something similar with dampers so I think he is onto it as well. I found this odd method of damper settings from getting beat by @
NEWDRIVER2 in the muscle car competition. I think we both used my damper setting guide, but he was more willing to have settings further away from real world.
Let me explain the settings. This is what has made me faster in GT6 than I was in GT5.
Dampers Compression 2/4
Dampers Extension 5/2
Front compression at 2 allows the nose to dive rapidly under braking and encourages turn in while trail braking. I would not use this low of a setting on a car that oversteers on entry. I would do the opposite.
Rear extension at 2 also encourages a nose down, rear up condition under braking. Because I used a little ride height glitch and it made braking worse, I ran much higher brake numbers combined with this super low damper extension number.
Front extension at 5 slows raising of the nose of the car under acceleration. I started with a really high number here and no ride height glitch. When I added the ride height glitch, it made the car more aggressive on exit, so I took this number back toward the middle.
Rear compression at 4 helps to encourage increased steering from mid-corner through exit. This slows the transfer of weight to the rear and keeps weight on the front tires longer through the corner. Again, it is a balance thing when using the ride height glitch. Without that glitch, I have been using higher numbers here. With the ride height glitch, the car got lose on exit so I lowered this number.
Did I explain that clearly enough? Any questions about this?