All cars had 11 full laps, because of "new" DC ranking gives biased view, would like to give lot of equal points to several cars, but that's not possible anymore, so do not get offended from your ranking places.
DC definitely isn't linked on speed what car can give, some cars are freaking fast, but not giving me the feeling of mastering car, only feeling of mastering time table.
Below there is links for best lap replays and full testing replays, download and see your self how I managed with your car. (In Brackets there is your cars testing number, used for clarify my review writing)
Thanks.
Bestlap Replays
Full Test Replays
@Otaliema
Lap Time; 1:30.903 DC Rank; 6
Impressions and feedback;
(#10) Really fast despite weird feeling of transmission balance between box and final gear.
"0-Camber TT-Tune" - Will give you amazingly quick laps if you don't make any mistakes, but even smallest mistakes are costing really much on time, you just hit or not, there is no between choices. I saw blue times constantly but minor mistake and half second is gone, "fragile" because of this. It's not throwing you out from track or spoiling your run on mistake, but can't understand how smallest mistake can cost so much time on this?
@xande1959
Lap Time; 1:31.448 DC Rank; 8
Impressions and feedback;
(#12) Understeer, just amounts what can be corrected by picking different rim.
I had difficulties with gear choices, didn't get clear signal what gear would fit on current corner. Despite slight understeer car was pretty stable and driveable, gearbox sounded/felt to short, like not using available amount of torque, instead screaming engine without benefits.
@Bowtie-muscle
Lap Time; 1:31.250 DC Rank; 2
Impressions and feedback;
(#9) High amount of grip makes me afraid what happens when it breaks, still it stays on hand while sliding.
"TT-Tune for Endurance" - machine for hotlapping and it still can do successfully longer runs. Fixing both on same tune is impressive work. Well done!
@shaunm80
Lap Time; 1:31.949 DC Rank; 5
Impressions and feedback;
(#11) Tendency of understeer on corner entry's and mid corner (too much toe out on front?), during acceleration front will easily take control and make it oversteer (same too much toe out on front?), on straights it tries to pull driving wheel out, again front toe out?
Those things haunted whole drive, everything else was fine, all tune areas just hitting on point but that restless front made it hard to drive.
@coryclifford
Lap Time; 1:31.667 DC Rank; 10
Impressions and feedback;
(#5) Too much body roll, on corner entry it first has tendency to push (understeer) and then it swaps to oversteer after body mass have moved. Brakes are good.
Driving was hard because you have go like every corner should take Scandinavian flick entry or you might switch from under- to oversteer on point what's not on your decision.
@Ridox2JZGTE
Lap Time; 1:32.855 DC Rank; 4
Impressions and feedback;
(#3) Really good brakes, gives good traction on rear wheels when accelerating.
Quite lot understeer and needs precise wheel handling, because you feel turning sweetspot of front wheels you just have to stay on that and avoid overturning from there or it understeer lot.
@OdeFinn
Lap Time; 1:31.980 DC Rank; 13
Impressions and feedback;
(#13) Stone hard brakes, tendency of understeer, too soft rear what makes it swing from side to side.
Good if you have nerves to go gently and smooth, more for endurance than quick hot lapping.
@lBt_33
Lap Time; 1:31.693 DC Rank; 1
Impressions and feedback;
(#8) This car makes neural connection to driver, driver will master everything and no surprises coming, you just lap quick lap after quick without any hesitation.
It has potential to go much faster laps, consistency is 10+.
@Antares26
Lap Time; 1:31.770 DC Rank; 3
Impressions and feedback;
(#6) First impression when dialing setup in was bit worrying, but this made surprise to me on track, unbelievable stable car which is totally opposite what impression settings gave.
Funny how rear suspension settings are eliminating negative toe to give only good handling, no forklift feel what was haunting on my mind after setting car up.
Overall feeling is really stable car.
@sinof1337
Lap Time; 1:31.638 DC Rank; 9
Impressions and feedback;
(#7) Quick setup as "wingless" car, tendency to understeer disturbs bit overall feeling.
Problems from overheating tires, overall balance good despite tendency of understeer, brakings were mysterious sometimes.
@Lionheart2113
Lap Time; 1:31.705 DC Rank; 12
Impressions and feedback;
(#4) "Fastest Forklift ever" - understand at this is made for DS3, driving with wheel that negative rear toe is so big at it steer on rear too much, can't trust at car stays on hand, it's not losing rear totally, but it signals driver constantly for upcoming danger of rear traction loss, that feeling makes me worried and pushing hard lap is difficult. If you just blind your self from this signal and push, then it has potential to go much faster than my lap time now shows.
@Ale67
Lap Time; 1:31.995 DC Rank; 7
Impressions and feedback;
(#2) Good overall balance on car, needs small drift on corner entry's but balance makes it possible to do that with quite good success rate. Have to drive with "Hard hand".
@TheInfamousJEW6
Lap Time; 1:32.469 DC Rank; 11
Impressions and feedback;
(#1) Good on brakings, front feels bit hard(hard what can break to soft) and body roll maybe bit too limited.
Grip is there and then there is no grip like hitting on soap and gaining grip again, doesn't hit on my driving style.