FM Vs GT - Discussion Thread (read the first post before you post)

  • Thread starter Scaff
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I love unique stuff and the 787B and the GT500 don't sound unique in FM4.

GT500 maybe but the 787B is near perfect in Forza, there is a video on YouTube of turn turn recording the car on a dino. Show me polyphony doing the same thing...................I hear they have a deal with dison for GT6 :D
 
Toronado
None of the NSXs sound remotely right in GT5, as I recall.

I think if I remember you are correct on that one. I'll have to look at that again.

The Honda HSV-10 GT500 (after the last update to it's sound) is pretty close BUT the idle is wrong on it.

McLaren
Doesn't matter if it's a "unique" sound or not, it sounds accurate in FM4.

Yep. But i must say that GT5 got the idle and just under mid RPM correct.

The 787B sounds almost like a F1 car but a more beastly sound when at high range which is missing in GT5. I have listened to many videos of the sound from it and it seems to me that the microphone was a little too close to the exhaust and maybe produced the different sound at high RPM if you catch my drift
 
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T10 went to great lengths recording this car:



Also you have to bear in mind each 787B will sound slightly different for a variety of reasons.
 
SimonK
T10 went to great lengths recording this car:

<a href="http://www.youtube.com/watch?v=RXNtTvM-_lE">YouTube Link</a>

Also you have to bear in mind each 787B will sound slightly different for a variety of reasons.

Yeah i keep forgetting that there was many different 787Bs so yeah true they could sound different.

https://www.youtube.com/watch?v=beFl9J6xRCU&feature=youtube_gdata_player

This is a pretty good comparison though like i said if someone has a capture card to record the actual sound to join my and i will cut it off and put it in gear and go below idling RPM with my G27. So it might offer a better comparison
 
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Please stop quoting the whole 50/50 statement without reading through the posts to see exactly what I meant. Thanks because this post that you typed up is pointless and irrelevant because you didn't read three posts below the one you quoted me on.
Atriculates your thoughts a bit better and it won't happen. Simple as that.
T10 went to great lengths recording this car:

[video]

Also you have to bear in mind each 787B will sound slightly different for a variety of reasons.
Pretty interesting. Haven't seen that video at all 👍 What I find interesting that everyone in it seems incredibly excited about the car. They all seem... Passionate. Something that Forza supposedly lacks, a passion for cars. As some might say, that is.

Now, something the 787B's ingame footage reminds me off: I sure hope they're getting different offsets for the front and rear wheel into Forza 5.
 
Luminis
Atriculates your thoughts a bit better and it won't happen. Simple as that.

I did not in that post (which yes my bad) but i was referring to what i was talking about in the previous posts. But in after that I did further explain what I meant.

Hope you didn't think I was having a attitude in my reply to you. I can see how it might have looked that way. My bad for wording it that way.
 
The only good thing about forza is the customisation and engine swaps, but GT5 has much better driving physics and way more cars them Forza. I've always played Gran Turismo and always will. If Gran Turismo 6 offered us more freedom in the customisation department GT will be the Ultimate driving simulator!
 
Ferrakaso
The only good thing about forza is the customisation and engine swaps, but GT5 has much better driving physics and way more cars them Forza. I've always played Gran Turismo and always will. If Gran Turismo 6 offered us more freedom in the customisation department GT will be the Ultimate driving simulator!

Grabs popcorn.
 
The only good thing about forza is the customisation and engine swaps, but GT5 has much better driving physics and way more cars them Forza. I've always played Gran Turismo and always will. If Gran Turismo 6 offered us more freedom in the customisation department GT will be the Ultimate driving simulator!

Do me a little favour and fire up GT5 grab a Shelby Cobra and do a full throttle launch from a standstill and don't touch the steering at all. Once you've done that head over to this thread (which covers GT5 vs FM4 physics) and explain to me whats happening and how it compares to reality...

https://www.gtplanet.net/forum/showthread.php?p=7305702&highlight=launch+cobra#post7305702


Ta
 
Pretty interesting. Haven't seen that video at all 👍 What I find interesting that everyone in it seems incredibly excited about the car. They all seem... Passionate. Something that Forza supposedly lacks, a passion for cars. As some might say, that is.

Now, something the 787B's ingame footage reminds me off: I sure hope they're getting different offsets for the front and rear wheel into Forza 5.

I've actually wanted to touch on this for a long time; the (misguided, IMO) idea that only PD have a "passion" for cars. It's possibly the silliest comment in the wide range of GT-fanatics' vernacular, because it was easy for me to see the passion on display not only in that 787B video, but the build-up to FM4's release. There were regular interviews and updates, a lot of discussion with the community, and this general enthusiasm that the guys working on the game love what they do. Nevermind that; the Race with Dev days are some of the most fun I've had in FM4; I even skipped a class last semester to take part. The guys are cheery and fun in the races, show good knowledge of cars and general race craft, and make sure to include as many people as possible in the festivities. Can you imagine PD employees dedicating time to host a few lobbies and interact with the community?

That, and the sheer variety of cars on display in FM4 shows me that these people breath cars. FM is to GT what Jalopnik is to Autoblog, as far as I'm concerned. Both are good, but cater to a subtly different niche.

But on the FM5 wishlist; hell yes, we need proper varying offsets. And proper white wheels, of course :P
 
Yep. But i must say that GT5 got the idle and just under mid RPM correct.

The 787B sounds almost like a F1 car but a more beastly sound when at high range which is missing in GT5. I have listened to many videos of the sound from it and it seems to me that the microphone was a little too close to the exhaust and maybe produced the different sound at high RPM if you catch my drift
Still going to disagree because between the 2 games, the idle is the most accurate part for Forza. It & the C9 are 2 cars in the game that could literally shake your walls in your home if you leave the cars idling on some good speakers, just as the 2 cars make the ground "shake" when standing before them.
 
Do me a little favour and fire up GT5 grab a Shelby Cobra and do a full throttle launch from a standstill and don't touch the steering at all. Once you've done that head over to this thread (which covers GT5 vs FM4 physics) and explain to me whats happening and how it compares to reality...

https://www.gtplanet.net/forum/showthread.php?p=7305702&highlight=launch+cobra#post7305702


Ta
Interestingly, RWD torque steer did appear on the super-powerful hybrid cars. I'm not disagreeing with what you're saying, though I thought it was interesting to note.
 
Interestingly, RWD torque steer did appear on the super-powerful hybrid cars. I'm not disagreeing with what you're saying, though I thought it was interesting to note.

The issue with torque steer in GT5 is it doesn't appear off the bat. It's usually after the car has a bit of speed behind it, and just sort of listlessly moves to the side. FM4 models it right from the get-go. GT5 cars also seem to need quite a lot of power to make it happen, or severely borked settings.

Scaff can (and has, IIRC) explain it technically, properly, far better than I can, so I'm sure he will soon, but that's the easiest way for me to answer quickly :P
 
Interestingly, RWD torque steer did appear on the super-powerful hybrid cars. I'm not disagreeing with what you're saying, though I thought it was interesting to note.

I've noticed that too. I think that that is just a further extension of that "try to get the car up to 100+ MPH as fast as possible and then the car stops going straight" thing from a few months ago with the Merc with stupid gearing.
 
Toronado
I've noticed that too. I think that that is just a further extension of that "try to get the car up to 100+ MPH as fast as possible and then the car stops going straight" thing from a few months ago with the Merc with stupid gearing.



To be completely honest. Torque steer has nothing to do with a RWD car. Technically torque steer is the drive wheels that when torque occurs on the drive wheels causing the steering wheel to turn (like on said FF/AWD drive trains)
 
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Still going to disagree because between the 2 games, the idle is the most accurate part for Forza. It & the C9 are 2 cars in the game that could literally shake your walls in your home if you leave the cars idling on some good speakers, just as the 2 cars make the ground "shake" when standing before them.

So your saying that loud=realistic or am I missing something?
 
Speaking of the C9, last night I was prepping a few cars for the latest 750pp seasonal and decided to go for a drive on La Sarthe in it in GT5. I haven't driven it in some time and thought maybe the sound was majorly improved but nope. Complete crap and unrealistic. At least the 787B has a very low but realistic 4 rotor sound, FM4 is just more accurate and realistic with it (and the C9).

I am planning to go to the Goodwood Festival of Speed as I want to witness first hand what some of these classics look like and sound like flying by you, instead of looking pretty in an auto museum turned off. Been to many motorsports functions including the 24hr of Le Mans. These games don't have the shear power sound of some of these cars but between the two, FM4 has it much more accurate and realistic.
 
The only good thing about forza is the customisation and engine swaps, but GT5 has much better driving physics and way more cars them Forza. I've always played Gran Turismo and always will. If Gran Turismo 6 offered us more freedom in the customisation department GT will be the Ultimate driving simulator!

Oh dear, here's another one who has watched some videos of forza on YouTube but has never actually played it. :D
 
Whoa, just took the C9 out on FM4 and it sounds like God just brought out a sledgehammer. The noise is amazing!!! Why GT.. It annoys me because PD do occasionally get it right like on the Gallardo.

Why can't they get it right on engines that sound truly amazing like the C9? The noise from that thing could shake my TV apart.
 
So your saying that loud=realistic or am I missing something?

Have you ever stood near one of these in reality?

I have and they are loud and you can feel it in your body, FM4 goes a long way to recreating that, GT5 doesn't.

Doesn't make FM4 perfect in that regard, but it does get it a lot closer.
 
Have you ever stood near one of these in reality?

I have and they are loud and you can feel it in your body, FM4 goes a long way to recreating that, GT5 doesn't.

Doesn't make FM4 perfect in that regard, but it does get it a lot closer.

I've only been near the V8 Supercars when I watched the Sandown 500, it was a long time ago though so maybe I lost what it was like :(.
 
But the sun....it's....it has exploded in Forzaland....I..don't know how much longer the inhabitants will survive....quick, everyone...race for your lives!
 
Erm, what?

I assume he's referring to this.

Which is ironic, since nobody will be able to use the "go back to ForzaPlanet" comment when they can't come up with anything else. I imagine it might also make for some... interesting times with the front page news once we start hearing news of both games at the same time.

...

On a slightly different note, if only for discussion's sake; am I the only one who finds it sort of funny that with all this talk of hybrids in the "real driving simulator", the vast majority of people who are hunting them down and making them are making ridiculous, multi-thousand horsepower cars? Is there really much of a difference between a 30,000BHP R8 or a 30,000BHP Camaro? It's a bit sad that the people who want to see this used for the purposes of realistic swaps and power levels are a definite minority.
 
I assume he's referring to this.

Which is ironic, since nobody will be able to use the "go back to ForzaPlanet" comment when they can't come up with anything else. I imagine it might also make for some... interesting times with the front page news once we start hearing news of both games at the same time.

So now we'll be able to talk about it outside of a "Vs GT5" context on GTP? Awesome. I never really wanted to join Forza Planet, but I've been wanting to talk about stuff more and more.
 
Wow they're merging like the Rolex and ALMS, it is ironic for me too (If you have played Pokemon Black or White).
This account was called Reshiram5. My Forza account was called Zekrom5. In Pokemon Black and White they were once, one legendary Pokemon but then the Pokemon got separated in 2 (Zekrom and Reshiram) when war broke out.
Now since ForzaPlanet and GTplanet are going through unification so is Zekrom5 and Reshiram5 :D.
 
I assume he's referring to this.

Which is ironic, since nobody will be able to use the "go back to ForzaPlanet" comment when they can't come up with anything else. I imagine it might also make for some... interesting times with the front page news once we start hearing news of both games at the same time..

What? No. Have you looked at the "sun" in Forza 4? Do I have to take a picture of it? I don't understand why a more realistic sun isn't possible in a racing game. Racing games are probably the least complex type of game because everything's in a limited area and moving on a set course.

I've heard people complaining about the shiny tracks and, personally, I think it's not the tracks, but the ginormous ball of fire that Forza uses for it's "sun." It seriously looks as if either the sun has exploded or there's a nuclear explosion on the horizon of a massive scale. Which...neither are good.
 
You know you are running out of arguments when you disappear for 2 weeks and come back complaining about the sun. Forza 4 has been out since October 2011 and this is the first time I have ever heard a complaint about the sun. :dunce:

FM4 has a greatly improved lighting engine. Still not on par with GT5 and has the occasional issue of blowouts on tracks and cars. But you know I was just watching Grand Am at Circuit of Americas this weekend and the same glare, same overblown lighting reflection from one of the straights was present similar to what you get in FM4.

SuperShouden, you are trying too hard... lol


In other news.. didn't know that fp was merging with gtp. I think it is a good decision. I like fp but always felt it could have been just another more expanded section on gtp.
 
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