FM4 Laguna Seca vs iRacing Laguna Seca

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If iRacing is the top dog in track recreation with laser scanning and being accurate as possible, I must say T10 did a bang up job on Laguna Seca.

Having never been to this track in real life I have raced around it in the virtual wold in quite a few games. It seems every game I drove around this track on was different in some way or another. Also attacking the corners seem to differ from game to game as well.

I have been running various cars on this track in FM4 quite a bit lately. I picked up iRacing last week and was not familiar with many of the tracks I got with the basic package except Seca. So I ran an MX5 around it and felt quite comfortable with the layout and was able to put a decent time down in my first session, due to FM4.

So for not using laser scanning T10 did a great job on this track compared to others. I am looking forward to Suzuka, Road America, Road Atlanta, and a few other tracks to do a comparision between...once I have an extra 50-70 bucks to buy them that is :). I am interested to see the difference.
 
I am unfamiliar with PC Sims as my computer would barely run Paint let alone iRacing etc. but one day I may upgrade and try them out. What I am questioning, from your post is these tracks cost extra? $50-70 seems steep for a few tracks or am I just looking at it differently?
 
I am unfamiliar with PC Sims as my computer would barely run Paint let alone iRacing etc. but one day I may upgrade and try them out. What I am questioning, from your post is these tracks cost extra? $50-70 seems steep for a few tracks or am I just looking at it differently?

With iRacing you pay for your tracks and cars and also a monthly fee or yearly for racing I believe.

I will agree on Laguna, I think it is the best out of any SIM I have raced with. They get the kink better then most, especially GT5 IMO.
 
I am unfamiliar with PC Sims as my computer would barely run Paint let alone iRacing etc. but one day I may upgrade and try them out. What I am questioning, from your post is these tracks cost extra? $50-70 seems steep for a few tracks or am I just looking at it differently?

Yeah you get a basic setup (cars/tracks) when you subscribe, but then you buy any other things you want. Cars are about 10 bucks, tracks 12-15 bucks. I wont be buying anything soon as I have a long time in my current license level, but I am eager to get some more tracks I am familiar with.
 
Sorry to burst your bubble but it is nowhere close to the level of iRacing. What wheel are you using by the way. Iracing's tracks are laser scanned with accuracy below 1mm you can only feel the difference.

In terms of accuracy I think iRacing wins and also visually. I though iRacing will look bland but believe me these tracks may be expensive but they are definitely worth the money especially if you are thinking about doing regular track days and some racing.

Also I rank Laguna Seca in video games like this in accuracy:
iRacing, GT5, FM4. I admit that FM4 Laguna seca looks far better than Gt5's and more realistic visually.

Take a look at this video....this guy replicated his rl racing car in Gt5 and the times on the track. Read the description for exact differences and similarities.

 
Sorry to burst your bubble but it is nowhere close to the level of iRacing. What wheel are you using by the way. Iracing's tracks are laser scanned with accuracy below 1mm you can only feel the difference.

In terms of accuracy I think iRacing wins and also visually. I though iRacing will look bland but believe me these tracks may be expensive but they are definitely worth the money especially if you are thinking about doing regular track days and some racing.

Also I rank Laguna Seca in video games like this in accuracy:
iRacing, GT5, FM4. I admit that FM4 Laguna seca looks far better than Gt5's and more realistic visually.

Take a look at this video....this guy replicated his rl racing car in Gt5 and the times on the track. Read the description for exact differences and similarities.



I'm sorry but every time I see this vid I think it's full of it. On so many levels.
In real life you'll drive a certain way because your life and equipment is at risk. In a game you can and will push it because there's always the reset button so that alone should skew the times. NO WAY IN H-E-double hockey sticks are those cars identical. NO WAY. That guy's car no doubt has custom parts. So you're telling me GT5 just happens to replicate his parts from the hundreds of custom parts made my hundreds of manufacturers in their "COMFORT/SPORT/RACE" 3 tier categories? Not buying it. Just as I wouldn't expect Forza to get a car to be within 1/100th of sec accurate to real life no way I'm expect GT5 to do the same short of MAYBE race specific cars, and even then there's the "secret sauce" that you know the racing teams aren't giving up.

What this guy did in this game he could easily do in Forza.

EDIT: Just looked at the vid again. Corckscrew in FM4 is spot on to the real life in that vid. GT5 not even close. How one could say the order is iracing-gt5-fm4 is puzzling. Clearly it's iracing(which I'll take people's word on having never driven it myself)-FM4-RacePro-GT5 .... (I'll have to go re-check but I'm pretty sure even Race Pro did a better job at the actual driving on this track than GT5)
 
I'm sorry but every time I see this vid I think it's full of it. On so many levels.
In real life you'll drive a certain way because your life and equipment is at risk. In a game you can and will push it because there's always the reset button so that alone should skew the times. NO WAY IN H-E-double hockey sticks are those cars identical. NO WAY. That guy's car no doubt has custom parts. So you're telling me GT5 just happens to replicate his parts from the hundreds of custom parts made my hundreds of manufacturers in their "COMFORT/SPORT/RACE" 3 tier categories? Not buying it. Just as I wouldn't expect Forza to get a car to be within 1/100th of sec accurate to real life no way I'm expect GT5 to do the same short of MAYBE race specific cars, and even then there's the "secret sauce" that you know the racing teams aren't giving up.

What this guy did in this game he could easily do in Forza.

EDIT: Just looked at the vid again. Corckscrew in FM4 is spot on to the real life in that vid. GT5 not even close. How one could say the order is iracing-gt5-fm4 is puzzling. Clearly it's iracing(which I'll take people's word on having never driven it myself)-FM4-RacePro-GT5 .... (I'll have to go re-check but I'm pretty sure even Race Pro did a better job at the actual driving on this track than GT5)

Did you read the description....the guy says he tried to recreate the car to as close as he believed was right and details all the differences and inaccuracies and similarities. This is as close to a comparison you are going to get and the driver mentions that that is his best GT5 lap time.

Never played race pro is it good?
In what way is the corkscrew in Gt5 messed up in comparison to FM4 because I found GT5's corkscrew to be quite similar to iRacing's corkscrew which you claim is accurate.
I recommend you play iRacing as without playing you will not know the true difference.

Also I really doubt what this guy did he could do with Forza.
 
Sorry to burst your bubble but it is nowhere close to the level of iRacing. What wheel are you using by the way. Iracing's tracks are laser scanned with accuracy below 1mm you can only feel the difference.

In terms of accuracy I think iRacing wins and also visually. I though iRacing will look bland but believe me these tracks may be expensive but they are definitely worth the money especially if you are thinking about doing regular track days and some racing.

Also I rank Laguna Seca in video games like this in accuracy:
iRacing, GT5, FM4. I admit that FM4 Laguna seca looks far better than Gt5's and more realistic visually.

Take a look at this video....this guy replicated his rl racing car in Gt5 and the times on the track. Read the description for exact differences and similarities.

Ok, so after I said already said I played it in other games, including GT5, how exactally are you bursting my bubble?

Compared to iRacing, FM4 is pretty spot on when you compare the 2. The one in GT5 is very lackluster, and compared to iRacing definitly off. Turn 1 and 2, and the corkscrew in GT5 feel nothing like the one in iRacing. So if iRacing is the standard, then FM4 is 2nd, Shift2 3rd, then GT5.

Again, you are trying to bring GT5 up:rolleyes:. Are you not the one that doesnt even own FM4? Or am I mistaken you for someone else?
 
I found GT5's corkscrew to be quite similar to iRacing's corkscrew which you claim is accurate.
I recommend you play iRacing as without playing you will not know the true difference.

Also I really doubt what this guy did he could do with Forza.

The stuff in bold is what I call politician talk. Let's see. You state "I claim" IRacing's corkscrew is accurate, when it's clear to anyone with a 5th grade education I CONCEDE that it's most accurate as I CLEARLY state I haven't played it. Why you make this statement is even more puzzling as in the VERY next sentence you acknowledge what I already said, suggesting that I play iRacing for myself, implying I haven't played it. When we can get away from people trying to be clever and just have some straight talk for a change we might actually have some progress.

I just thought of something too which goes to Forza's realism. You guys know I'm doing the WTCC racing series. There's a Ford Focus in the field of cars. NOBODY touched that car because it's not the most friendly car to drive and is very difficult to be competitive with the other cars. YET there's one guy who took the challenge and is VERY competitive in the car. One reason why, he owns the car in real life and auto-crosses it in real life as well as it being his daily driver. Forza has modeled the car well enough that he can actually do in the game what he does in real life, succeed in it. Check my vids and you'll see that he's always in the mix. And to be honest with you, he's in the worse handicap group. We actually have to slow his ass down or we'd be getting dusted nightly. It's part of the "success ballast" system we implemented.

Furthermore, for you to say the guy in the video couldn't get the same results in Forza 4 is ridiculous and based off nothing but bias. Seriously, would he be slower, faster , what?
 
Wait a minute, just thought of something. This vid has been out for a while. Supposedly the Spec 2 patch updated the physics. If it indeed updated the physics wouldn't this imply that earlier physics were off? And if the earlier physics were indeed off would that not affect times? More and more reason why this video is as valid as a 3 dollar bill.
 
Furthermore, for you to say the guy in the video couldn't get the same results in Forza 4 is ridiculous and based off nothing but bias. Seriously, would he be slower, faster , what?
Anyone who tries will be able to "replicate" their RL lap. If necessary, by pulling punches. Hence why I wouldn't take the lap times into consideration when talking about track accuracy.

Anyways, if FM4's version and iRacing's version pretty much check out, it seems like FM4 did it right, simple as that, I guess... If that's Vaxxtx' expierence, that's a good thing, no?
 
Anyone who tries will be able to "replicate" their RL lap. If necessary, by pulling punches. Hence why I wouldn't take the lap times into consideration when talking about track accuracy.

Anyways, if FM4's version and iRacing's version pretty much check out, it seems like FM4 did it right, simple as that, I guess... If that's Vaxxtx' expierence, that's a good thing, no?

It's a great thing. Unfortunately, it's the track I hate the most. LOL. I don't know but I'm just not a fan of that track. Every time we're racing and someone says "Hey let's do some laps on Seca" I die a little inside.
 
Anyone who tries will be able to "replicate" their RL lap. If necessary, by pulling punches. Hence why I wouldn't take the lap times into consideration when talking about track accuracy.

Anyways, if FM4's version and iRacing's version pretty much check out, it seems like FM4 did it right, simple as that, I guess... If that's Vaxxtx' expierence, that's a good thing, no?

Well, take it for what its worth. Before Max started the GT5 vs FM4 debate again...my point was....

Considering FM4 didn't use laser scans, and iRacing did, they did a damn good job.

Starting in iRacing and going on to the Okayama track for the first time ever I was missing the apex, and going off track.

Moving over to Laguna Seca (in iRacing) I take the same lines I do in FM4, and it was smooth. Same braking points, same turn-in, same curb jumps. If I took the same lines I have in other games, it seems off as far as "flow".

So before this thread got off the tracks, I was just saying if iRacing is the best you can get without actually being there, then for what its worth FM4 did a great job of recreating it with the tools they used. ITs very close to what is in FM4.

So good job T10.
 
Max, I'm only saying this once, attempt to swing a thread (any thread) into another FM vs. GT thread when the topic, especially this one, has absolutely no relation to the matter and you'll be taking a vacation.

Simple instructions.

Everyone else, stay on topic please and don't feed into it.
 
I love Laguna Seca. I never tried out iRacing but I might try it soon, whenever I build me a new PC. I think my current one can handle it but it's old (can handle BF2 on medium settings no problem). I recently found my RacePro disk so I'll be going at that as well. I don't think GT5's version of the track is bad but I do like it much better in FM4. Something about that track I just really like. Maybe cuz it's in many racers and I tend to do good on them.
 
the only people that can say are the people that have been to that track....sadly I have not.

I do IRACING and Forza and I don't know which one is closest, but Iracing one is better to race on. (I am just talking about the track)
 
the only people that can say are the people that have been to that track....sadly I have not.

I do IRACING and Forza and I don't know which one is closest, but Iracing one is better to race on. (I am just talking about the track)

That's an interesting comment. How do you mean?
 
That's an interesting comment. How do you mean?

more accurate from watching races on tv and pictures. I have not drove on that track so I don't know for sure, but IRACING does laser scan their tracks so it is as close as it will get besides going to it.

also it has to do to the fact it's a SIM, so you really get into it and your heart starts beating fast because you don't wanna make a mistake and lose your SR. That's off topic tho lol
 
The only iRacing vs FM video I could find unfortunately includes FM 3 and GT5 but it's clear the the FM version is almost 100% identical compared to iRacing.
 
Never played race pro is it good?

Race pro has a pretty good version of Laguna Seca. It's way better than Laguan Seca on FM2 but, FM3 eventually trumped it (and FM4 made even more improvements over FM3's version). Something Race pro got right though, was the in car view at the Cork screw. It is completely blind until you start down the hill. This matches up with the stories I have heard from friends who lapped the real course. FWIWT you have to use land marks to negotiate the start of the corkscrew. In Race Pro, you have to do the same thing. The turn while playing is un-nerving.

There are other things that Race Pro did well, but I am not going to get into that here.

Back On topic...
I knew Fm4 had a great version of Laguna Seca, but I did not know it was that close to iRacing's version. GOODNESS!!! Now I feel like running some laps there. LOL
 
nothing compares to Iracing when it comes to the little bumps and rattles, nothing compares. That alone has more impact than the general track layout.

It's like sex with and without a condom.
 
The only iRacing vs FM video I could find unfortunately includes FM 3 and GT5 but it's clear the the FM version is almost 100% identical compared to iRacing.

I'm sorry but I do not see FM's version clearly being 100% accurate to iRacings version. All three are very similar, but if you look at this screen grab, I can in no way say that FM's corkscrew looks like iRacings, whereas GT5's looks to be more comparable. Unfortunately this is the FM3 version, and I cannot find a video with the same car and view for FM4's Laguna Seca.

laguna2.jpg


When they are hitting that first apex, in both iRacing and GT5, you cannot see any of the track below, where in FM you can, seems over exaggerated.

laguna-1.jpg


Here is FM4's version, looks pretty much the same to me as FM3.
 
I'm sorry but I do not see FM's version clearly being 100% accurate to iRacings version. All three are very similar, but if you look at this screen grab, I can in no way say that FM's corkscrew looks like iRacings, whereas GT5's looks to be more comparable. Unfortunately this is the FM3 version, and I cannot find a video with the same car and view for FM4's Laguna Seca.

laguna2.jpg


When they are hitting that first apex, in both iRacing and GT5, you cannot see any of the track below, where in FM you can, seems over exaggerated.

laguna-1.jpg


Here is FM4's version, looks pretty much the same to me as FM3.

I don't know about those pics. The group pic the car isn't even in the same position in FM4 as it is the other pics. That right there will skew what you see. In motion FM4 looks very much like what iRacing is doing. Unless all games had some sort of GPS positioning going on in-game it's gonna be hard to put the cars in the exact same position without an EXACT marker that all games put on the track purported to be EXACTLY where said marker is in real life.
 
I don't know about those pics. The group pic the car isn't even in the same position in FM4 as it is the other pics. That right there will skew what you see. In motion FM4 looks very much like what iRacing is doing. Unless all games had some sort of GPS positioning going on in-game it's gonna be hard to put the cars in the exact same position without an EXACT marker that all games put on the track purported to be EXACTLY where said marker is in real life.

Even in videos that I have been looking at online, the tail end of the rumble strip on the apex is not sloping as steeply as it is in FM4. Here is another image, albeit not the EXACT same angle, but it clearly shows that it does not slope that severely on that left hander:

laguna3.jpg




This car is hitting the apex and looks as if it is going uphill, not down as it does in FM4. Heres another:

laguna4.jpg


Here is the lap I am referencing from FM4, IMO, it does not look the same.

 
look where the cameras are on those cars......work out the trajectory.....

God why am i bothering anyway.... so bored of GT5 comparisons and the like. Just play the games you like the most and own them all if you can. Either way unless you are actually a real race car driver your just some bloke playing a game....just make sure you enjoy it. Some of these GT5 clowns seem so bothered by other games its like they have a hernia over proving its greatness.....
 
look where the cameras are on those cars......work out the trajectory.....

God why am i bothering anyway.... so bored of GT5 comparisons and the like. Just play the games you like the most and own them all if you can. Either way unless you are actually a real race car driver your just some bloke playing a game....just make sure you enjoy it. Some of these GT5 clowns seem so bothered by other games its like they have a hernia over proving its greatness.....

His posts had nothing to do with GT5, the only reason he even mentioned it was because of the video (which unfortunately had GT5 in it).
 
Sorry to burst your bubble but it is nowhere close to the level of iRacing. What wheel are you using by the way. Iracing's tracks are laser scanned with accuracy below 1mm you can only feel the difference.

In terms of accuracy I think iRacing wins and also visually. I though iRacing will look bland but believe me these tracks may be expensive but they are definitely worth the money especially if you are thinking about doing regular track days and some racing.

Also I rank Laguna Seca in video games like this in accuracy:
iRacing, GT5, FM4. I admit that FM4 Laguna seca looks far better than Gt5's and more realistic visually.

Take a look at this video....this guy replicated his rl racing car in Gt5 and the times on the track. Read the description for exact differences and similarities.



I was refering to this ^^^^^
 
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