Ford GT LM Spec II realistic?

  • Thread starter machscnel
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Seriously?

Most of cars drives more or less similar in both Prologue and Forza, which is a great achievement consider what the bull**** was instead physics in GT4.

But I guess you can't make everything perfect making simulator for the first time, that's why GT5 Prologue has holes here and there.

No doubt. PD is serious when it comes to track design, lets take Suzuka for example try to drive a car thats in both games. (RX-7 Sprit R for example) If you own a Wheel this would make it even better. Drive on Suzuka in both games and you should notice the geography difference. Example the last turn on Suzuka, In GTP that turn makes the driver have complete control/balance of the car to complete correct. In Forza the track seem to flat I remember when i first played GT5P on Suzuka I was like "What the heck this is a completly different track then Forza I never knew this track had so many up's and downs geography changes. :lol: In the end throttle response does very little in forza compared to GT5P, that turn on Suzuka In Forza is a piece of cake 👍. Trust me friend i was a huge Forza fan, but driving in both games are like day and night. GT5P takes great skill to control those High horsepower to the max. IMO thats why its hard to control these High Horsepower cars
 
A car with a 8.3 liter V10 was built to corner? are you crazy? There is a reason Dodge(and every other American car maker) is going out of business... their cars suck!! This pains me to say, but its true. I drive a Hyundai BTW, and its a BEAST BOI!!! lol
 
Interesting... So what exactly are you comparing the PD GT LM to?

This...
LAT2006041043876_PV.jpg

A 3.5L V8 powered Ford GT run by a Japanese team? Around 300 hp.. so I doubt it.

Or this?
ford070509jla.jpg

The Matech GT, running the 550-hp V8 out of stock?

Because to be "realistic", there needs to be a benchmark.
 
A car with a 8.3 liter V10 was built to corner? are you crazy? There is a reason Dodge(and every other American car maker) is going out of business... their cars suck!! This pains me to say, but its true. I drive a Hyundai BTW, and its a BEAST BOI!!! lol

I hope you're not serious :odd: The latest Gen Vipers are one of the best handling cars in production.
 
Example the last turn on Suzuka, In GTP that turn makes the driver have complete control/balance of the car to complete correct. In Forza the track seem to flat I remember when i first played GT5P on Suzuka I was like "What the heck this is a completly different track then Forza I never knew this track had so many up's and downs geography changes. :lol:

They are not hard to control. The sence of speed in Prologue around 1.5 times lower than Forza 2 and you don't feel grip limits in Prologue too much (not at all while braking, are the brakes locking at the moment or not - you never feel a thing). That's the reason.

When you drive with same visual speed inside the corner, it will be 50 mph in Forza 2 and 70 mph in GTP. If you check speedometer, the limits are close in both games.
 
G.T. Ace, are you talking about the DMotor comparo with the Viper, GT500, and Challenger? It's translated on youtube. I also think he might have been exaggerating a bit with the onboard commentary to be honest, but I can't say for sure.
Yes exactly and Tim Schrick loves oversteer and drifting, i doubt he is exaggerating.
 
They are not hard to control. The sence of speed in Prologue around 1.5 times lower than Forza 2 and you don't feel grip limits in Prologue too much (not at all while braking, are the brakes locking at the moment or not - you never feel a thing). That's the reason.

When you drive with same visual speed inside the corner, it will be 50 mph in Forza 2 and 70 mph in GTP. If you check speedometer, the limits are close in both games.

Your right, the sense of speed is in Forza 2 way faster than in GT5P you feel the G Force and speed real hard. Thats what i miss in GT5P :guilty:
 
Your right, the sense of speed is in Forza 2 way faster than in GT5P you feel the G Force and speed real hard. Thats what i miss in GT5P :guilty:

Yea your right the speed is faster in forza because as i said before the tracks are so flat and easy to drive any car to its limit. In forza you dont need to be as patience and careful with the throttle thus making it easier to go fast. The geography also plays a huge roll. the geography in forza has a smaller effect vs GT5P, and this is another reason why its easier to go real fast Forza. I dont know how you feel G forces in a game BTW :odd: I could see if you said FF, but i cant agree with you there either because MS wheel is terrible ( I have one :guilty:) As i said before the cars in GT5P handle more realistic then Forza. I love to drive the the Ford GT in GT5P cant say that much on the GT LM Spec II, but what i can say is GT5P gave me a better appreceation for cars then Forza for the fact it is a great challenge to bring out the full potential.
 
Yea your right the speed is faster in forza because as i said before the tracks are so flat and easy to drive any car to its limit. In forza you dont need to be as patience and careful with the throttle thus making it easier to go fast. The geography also plays a huge roll. the geography in forza has a smaller effect vs GT5P, and this is another reason why its easier to go real fast Forza. I dont know how you feel G forces in a game BTW :odd: I could see if you said FF, but i cant agree with you there either because MS wheel is terrible ( I have one :guilty:) As i said before the cars in GT5P handle more realistic then Forza. I love to drive the the Ford GT in GT5P cant say that much on the GT LM Spec II, but what i can say is GT5P gave me a better appreceation for cars then Forza for the fact it is a great challenge to bring out the full potential.

Its not the geography that makes it faster... the game has faster gameplay at all , the things that pass your car on the course whatever it is , its passing the car faster than in GT. When i drive 60 125 or 190 mp/h in GT it feels way slower than in Forza. The best example are the high speed courses . Drive in Forza on the Nissan Speedway with 190mp/h and then drive in GT5P 190mp/h on Daytona and you will see that it looks in Forza way faster than in GT espacially in the 3rd person and bumper view . The best thing would be compare it with 2 TV´s :dopey:
And BTW i´m not a big Forza fan , I´m a huge GT fan . But thats what i miss in GT a feeling that I drive FAST !!!
 
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They are not hard to control. The sence of speed in Prologue around 1.5 times lower than Forza 2 and you don't feel grip limits in Prologue too much (not at all while braking, are the brakes locking at the moment or not - you never feel a thing). That's the reason.

When you drive with same visual speed inside the corner, it will be 50 mph in Forza 2 and 70 mph in GTP. If you check speedometer, the limits are close in both games.


I dont know, i have both a G25 :) and a MS wheel :guilty: so when when i drive in both games the the forza game speed is way faster then GT5P, cornering is way faster in Forza2 then GT5p, but the sense of speed is better in GT5P IMO Example if you take the Mines GTR in both game... Im sorry but while driving in the interior view im not going to lie sometimes i just start screaming!! :lol: thats just my opinion though 👍 BTW Do you have a wheel?




Its not the geography that makes it faster... the game has faster gameplay at all , the things that pass your car on the course whatever it is , its passing the car faster than in GT. When i drive 60 125 or 190 mp/h in GT it feels way slower than in Forza. The best example are the high speed courses . Drive in Forza on the Nissan Speedway with 190mp/h and then drive in GT5P 190mp/h on Daytona and you will see that it looks in Forza way faster than in GT expacially in the 3rd person view . the best thing would be compare it with 2 TV´s :dopey:

When i say geography i mean the track itself. The track models are in forza are not as accurate as in GT. You dont feel the changes in elevation in forza compared to GT. This factor alone lets you push a car harder and faster In Forza2 compared to GT5P, this is why people say" how come i can go so fast in forza compared to GT, or the cars handle so better to me in forza2 then GT5P."

In GT5P you not only have to worry about handling the cars correct, but as a driver your are also againts the track in GT If you know what i mean 👍. This is why IMO it is harder to handle cars In GT5P. With the speed of the game i agree with you that forza has a faster game speed, but the sense of speed Is more realistic in GT5P then forza BTW Do you have a wheel?
 
+1 for these Forza GT comparisons. They are dead on. Forza's actual physics are not bad its just that the tracks are so smooth harder tracks become easy thus making the driving experience dull. A great test is to drive the Bently Speed 8 in GT4 and in Forza 2. You will notice a HUGE difference. In GT4 you are holding on for dear life in Forza you are just going for a drive.

Anyways back on top. The GTLM is a very hard (race) car to drive but then again thats what makes race car drivers so amazing. If you were to put most of us in say a Saleen S7r we would be terrible or most likely crash in 5 minutes. So given the fact that the first time I drove the GTLM it was disastrous, I would say it is realistic.

Also does anyone have any links for a stable GTLM setup (anything that only changes suspension and trans)? I am too lazy to search around.
 
I dont know, i have both a G25 :) and a MS wheel :guilty: so when when i drive in both games the the forza game speed is way faster then GT5P, cornering is way faster in Forza2 then GT5p

Not really. I checked 350Z on Suzuka, the limits are around same in both games. Ford GT and Viper are very different in Prologue, they drives like Forza 2 Chevelle or 60-th Mustang

I have a feeling that GT5 Prologue is overdone in some things and lack others. Powerslides are too big, RX8 for example in real life doesn't powerslides too much. From the other side braking almost doesn't affect anything in Prologue, and you really don't want to brake while turning or lock the wheels in Forza.

Cars have more individuality in Forza, say Elise, Clio V6 and NSX drive pretty different in Forza 2, in Prologue Elise and Clio V6 are almost identical, NSX handles worse than Clio, which is not true. Looks like Polyphony just put all this spinning proportional to engine power, while in reality 300 hp car can drive much better than 200 hp car.

Overall I like both games, but for different reasons. Though DFGT which I have has better quality than MS racing wheel and MUCH better than X360 Logitech DriveFX
 
A great test is to drive the Bently Speed 8 in GT4 and in Forza 2. You will notice a HUGE difference. In GT4 you are holding on for dear life in Forza you are just going for a drive.

I never seen racing game with WORSE physics than GT4. That was a real crap. GT5 Prologue is infinitely better.

Le Mans prototypes in real life handles like they are glued to the road
 
sorry I was not referring to car physics, more track "realism". In GT4 the nurburgring was very bumpy and had a ton of elevation change. In Forza 2 is was like a driveway, smooth as can be. GT4 does have horrible physics but when it came out only pc sims were more realistic.
 
GT4 does have horrible physics but when it came out only pc sims were more realistic.

It came out with Forza and first Forza just raped GT4.

I couldn't play GT4 further than 10%, it was very boring and dull experience. GT5 prologue is a different story, the game has a lot of fan. I even bought DFGT specially for it (keeping in mind Ferrari Challenge as well)
 
It came out with Forza and first Forza just raped GT4

I played Forza for about 5 minutes (that's total time with the game), and I agree with you.

And I'll repeat what I said before. The ONLY thing that makes the Ford GT LM different from any other tuner is the mid engine set up which REQUIRES more rear downforce to make stable. If you can drive the Corvette tuned, you can drive the GT, just fix the terrible stock downforce setting.
 
The ONLY thing that makes the Ford GT LM different from any other tuner is the mid engine set up which REQUIRES more rear downforce to make stable.

I really have no idea how the real Ford GT drives.

So there is a way to check: there is one place in LA where you can rent real supercars, though it will cost you a lot. LOL
 
Cars have more individuality in Forza, say Elise, Clio V6 and NSX drive pretty different in Forza 2, in Prologue Elise and Clio V6 are almost identical, NSX handles worse than Clio, which is not true.

From this comment, i understand we are not on the same level dont take this the wrong way im not trying to diss you. I do have a question for you though. In reality do you know anything about the Honda NSX R? Forza2 cars are way to easy to handle compared to GT5P. You say that the NSX handles worse then Clio :boggled: Sorry man thats not true at all, the Honda NSX is a great car my friend, Its MR layout can be tricky but you have to know how to handle it to get the full potential out of it. From your NSX, Elise, Clio comment i get the feel that you cannot handle many cars to get their full potential.

If your powersliding, you are breaking to late ;)
 
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Its MR layout can be tricky

MR cars are the best for races. The others are "tricky".

Front engine adds a lot of inertia on front, so the cars don't want to jump in turns (BOSS 429 and Jaguar E-type in Forza 2 are the best examples).

Rear engine cars involve a lot of throttle in trajectory control and spins usually uncontrollable
 
You say that the NSX handles worse then Clio :boggled: Sorry man thats not true at all, the Honda NSX is a great car my friend

Elise and Elise family (like Speedster) in Forza 2 hate braking while turning. Even gentle braking when you go to apex can easily ruin the car. The lightest between three, accelerate like hell.

Clio is the heaviest and has short base, it grips good but close to the limit can jump to spin suddenly.

NSX is the most balanced between three, not surprisingly consider almost 100.000$ price tag, long base and lighter than Clio weight.

In Prologue Elise and Clio V6 drives same, it's very hard to loose control. NSX feels heavier (?) and not as sharp driving as Clio. I put all three on N3 tires and drove Suzuka.
 
:lol:
Elise and Elise family (like Speedster) in Forza 2 hate braking while turning. Even gentle braking when you go to apex can easily ruin the car. The lightest between three, accelerate like hell.

Clio is the heaviest and has short base, it grips good but close to the limit can jump to spin suddenly.

NSX is the most balanced between three, not surprisingly consider almost 100.000$ price tag, long base and lighter than Clio weight.

In Prologue Elise and Clio V6 drives same, it's very hard to loose control. NSX feels heavier (?) and not as sharp driving as Clio. I put all three on N3 tires and drove Suzuka.

👍 Nice.. when i run the cars Stock for testing i give the NSX N3 Clio N2 Elise N3 I agree with you on braking while turing, but this is the reason why you are supposed to brake and balance the car before turning. Braking during turning in a MR is a HUGE NO NO :lol: This is another reason people have trouble with the Ford GT LM it is very sensative any disturbance while braking, or turning could end your lap quickly. I see you have knowlege about your cars 👍 You just through me off with that Clio handles better than the NSX haha. I play GT5P Everyday and in stock form the Clio is nowhere near the NSX in performance.
 
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It came out with Forza and first Forza just raped GT4.

I couldn't play GT4 further than 10%, it was very boring and dull experience. GT5 prologue is a different story, the game has a lot of fan. I even bought DFGT specially for it (keeping in mind Ferrari Challenge as well)

This comment makes you sound sort of like a fanboy of Forza... and GT4 was not crap in any way.... I played GT4 to death... the sheer number of cars and tracks available was insane... and the physics were not at all bad... I remember playing Forza at my brothers house on his Xbox and thinking how crap it was compared to GT4.... So im going to have to disagree with your point of view here...

-edit: Reading back through this post... I sound like a fanboy too here... :lol: Lets just say I didnt enjoy playing Forza as much as I did GT4.... I think thats a better way of saying it :D
 
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I played Forza for about 5 minutes (that's total time with the game), and I agree with you.

And I'll repeat what I said before. The ONLY thing that makes the Ford GT LM different from any other tuner is the mid engine set up which REQUIRES more rear downforce to make stable. If you can drive the Corvette tuned, you can drive the GT, just fix the terrible stock downforce setting.



Thanks mate, I'll have to try this.
 
I was driving Corvette Z06 yesterday in Prologue and it drives MUCH better than Ford GT and Viper SRT10. Also I mentioned with same S2 tires Ford GT has exactly same limits in turns as 350Z like tire type is just parameter, limiting the speed inside the turn, whatever the weight distribution or tire size are. Also I found that you can brake to the ground in 90 degrees turn and car is perfectly fine.

All of this above just not gonna happen in real life. At all

Some review of Ford GT:

http://www.caranddriver.com/reviews..._comparison_test/2005_ford_gt_comparison_test
 
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I was driving Corvette Z06 yesterday in Prologue and it drives MUCH better than Ford GT and Viper SRT10. Also I mentioned with same S2 tires Ford GT has exactly same limits in turns as 350Z like tire type is just parameter, limiting the speed inside the turn, whatever the weight distribution or tire size are. Also I found that you can brake to the ground in 90 degrees turn and car is perfectly fine.

All of this above just not gonna happen in real life. At all

Like i said before i dont know if you are driving the Ford GT the correct way. Yea the Vette might feel better to you because of its FR layout but it is no match for the Ford GT. I drove every stock car in the game on Suzuka And i will say The ford GT is a Monster. I could feel the downforce through out the whole track it is a great car. I remember when i first played GT5P i was so turned off By the Ford GT and other MR cars like NSX-R, but as i started to get better the cars start feeling So good. Now i love the way MR cars feels, they feel so natural while turning.

My times at Suzuka - Note these test are done in 2 laps and are driven at 90% I take my stock car driving impression very serious i dont want to crash during testing :lol:

1.Nissan GT-R35 2'23.8
2.Ford GT-2'25.1
3.Ferrari F430-2'26.4
4.Ferrari California-2'27.5
5.Audi R8-2'29.4
6.Chevrolet Corvette-2'30.2
7.Honda NSX-R-2'30.3
8.Dodge Viper SRT10-2'30.6

If you could run these cars on Suzuka on N3 and post your times this would help. I like to run cars in stock form because it gives me a better idea on each car.
 
1.Nissan GT-R35 2'23.8
2.Ford GT-2'25.1
3.Ferrari F430-2'26.4
4.Ferrari California-2'27.5
5.Audi R8-2'29.4
6.Chevrolet Corvette-2'30.2
7.Honda NSX-R-2'30.3
8.Dodge Viper SRT10-2'30.6

If you could run these cars on Suzuka on N3 and post your times this would help. I like to run cars in stock form because it gives me a better idea on each car.

Interesting, I'll post mine for comparison, as I also use N3 (estimates as I don't really record them, though the Ferrari, Vette, and Viper times are 2:26.XXX with certainty)

GT-R - 2:22-2:23
Ford GT - 2:24-2:25
Audi R8 - 2:25
F430 - 2:26.5
Z06 - 2:26.7
Viper SRT-10 - 2:26.7

The other cars I'm not sure about.
 
Now i love the way MR cars feels

Actually I can't see a difference how MR cars feels any different from all others in GTP.

BTW Corvette is not front engine, it's mid-front. The engine is completely behind the front axe, same as GTR
 
Actually I can't see a difference how MR cars feels any different from all others in GTP.

BTW Corvette is not front engine, it's mid-front. The engine is completely behind the front axe, same as GTR

Hahaha sorry about that 👎 for me :lol: But with me i definitly can feel the difference between the layouts I have a G25, PD could have made the weight transfer In the wheel with more force, but besides that the G25 is serious!

Interesting, I'll post mine for comparison, as I also use N3 (estimates as I don't really record them, though the Ferrari, Vette, and Viper times are 2:26.XXX with certainty)

GT-R - 2:22-2:23
Ford GT - 2:24-2:25
Audi R8 - 2:25
F430 - 2:26.5
Z06 - 2:26.7
Viper SRT-10 - 2:26.7

The other cars I'm not sure about.

Great times! like i said i ony did two laps so i couldnt get the feel of the cars to run them at full potential. I like the way are car placement is the same though, besides the audi.
 
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