Correct!
The "headphones" setting brings out that visceral roar and bark in engine sounds, reminiscent of F4 and 5.
The LaFerrari, Aventador, Huracan, P1 and ZO6 nearly blew me outta ma seat! Most of those were impressive sounding to begin with but that relentless oomph was missing. It's back!
You'll even notice a greater distinction going between different views.
All is forgiven! The engine sounds are where they should be. I'm sure the not-so-impressive sounds like the modern Jags are bound to get fixed. Devs are aware of it, more or less.
I'm not hearing a significant improvement when using the new headphones setting. I'm listening through a better than average TV speaker, and the TV setting currently sounds best to me. Yes, the headphones setting does seem to focus on the engine sound, but I'm hearing more bass and genreal vibrancy using the TV setting, which in turn highligts that roar and bark. I wonder if the settings respond differently to different devices. You already suggested this above.
And you should stick to the TV setting since you're playing through TV speakers. The headphones setting works best if you're using external speakers/amp or headphones.
What's holding you back from getting a sound system BTW?
I started to drive the F&F cars for a gallery update. The R34 sounds amazing. Lovely exhaust burble and the engine gains timbre as it climbs the rev range. Not too fussed about blow-off noises, but they sounded very good, too.
The new update is a bit of a double edge. It doesn't make the cars sound any more accurate (like the infamous F-Type), but it does bring out some details in the sound. The LaFerrari for example is louder with the "Headphone" changes & as a result, there some very nice hidden sounds that have come out such as this faint little burp between gear changes.
Volume is a bit lower, but sound overall is much better than in FM4. I noticed they adjusted, changed and even fixed(if needed) almost all of the samples. I remember the Ford transit in FM4 sounded like a V6. It now sounds like a 5 cylinder as it should. Some V12 cars have better samples and more accurate, like the SL65 and BMW 850Csi to mention a couple. V8's are an "eargasmic" experience. Even 4-bangers are a delight.
Sounds are indeed quieter, but much sharper and defined from the different camera angles. I would say it's indeed an improvement over previous games.
They did however messed up the Hummer H1. Sounds like a six cylinder diesel!! Forza messing up like this is unbelievable!! Although thanks to the endless custom options that the game has, you just put a bunch of Cummins stickers and play pretend
That is most likely a physics issue.Hear hear! I absolutely love using the "headphones" setting and turning my sound system wayyy up. Wish they would fix the cartoony downshifting sounds on some cars though.
The super GT sounds exactly the same as the GTR LM FYI.That is most likely a physics issue.
Gotta say I'm disappointed in the super GT Nissan. Given a typical 6 cylinder turbo sound. Normally you can expect forza cars to at least sound like they have the right number of cylinders. I hope it's a mistake and gets changed.
Thought I recognised the sound. So maybe it is a mix up...The super GT sounds exactly the same as the GTR LM FYI.
That is most likely a physics issue.
Gotta say I'm disappointed in the super GT Nissan. Given a typical 6 cylinder turbo sound. Normally you can expect forza cars to at least sound like they have the right number of cylinders. I hope it's a mistake and gets changed.
The variation in transmissions will mean some are more convincing than others.Really, a physics issue? THen why are some downshifting sounds so convincing while others sound cartoony? We're going on a straight road.. no bumps or turns...
Gotta say I'm disappointed in the super GT Nissan. Given a typical 6 cylinder turbo sound. Normally you can expect forza cars to at least sound like they have the right number of cylinders. I hope it's a mistake and gets changed.
Wait wait wait.
I thought the GT500 GT-Rs had a V8.. Did this change or something?
*edit*: It didn't. Why does it have a Turbo 6cyl sound sample?
Instead of sounding like this, as it should,..
It has seems to have a sound like this. And the turbo on the car isn't fully spooled until ~5500rpm which is annoying for low-speed turns.
The variation in transmissions will mean some are more convincing than others.
They have turbo 4 cylinders now.
TV speakers unless I use my headphones. My gaming tv is in the lounge along with the
main tv that we watch
So not much point in a kick-ass sound system for my X1, the Mrs would do her nut
Hmmm, I suppose I could get one for when she's out though
Forza 4 was very distorted and generally samples were of so so quality, but yeah I guess it sounded very raw. I need to hook up my 360 again to check. Forza 6 sounds fine to me, it's not like there's a whole lot of games that sound better. In Pcars for example pretty much all the cars sound exactly the same to me and that transmission whine that carried over from shift days has been getting on my nerves for a while now.