I don't demand to keep it on sale forever, though I wouldn't defend timed licenses - I simply find 4 years silly short. I detailed my reasons throughout that post. If stuff no longer earns any revenue I fear these titles will end like FM1-4/PGR and stay completely inaccessible on future tech. I'd hate that, in particular with FH2, so I'm protesting, that's all
Yeah, and I understand what you're saying. I just don't agree with the opinion or how it was formed. Either way, we're all just playing a guessing game.
Most publishers seem to do 10 year contracts and I'd agree that's a reasonable time frame, especially when the game is available in various ways by then. Ideally digital distribution should mean minimal cost to keep offering digital content for those interested. As Kyle pointed out, servers are still live (mostly) for older titles. FH1 got the 4K One X patch a couple months after it was taken off store. Luckily MS has changed direction for now, coming off the X1 launch...
That's where I disagree. Digital content is a reason why the licenses would have to be prolonged for so long as they're still supporting the product through digital download. If it was all hard disc, and nothing but, then they could let the licenses expire as soon as they stop supporting the game with post-launch DLC, which is likely a year in. That is where I think the problem lies with the digital age. If youre still selling it digitally then you still have to uphold those licenses I would imagine, where as if it was purely hard-disc like in the past, the license deal would be one-and-done, I would imagine. Again, that's just a guess though.
It's not like EA went cheap on car licenses - they cancelled Burnout in favour of NFS, signed Porsche exclusive, had Lamborghini in every and Ferrari in some releases (known for being the two most expensive), many BMW features, Bugatti, Pagani, Koenigsegg, ... The car lists were shorter and had less obscure choices, but they always license expensive brands for 10 years. Besides, EA isn't the benchmark. Just a greedy, comparable example. Codemasters also seem to do 10 years, with all sorts of brands and racing classes. R* too.
Yeah, and any expensive brand that EA gets, T10 has tenfold more in every direction. You gotta think, if they're supporting games from 4-5 iterations ago, then they have to hold a license for every single car in every single game that is out. Forza 7 with 700+, and Horizon 4 with 400-500~ is a lot for only counting two games of the what, 4-5 that have been out? Of course there will be some overlap, but there is vastly more cars for them to cover than EA.
Every single game you've listed is significantly smaller than the one you're comparing it too. Like I mentioned, the only other one of this scale seemed to shut down in a similar time frame. Why that is, we don't know.
especially the FH games are unique, not iterations.
An iteration just means next in the series - FH4 is the next iteration of Fh3.
Making agreements last just four years was daft from the start, particularly after the success of FM4 and FH1
And then maybe not so much, following immediately after the lackluster general consensus that FM5 formed.
That should've made them reconsider and finally change or remove that clause, it's archaic and doesn't fit with digital selling at all. Yet for all we know it might still be a rule for new titles.
Thats the thing, "for all we know" is absolutely nothing. We don't know if this is what's even going on.
Possible they have similar agreements, GT6 is a traditional title though. Sony appears set on no PS3 titles on PS4. Frankly, with servers done, I have no interest in playing GT6 on newer hardware either, I'd much rather see proper GT7 soon.
Regardless of such, there was a massive fan base still there. Servers and everything, so even if you buy the game you are losing out more than FH2 in this case if you're a multiplayer fan. However, most of the game is still available regardless, for both.
Still, being de-listed affects the games differently. In GT6: 1200 cars, all additional content is included in free patches you can still download (with broken installers lol). FH2 on X1 has 351 cars (338 playable); 134 are downloadable content + 2 expansions with careers which include a new map + a standalone extra game + various small stuff. If you're missing any extra purchase, soon it's gone forever.
Not according to
@Lain, who can't even get through the download phase because it gets corrupted every time. I wonder if that's linked to the fact that the servers are offline, essentially rendering it an offline game? Who knows, it all is a bit weird - You're correct though, if you don't snag this free version with all the content, then you're out of luck unless you go buy a physical version.