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Forza Horizon 4, 4 Months On (Still Needs Online To Be Fixed And Needs To Be More Fun).
Good game? Hmm. Graphics and physics are nice but it is still very buggy and crashes constantly, online is the worst I have ever experienced and there isn't much to do or see. I'll probably have to wait another 6 months to get my money's worth. Still only two stars for me.
That is rather unfortunate. XB1 Horizon games do have a tendency to be a bit crash-prone, but in my experience FH3 was far worse, and FH4 has crashed, what, two or three times on me since launch (I am not counting the billion times it crashed when I mistakenly installed some content on the internal HDD of my Xbox instead of the usual 7200rpm exteral HDD, which seems to drive the game nuts. Stick to one drive for your game files, guys!).
But then, I have the game on an external HDD and am playing on an Xbox One X. I feel more and more than the performance of Forza games is becoming dependent on hardware - and the original XB1 is not just, at times, inadequate, it also ages poorly, becoming a overheating- and crash-prone mess over years of use. The obvious suggestion would be: get an X and a fast HDD - or better yet, an SSD - and see if things improve. But I understand that many players are not willing to sink a rather significant amount of money into upgrading, especially without any actual guarantee it will fix their problems.
As for the, "needs more fun", that's a rather subjective statement. Personally, I find the seasonal events are enough to keep me coming back, and as a content creator I also have plenty to do even when I am not driving.
I like to know as well.
For me GTS plays similar to Forza Motorsport, though it has more grip levels. It's just that the cars seem floaty/weightless in game IMO. Other than that, both GTS and FM are no different from each other due to the simplicity of the physics model.
Didn't play AC, so I wouldn't know.
Heh, it's not like it's on a wholly different planet, physics-wise... However, the lack of any input smoothing on console means it's borderline-unplayable with a pad, unless you like binning it at every corner. I am also not entirely convinced by their simulation of bias ply tires, but then again, I haven't played it extensively with the proper peripherals, so I could very well be terribly mistaken on this.