Then you can listen to me. I bought a 360 Elite rig before a PS3 in order to play Forza 2, to the tune of more than $750 US, because I trusted Ms to make a quality system after all the disastrous failures of the previous 360s. But no, the hand controller was bad out of the box. The crappy Ms wheel broke after seven weeks, the 360 "leet" died a week later.
And I've been through numerous PS3's because they keep dying on me. What's your point? Based on many of your other posts I've seen I don't think I can really say you are fair and balanced on the whole GT v. Forza debate. Based on what you are showing me, you are coming across as a thinly disguised Sony fanboy.
The livery editor was buggy, and the layers shift after every race. And if you buy a car with a locked livery, all you can do is watch the paint job shift into mush.
Guess what? It had a livery editor, and a good one at that. Sure not as good as a PC editor but what are you to expect without the aid of photoshop? Although people exploited that somehow.
The garage holds only so many cars. Scroll through the garage, and the 360 crashes. Ms's answer? "Don't scroll." Gah...
[*]Spend too much time scrolling through the Auction House, assuming you bought Live Gold, and it will crash the 360. And a crash in the Auction House can result in a permaban, which is a hassle to get removed.
I never, ever had an issue with it and I still play Forza today. I have numerous cars in my garage although I don't go into the auction house that much. Also everyone who I know with the game, and still have a race with on occasion, hasn't had an issue with it either.
Same old 8 car races, less content and gameplay than FM1...
Less content yet, but the game played much better in my opinion. It didn't really bother me all that much. The one thing that did bother me was that we were promised a bunch of DLC which never came. That was fairly weak.
Eventually I got tired of the usual Ms bug-itis and quit after eleven months. I went back to GT4, and after getting dialled back in, took it to the Nurburgring, the REAL Nurburgring, not that fake track in the Forzas. Bumps, narrow lanes, fear! It was awesome. As many cars in my garage as I want, as many replays as I want, and better replays, actually fun to watch. A better Photo Mode. Better car models. I think it's funny that an old PS2 game could hold its own against the best 360 racer around. After more than a year, I've barely touched the 360, and haven't raced in Forza 2 since November '07.
I didn't say Forza was a better game in all aspects, I said it was more entertaining to play and offered more replay value.
I haven't raced GT4 since I bought a PS3 two years ago. Mainly because the game bugged out when I tried to play it on the PS3 and lost interest. However, like your statement it adds nothing to the discussion on Forza 3.
Wow... that's you, bro. Yuck. I know Prologue online is pretty thin, and some online races are limited to eight cars, but that's not the ONLY limit.
I'm not your brother as far as I know.
I don't see the point of a bunch of cars to be honest. You can have just as interesting of a race battling 7 other cars over 17 other cars. The GT series for the most part only offer a couple cars that can hang with you anyway while you are in the lead based on my racing experience.
I have no interest to race online either, because pretty much everyone is either way to serious about the whole thing or they are all idiots. There is nothing fun about that. Sure I'll have a couple races with some buddies from time to time but it just ends up becoming a hoonage fest which is fun.
Yeah, Gran Turismo has never let you tune street cars...
Uh they haven't. Basically you click on some icons and you assume something happens to your car because some numbers pop up. In Forza, when you add a part you can see a transformation. Tires change, brakes change, aero change, etc. Sure it's not perfect and there is a lot of room for improvement but at least it does it.
I want to turn a stock car into a weekend racer, I lost the ability to sort of do that after GT2 and the lose of racing mods. It appears there might be a resurgence of something similar in GT5, but I don't know. Also like I said, GT seems to focus heavily on the use of racecars, which many people like. I however don't. I want to build my own racecar.
I'm not liking what I'm hearing so far. It sounds like Dan Greenawalt is talking out of his hip pocket, as usual. And if it does handle like GRID, this game is going to seriously blow. A Forza 3 that's like what Forza 2 should have been is okay, but I'm not seeing much to divert my attention from even Prologue. Seriously disappointed in this news.
And this is exactly what I am talking about. You have heard what? A small bit of information, a small trailer, and a couple screenshots and you have already deemed it a disappointment. That really doesn't make a whole lot of sense.