I got myself FM7 at launch for Win10 and immediatelly was put off by how buggy it was and it still is not everything ironed out to this day which i find really embarassing for a developer with this sort of resources like Turn10 via Microsoft.
Having said that, here is what i think of FM7:
I think that the article hit it perfectly: FH4 is basically a bigger competition than ACC, AC, PCars 2 or GTS just because the handling is not that much more different in the Horizon series (i reckon both games use the same basic physics engine) and i go to lengths stating that in part i find Horizon 4 with everything set to off or simulation more believable to drive than FM7. That really strange snap-oversteer is way too aggressive in FM7 and the speed sensitivity is set way too high, you feel limited not by the phyics but by the baked in speed sensitivity when you want to steer into corners in FM7. It's a honestly disgusting feeling when i compare it to the likes of PCars2, AC, ACC or GTS. All these games offer you more controller freedom and still manage to be accessible (AC and ACC to a lower degree, i reckon you have to adjust there yourself a bit). So the driving feels a bit numb to me when compared to other racing games, thats the first minus and it's just so sad because i would love to want to enjoy the massive amount of cars more, but i honestly love to drive the same track/car combination in AC or ACC more just because the driving feels so so visceral and real. Whereas FM7 is more like the super hot girl but with bad breath when you come closer.
And that is by the way the next thing that still bothers me: FM7 does not look as good as the Forza games used to look compared to the rivals. At least not on the PC. Everything maxed out, setting a nice time of day, i honestly think that GTS, PCars2 and now ACC and in certain aspects even old AC look better. Most of all look better in terms of lighting engine. FM7 has great car models and textures but it lacks in the lighting engine department, it lacks in contrast and reflections and ambient occlusion. Opponents are sometimes looking even matte, very odd.
My speculation is that there were limitations of what they could do because this game was supposed to sell the X, not max out a high end gaming PC. And that shows when you compare a maxed out FM7 to a maxed out ACC or PCars 2. It shows in actually every aspect of the game. Physics, Lighting and even car models.
FM7 strong suit is without a doubt its accessibility, the huge roster of cars (but really, we need more 2017+2018 cars, get the licenses please
) and the track list.
It's weak suit is the not so well aging forza tech engine, the sounds and the too numb controller feeling.