bashfulboson
(Banned)
- 77
- New Zealand
Just like voting(which is unfortunate), you don’t have to to pass a basic aptitude test, or have a certain IQ, to comment on YouTube, IGN, GTP, or any other website.The YouTube comments for this video are as funny as ever. Apparently the higher MetaCritic scores for FM7 have all been bought and paid for by Microsoft while the (currently non existent) free DLC for GTS is going to blow 7's (currently non existent) microtransaction based economy out of the water.
Not to mention that they're completely missing any and all modeled compartments and engines. That's not to say that GT doesn't pay attention to detail, but to show that attention to detail is there, and in different area's as well in Forza. As for the view, you're acting as if Forza is just missing 180 degrees of it's interior, which it is quite obviously not, they just don't include it in the rear view when you're looking behind you, which is actually a good thing when it comes to racing and being aware of your surroundings in these games.Not to mention the majority of cars in GT Sport has 360° of Cockpit interior compared to everyone else only 180° of Interior Cockpit view.
Polyphony Digital just pays more attention to details in graphics.
This is kind of funny coming from the guy sharing a video that complains about how GT Sport still has standard cars bc they don’t have interior views.Not to mention the majority of cars in GT Sport has 360° of Cockpit interior compared to everyone else only 180° of Interior Cockpit view.
Polyphony Digital just pays more attention to details in graphics.
Actually this is coming from A guy that owns all the titles I mentioned. And I said two cars in GT Sport had Standard Car features. Which is true. I mentioned it because I don't want it to become the norm for PD. And for GT fans to make their voices heard. And I agree 100% Turn 10 is consistent with all of their car interiors, but that doesn't change the fact that Polyphony Digital is more detailed. Digital Foundry has made this A mute argument.This is kind of funny coming from the guy sharing a video that complains about how GT Sport still has standard cars bc they don’t have interior views.
So, at least Forza has consistency in that regard.
Not to mention that they're completely missing any and all modeled compartments and engines. That's not to say that GT doesn't pay attention to detail, but to show that attention to detail is there, and in different area's as well in Forza. As for the view, you're acting as if Forza is just missing 180 degrees of it's interior, which it is quite obviously not, they just don't include it in the rear view when you're looking behind you, which is actually a good thing when it comes to racing and being aware of your surroundings in these games.
PD is more detailed in certain area's, just like T10 is more detailed in area's that PD hasn't even stepped foot in.And I agree 100% Turn 10 is consistent with all of their car interiors, but that doesn't change the fact that Polyphony Digital is more detailed
Yes, that's quite literally what it looks like you were saying. How exactly is the removal of interior view when racing an issue? I'd honestly rather be able to see the cars behind me quite clearly, instead of seeing a back seat.Really ImaRobot??? I'm acting as if Forza is missing 180° of rear interior???
No, it's not. The interior is fully modeled. I don't care who you said, as that's irrelevant, because all the games model the full interior.That is no act my friend, They are missing 180° of rear interior, but that comment wasn't exclusive to Turn 10 and Forza Motorsport, I said "EVERYONE ELSE".
Yeah, good for them. I for one prefer to see the cars in my proximity, rather than my back seats. That they chose to let you see the seats instead is nothing to be acknowledged.With all of their faults Polyphony Digital is the ONLY Dev to implement 360° of interior to their cockpit interior views. They earned that acknowledgment.
If you're worried about realism, than its not entirely realistic that you get a complete full view of your rear interior at all during anytime of you driving, unless you're literally looking backwards. What would be good is for them to give you the option to remove that, as I'd prefer it the other way around.This isn't done to make the drive easier, but to make it more realistic. I only race Cockpit view this is why the GT Sport oversight, or slack in development in two cars impacted me more than the rest of GT fans.
PD is more detailed in certain area's, just like T10 is more detailed in area's that PD hasn't even stepped foot in.
Yes, that's quite literally what it looks like you were saying. How exactly is the removal of interior view when racing an issue? I'd honestly rather be able to see the cars behind me quite clearly, instead of seeing a back seat.
No, it's not. The interior is fully modeled. I don't care who you said, as that's irrelevant, because all the games model the full interior.
Yeah, good for them. I for one prefer to see the cars in my proximity, rather than my back seats. That they chose to let you see the seats instead is nothing to be acknowledged.
If you're worried about realism, than its not entirely realistic that you get a complete full view of your rear interior at all during anytime of you driving, unless you're literally looking backwards. What would be good is for them to give you the option to remove that, as I'd prefer it the other way around.
I did.But you have to acknowledge the strengths of each title,
And I respect 360° of Cockpit Interior is not your preference, but it is more detail than any other dev. (Which was my initial point) Maybe I should have said all the many points Digital Foundry compared are more detailed graphically. I believe Forza Vista is no longer in Forza Motorsport, So you can't see the engine anymore. So we really can't count engine detail for Forza Motorsport. But Forza Motorsport Does have superior sound and crash effects in my opinion. The crashes are violent and scary While GT Sport is like bumper cars which I HATE! But Graphic Detail I agree with Digital Foundry. GT Sport is Photo Realistic. And the replays OMG! They look like A real live race. I spend as much time watching my replays as I spend racing.I did.
Now it's my turn to because Forzavista is very much alive in FM7 and can even be used on the track now.I believe Forza Vista is no longer in Forza Motorsport, So you can't see the engine anymore.
But it's not adding more detail, its just putting the detail in the way of the rear facing camera. That's all it's doing, the detail is still very much there in the other games, they just choose to not unnecessarily block the rear-facing camera with rear seats, as it makes more sense to actually see what you're racing.And I respect 360° of Cockpit Interior is not your preference, but it is more detail than any other dev
Thats a different subject entirely from what you're describing. If not, than you're just not portraying it in that way, at least.Maybe I should have said all the many points Digital Foundry compared are more detailed graphically.
Yes it is. It's a majorly touted feature by them, so I'm not sure where you have heard that.I believe Forza Vista is no longer in Forza Motorsport, So you can't see the engine anymore.
You're right in that regard, they're lighting model is still top-notch over pretty much all competition, they have an edge with that. As for replays, I also agree, I very much enjoy watching them. However, I can't help but notice that while the replays look wonderful, the actual gameplay can look a bit dreary and bland at times.GT Sport is Photo Realistic. And the replays OMG! They look like A real live race. I spend as much time watching my replays as I spend racing.
It's not implemented the way it was in FM6. I don't see itYes it is. It's a majorly touted feature by them, so I'm not sure where you have heard that.
Are you even serious right now? It's such an odd question, considering the context, that I really can't tell.Bro do you even have Forza Motorsport7?
Sorry Bro, It's not the way it was in FM6, I tried to change my statement before you read it but too late I saw UKMikey's video .Are you even serious right now? It's such an odd question, considering the context, that I really can't tell.
Yes it is. It’s just not as in depth with the info tabs anymore. You can still pan around the car and open up various parts.It's not implemented the way it was in FM6. I don't see it
How do you access it??????Yes it is. It’s just not as in depth with the info tabs anymore. You can still pan around the car and open up various parts.
You have access to it in the main garage. You have access to it in the car selection tabs even. Hell you have access to it before you even race on a track. It's there, but also note what @McLaren has said.Sorry Bro, It's not the way it was in FM6, I tried to change my statement before you read it but too late I saw UKMikey's video .
You have access to it in the main garage. You have access to it in the car selection tabs even. Hell you have access to it before you even race on a track. It's there, but also note what @McLaren has said.
As for the view, you're acting as if Forza is just missing 180 degrees of it's interior, which it is quite obviously not, they just don't include it in the rear view when you're looking behind you
You pointed out that rear seats in the rear view in GTS, as if that means quality and attention to detail.You're right! Turn 10 has features in Forza Motorsport that Polyphony Digital does not have in GT Sport.👍 And I repeat: That's why I own both titles, But you have to acknowledge the strengths of each title, because they are all great in their own niche focus, and they all have short comings. And it is the duty of the fans to discuss these things in open forums to let the devs know what they need in A racing title. And the top needs within the focus is included in the racing title. My favorite title is PCARS2 because it meets most of my demands, but even it can't compete with GT Sport graphically. GT Sport falls short in A lot of areas but graphics is not one of them (IMO). I don't need to see the engine, as long as it works within the realms of reality is good for me.
FM7 > GTS#1 Physics and Conditions
Close call, GTS probably has more force, which translates to good ffb for what seems like a lot of people.#2 Wheel Implementation
I'm pretty sure FM7 is actually set to have more available race restrictions for online lobbies, but I haven't seen GTS's.#3 Race Regulations
No contest.#4 Track List
Less than a no contest. Akin to a 30 year old man beating up preschoolers.#5 Car List
GTS, but it kinda feels like it needs a * to mark it. Given the low count, amount of duplicates for race cars, and fake cars, combined with a short track list that grows shorter to GT5P measures when talking real-world tracks.#6 Graphics
Once again, GT has improved by a small amount. Still no contest.#7 Sound