Let’s just agree to disagree.
That's the beauty of it, we can all have differing opinions.
I find your criticisms of GT rather bizarre. There is a bonet cam in GT7 and has been there since launch.
Are you sure? There's a roof cam, which for short sports cars can seem similar height to a bonnet cam, but it's certainly not the same kind of view that GM uses for bonnet cam (or other sims for that matter).
3rd person cam has a different implementation and that’s fine (it’s a subjective taste).
Agreed, it's subjective, and for me it's jarring.
Secondly, the collision physics in Forza where cars glue together with the slightest graze is stupid as hell but more importantly this should be an afterthought because the racing should be the focus.
Why should it be an afterthought? Racing includes collisions, if it didn't we may as well ghost everyone and turn this into a hotlap simulator. For me, the collisions in GT7 break immersion, more so than Forza glue for sure.
Similarly the car noises are quite distinct in GT. Maybe not the most realistic but the cars do sound different to the Point you can tell what is a V6, V8 etc.
Hard disagree here, the algorithm that GT uses makes most cars sound very similar to me, this is amplfied in Roof cam, and even more apparent when cars hit the limiter, especially under braking. Again another aspect I feel GT breaks immersion in my opinion.
There’s a lot that’s wrong with this forza. The copy and paste assets from tracks, car models from games as old as FM4 which is clear that it’s just lazy work. Not to forget that the single player events are boring as hell but for me the most agregious is the driving model. They called it the most advanced racing game prior to release and that’s a bold faced lie. Powertrain differences and grip simulations do not hold a candle to GT. FM is understeer galore. That’s the handling model. Of course there are more realistic simulators out there but IMO GT7 trumps the new FM hands down. And this is no console warring just my experience with both games.
I'm not going to try and defend car models and assets, I agree that T10 dropped the ball in this aspect of the game.
The rest, hard disagree again, the single player events to me are far better than GT7's, the café menu books were the most boring single player career I've ever done in a racing game, certainly not helped by the lackluster AI (that IMO are far worse than Forza AI), I say this having just completed the menu books for a new account over the weekend, so it's certainly fresh in mind.
Say what you want about the handling model, I'm not a trained driver by any stretch, but again to me, the handling in Forza far closer aligns to other sim's that I play on PC. Back to my point of the game adhering to a certain formula, you get the FFB settings PD give you, and you have 2 sliders to adjust, instead FM gives me full control, and I have setup FM to respond very similarly to other sims such as AMS2.
Enjoy what you enjoy for sure. Just find there are objective comparisons to be made and which make FM not a quality racing game.
To me, GT7 doesn't have many of the cars I want to drive in a racing game, for example I'm a big fan of Australian cars, which there are exactly 0 models in GT7, not to mention I can actually drive those Australian car's pretty much any time I want in open class lobbies. Subjectively then, I find FM caters to my interests more so than GT7, but that's not to say you would even care about these same things.
Maybe consider what you find objective comparisons may weigh subjectively with someone else? As I said before, I find GT7 has amazing car models and lighting, but to me this doesn't do enough to sway me towards GT7. You may objectively say GT7 is a more polished game, I don't think anyone would argue with you on that, but to say it's better, I'll disagree everyday.