- 52
- Nürnberg
Extremely based, you put my frustrations with the game into words better than I could've.Its like some parts of the game are better than FM7 and previous entries, but then other parts of it are baffling design choices or just downright stupid.[...]
and willing to give them the chance(s) they need to add/correct things. Lets hope it gets better
To continue that thought, I feel like the game suffers from severe identity crisis by trying to please everyone (almost feeling like "design by committee").
You want to make a more realistic race weekend experience with mandatory practice? Awesome! But then why the F is there no qualifying at all in single player?
You want me to reach a target time in practice before the race, so you properly learn car and track instead of just winging it? I love it! Doing that is my favourite thing about iRacing! But then why on earth do you limit practice to 10 minutes? You don't really learn a track in 10 minutes...
You want me to really care for a car, sticking to it while I upgrade and fine-tune, bonding with it throughout the career? Fantastic idea! But why, oh why do you, after five races, force me to run a very specific other series next, where that car is ineligible? So that just after I unlock some nicer upgrades, I'm basically forced to discard it?
I could go on like this forever. The game is contradicting itself all over and making it really hard to love it.