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This is the discussion thread for an article on GTPlanet:


It's alright. The physics, tire model and FFB well make up for that. The models in FM are better than a lot of the PC sims out there though anyways. The DLC car selection makes up for it taking 9 months to model a car in GT7 for sure.Yes, the quality of the scans aren't close to GT7's meticulous detail
Really? I hear the opposite, and I'm inclined to agree... the only thing FM has over proper sims is a functional pit, everything else physics-wise is meh, and I don't even like sims.It's alright. The physics, tire model and FFB well make up for that. The models in FM are better than a lot of the PC sims out there though anyways. The DLC car selection makes up for it taking 9 months to model a car in GT7 for sure.
I'm not going to agree with that. Being that I use PC sims 95% of the time anyways, FM is a lot more similar than GT7 comes close to. After being on LMU, rF2, AMS2, ACC, and the like, FM has a similar feeling on a wheel. A lot more information is being transmitted. You can actually feel the tires go up and over curbs, jolt on the serrations. GT7 has a canned effect.Really? I hear the opposite, and I'm inclined to agree... the only thing FM has over proper sims is a functional pit, everything else physics-wise is meh, and I don't even like sims.
That's good to hear. FM4 is still my favourite racing game ever and I would love nothing more than for Turn 10 to release a banger of a game again.It's alright. The physics, tire model and FFB well make up for that. The models in FM are better than a lot of the PC sims out there though anyways. The DLC car selection makes up for it taking 9 months to model a car in GT7 for sure.
Really? I hear the opposite, and I'm inclined to agree... the only thing FM has over proper sims is a functional pit, everything else physics-wise is meh, and I don't even like sims.