- 5,839
- Paint booth
- FMecha_EXE
NASCAR originally planned to do the Pro Invitational Series in 2021, but pulled the plug mid-season as racing resumed as normal that year:đź’Ż The absolute highlight of Covid eSports was the NASCAR series and that was because it had all the recognisable names and there was no real world competition, as soon as they could race for real again the interest was killed overnight. The one with the real drivers in 2020 got 1.3 million viewers, the regular eSports championship finale last year got 17,000 (whilst somehow offering a $500k prize pool). That is the highest profile example but I bet it is the same everywhere.
This (chase for the) now-bursting bubble seems to be the pitfall of Rennsport, too.
Parasocial relationships with the streamer, instead of the developer.Perhaps it's simply down to the entertainment factor - really specific stuff like the channel hosts, the production, or simply the presenting style... for example I've got zero interest in Fortnite, but I signed up to Twitch to watch a guy I follow for non-gaming related reasons play it, because I support his channel.... there must be a reason why some YouTubers get more views than the official channels for the games they play.