What does this mean? Do we have to rework all tunes done after 1.07?Correction of Known Issues
PDI has addressed the issue of the maximum speed set in the transmission settings of the settings menu differing from the actual top speed of the car. This will affect cars equipped with the relevant transmission tuning part, and almost all racing cars. Cars for which each gear ratio was adjusted manually with a full customised transmission in update versions 1.07 and earlier will not be affected.
No, I checked it in the meantime and the range of every single gear ratio has changed.It's just that the top speed is different in the gear ratio box from the one you choose! e.g. you set top speed to 240 km/h on the top right corner it gives you a top speed of 243 km/h...
No, I checked it in the meantime and the range of every single gear ratio has changed.
We have to rework almost every transmission setting now.![]()
I bet the net ratios are the same, just adjusted to show the proper mph.
I'm assuming what they've done is changed both the autoset speed shown at a given setting and the numbers spit out in the top right.
So 261mph may now be 255, 360km/h now 350, etc.
RJ, who has a working PS3? You or me?
They changed the range of the single gear ratios. It's subtracred by ca. 0.02-0.1 (depends on the car). That's why the 5./6. gear often can't be set, cause the maximum is lower now. It gives you ca. 5-10km/h more topspeed (shown in the top right).
Example:
Mercedes 300SL 6th gear
patch 1.09 - 1.248
patch 1.10 - changed to 1.223 (max. possible)
...
Move autoset down one click and I bet it's fixed.![]()
Why is it still wrong? Because the car doesn't make that speeds? Isn't that normal? Limited to the engines power, resp. what the topspeed is on the engine directly without drivetrain ect.?
Yes ok, but it's WRONG..!!! Why ? Because when they say top speed 340 km/h the red zone full speed begin at 308 km/h and you can't reach more than 320 km/h ,it's cutted by the limiter.
So for me ,this kind of informations are still wrongs, it make me say that if the new Forza that i never play, do a game for ps3 i'll buy it and play it if it's better. Because enough is enough, i pay for this s'''t. and if they think they are alone in the world and can do what they want, it's just for now. I'll remember every details when the concurence will appear on the market.All this years waiting for this real super trash???
They treat us like stupids fans???? Really?????
Wait and see !!!
Calm down my friend! I haven't played any Forza, as I don't have a XBOX 360 and I'm not intending buying one... but just from what I saw, on demos I just don't get warm with it, not looking like a sim a lot, it looks *arcadish"... the new trailers released for E3, I mean the colours, the movement of cars and suroundings etc. But who cares, it might be a good/great game and I'll find out sooner or later, when trying at a friends home. I won't judge something I don't know! It will might be even better than GT5, but it's not out yet and till then GT5 is by all means a good game!
It has some flaws, sure, but nontheless it is a good racing game (sim) with a very good phyics... Kaz wanted 2 more year, ok, I'm happy he didn't get it and we can play now and they can set the focus on GT6! Still they work on GT5 and give us updates continously (whether that's good or not is an other discussion, but it is where the gaming future is going, the possibility of online updates isn't just a blessing), with all updates being necessary and adding something valuable (for some)...
A lot of complaints are very ambivalent! Some examples:
- premium and standard cars, as they could have released the game with only the premiums... then people would moan about not having enough cars, but now we have standard (which in my opinion aren't looking that bad and I drive with bumper view anyways, so I barely see my car) and the trolling goes agains that...
- Seasonals is an other big issue, either they are too difficult and people complain or it is too easy and they complain or the actually try to improve seasonals and change them to make them better, but people still complain because some though they were good...
- Not enough tracks? There is a track editor! Not the best but you will never drive on the same track!
Ok I have to stop now as it goes far off topic...
To end with, Praiano63 you release around 100 tunes within 6 weeks and you play only GT5 for more than 10 hours a day, you said once... so the game can't be that bad or you just have done something wrong![]()
Has anyone mentioned wind resistance yet?
Theoretical top speed vs obtainable top speed.
Dyno vs a track.
Maybe it's because it's 4:30am and I just got home from a party... but I don't see how this statement disagrees with mine?Still doesn't explain it; the speed that the car hits the limiter at is consistently lower than the speed specified.
Maybe it's because it's 4:30am and I just got home from a party... but I don't see how this statement disagrees with mine?
Wind resistance, would mean that the car should consistently limit as a lower speed than the speed specified.
Maybe I'm missing what you're comparing.
Are you guys talking about the "210" vs the "201" in your settings screen
or
The 210 vs the 195
or the 201 vs the 195?
If it's the 201 vs the 195, then I stand behind my statement (which is still just a guess)
If you guys are referring to the 210 vs the 201, then... I really don't see a point, as it's meaningless, but at least I'll shut up and move on![]()
A 6mph drop, seems extremely realistic for wind resistance.
Also, ass 'top speed' increases, so do the acting force of wind against the car, therefor explaining why the difference increases as top speed does.
A test, off the top of my (unstable at this time) head, would be to take that same car, that says 201, but only hits 195, take it to Daytona, and draft another car. If your top speed increases to 201, then I would have to assume that I'm at least partially right.
But I can't claim to be thinking clearly right now. So I might take all of this back tomorrow. /shrug
A 6mph drop, seems extremely realistic for wind resistance.
Also, ass 'top speed' increases, so do the acting force of wind against the car, therefor explaining why the difference increases as top speed does.
A test, off the top of my (unstable at this time) head, would be to take that same car, that says 201, but only hits 195, take it to Daytona, and draft another car. If your top speed increases to 201, then I would have to assume that I'm at least partially right.
But I can't claim to be thinking clearly right now. So I might take all of this back tomorrow. /shrug
Okay, I'm not entirely coherent right now, because I had to be up at 10, so feel free to brush me off for whatever reason.If you take it to Daytona it'll still only hit 195 because it's hitting the rev limiter, not running out of power.
Also, these figures are in km/h rather than MPH so the speeds are only about 120mph.