- 2,107
- Sunderland
After some discussion on the GT server we realised there were a few tracks in TT that had altered layouts from their GT4 versions, so I've ported the more subsantial ones across.
Currently they only use staggered starts with a sizeable gap, and the AI aren't particularly good at them because their paths are designed for bikes, but everything does work so they're at least worthy of inclusion in arcade.
Speaking of arcade inclusion, eagle-eyed viewers might have spotted me using the no-stripe '05 GT in arcade mode
Lastly, a weird exclusion that made no sense - the 206 WRC was never in the list of cars that the AI can use in dirt races. Easy fix, and the Esso one is now in there too:
Currently they only use staggered starts with a sizeable gap, and the AI aren't particularly good at them because their paths are designed for bikes, but everything does work so they're at least worthy of inclusion in arcade.
Speaking of arcade inclusion, eagle-eyed viewers might have spotted me using the no-stripe '05 GT in arcade mode
Lastly, a weird exclusion that made no sense - the 206 WRC was never in the list of cars that the AI can use in dirt races. Easy fix, and the Esso one is now in there too: