Gran Turismo 4 Portable

In my opinion they need more features. Like..

Analog - Who plays GT without analog.

A sim card holder - so i can add my nextel,tmobile.cingular,at&t ect. or unlock it and use
any of them. - I dont want to have to hld on to my n-gage and my psp.

video out - for the tv and the computer so i can play it on a tv or a computer in an airplane.

Coca cola dispencer - i get thirsty while playing.

Browser and wi-fi - so i can surf the web if u know what i mean.
to add to ^ a lotion despencer

and last but not least it need to be bullet proof. and have a gps contact 911.
^^-Damn u ni**gers and Aliens or Me*icans w./e u call em.
 
rofl i agree with coca cola dispencer.....also it should have things like internet, and a hard drive, who lives withought kazza and its warez?
 
evi1pimp3l2
....need more features. Like..

Analog - Who plays GT without analog.
You see that little circle nub below the d-pad???? Problem solved. Hell, it was in the big list of specs you posted.

evi1pimp3l2
...and last but not least it need to be bullet proof. and have a gps contact 911.
^^-Damn u ni**gers and Aliens or Me*icans w./e u call em.
:grumpy: :grumpy: :grumpy:
Wow, I'm going to act like I know you and that was a joke. Even then, that is really uncalled for. That kind of stuff has no place in normal human society, let alone some website about video games. Grow up. 👎 👎 👎

Hilg
 
See, but other people don't know him. Thats the problem. I don't know him, and that comment just isn't cool, regardless of who says it and why. Its just immature and uncalled for. There are lots of people out here, and very few will know you and when your joking. Keep that in mind.

Hilg
 
I have to agree with Eagle's post at the end of page 1. I mean, Sony is a bigtime media giant. I'm going to go on a limb and say that they make more with sales and stuff than Nintendo and Microsoft COMBINED. And Sony has stereos, headphones, music, televisions, car sounds systems... you go from there. They have had as much success in media as Honda has in... almost everything. Only thing Sony doesn't have are cars. Only thing Honda doesn't have is a game console system.

And who would thought that portable gaming would ever explode? First Nintendo made the big Game Boy in the late 1980s. They had Tetris and Super Mario Land. I wanted that damn thing ever since it came out. Then comes Game Gear. I hated Sega then, so I couldn't care less. What it DID offer was pretty good graphics and sound. Turbografx 16 had games for their console that can easily be ported to its handheld... and it flopped. I think Atari had its Lynx. THAT flopped along with its Jaguar. The Virtual Boy was a disappointment even though I played it at a K-Mart before. Now we have Game Boy Advance as the leading hand-held. But the fight will be Nintendo DS vs. Sony PSP vs. N-Gage, even though that fight isn't even close in relation to N-Gage. Unless those Microsofties want to port their PC-looking XBOX to a portable version (so what? It's going to look like a PDA game or something?), Sony is looking to kick more ass than anyone ever did. Sony and Nintendo are the two top gaming media giants in my estimation.

But in any event, if GT4 manages to be a success on console and handheld, it would be a damn shame if Sony doesn't get at least one award for any of its accomplishments with GT.
 
Let's not forget Microsoft remains one of the biggest empires on Earth, they don't just sell consoles, they do dabble in quite a bit. They still have what, 80, 90% of the desktop market, that's easily a few hundred million computers, likely more, at however many hundred dollars each for all the software on them.

evilpimple bought an N-Gage, that speaks volumes.

I don't know how the hell we wound up comparing quality of consoles and the companies behind them, I get the feeling I was responsible, so my bad.
 
It made for some interesting convo, even if it was in the "GT4 Forum" :lol:

evilpimple: How is the n-gage? I thought it sucked, but I haven't played it. The graphics look terrible (worse than ps1)
 
I hope the PSP GT game is different than the PS2 version at least in some capacity. I don't wanna buy the same exact game twice. (Although I probably will)

I hoping for a slightly different car list, track list, and a rearranged GT Universe mode.
 
The thing is that who here would really want to play a full version of GT4 on a small handheld. Honestly? I know I sure as hell wouldn't. I'd much rather sit down in a nice comfy chair with my feet up sat in front of a 28" widescreen TV. If Sony are going to release a mass of complex games for the PSP they will fail. Handheld gaming is a different beast from home consoles/PC's. People only want to play fun games on their handhelds, and not have to spend 6 months trying to complete one driving game.

Cheers

Jamie
 
They're releasing a new n-Gage with the promise it won't suck as either a video game unit ora phone, so I'd say it didn't go well.
 
Fine print reads:

"Gran Turismo Anywhere" -- Gran Turismo 4 Mobile, coming from the Gran Turismo series, is the PSP version of the real driving simulator. Its product quality is not at all inferior to the PS2 counterpart, and is compatible to competition over wireless LAN, a unique feature to the PSP.



I am pretty sure that should finish convincing everyone that this will be as high quality as the GT4
 

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OH, Now I see what spawn9999999 was trying to say. Thank you o2sk8. Now let me explain.....

A typical work day. Get out of bed, shower, eat, brush teeth, etc. Drive to the subway. Play GT4 mobile on the subway till work, and on the way home. When you arrive at your house, pop PSP to PS2 save adapter and this transfers the PSP game save over to PS2 memory card. From there you pop in your Driving Force Pro wheel, turn on your PS2, and resume the same exact game you just played on your PSP.

If this is the case, then omfg I want gt4 AND my gt4-tricked/out-psp :drool::drool:
 
Eagle
They're releasing a new n-Gage with the promise it won't suck as either a video game unit ora phone, so I'd say it didn't go well.
Yeah, the N-Gage QD. I played one at Chicago MLG, and it still sucks as a game platform. Therefore, it's not going to be worth it as a cell phone either.
 
TriplePlay
OH, Now I see what spawn9999999 was trying to say. Thank you o2sk8. Now let me explain.....

A typical work day. Get out of bed, shower, eat, brush teeth, etc. Drive to the subway. Play GT4 mobile on the subway till work, and on the way home. When you arrive at your house, pop PSP to PS2 save adapter and this transfers the PSP game save over to PS2 memory card. From there you pop in your Driving Force Pro wheel, turn on your PS2, and resume the same exact game you just played on your PSP.

If this is the case, then omfg I want gt4 AND my gt4-tricked/out-psp :drool::drool:

YES!!!!! That's exactly what I was trying to say! I mean how cool would that be?? That is why I want both GT4 on PS2 and GT4 on PSP. i could play GT4 on the way to school, during lunch, etc, etc, and then come home and play the same saved game on the PS2. I'm so excited! :D
 
Sven
You should be able to buy a double pack that includes both versions for like $60...

i dont think they will have it like that. cause then they wouldnt make any money.
they might do it liek a limited tiem offer though.


TriplePlay :If you ride the subway every day to work......

^^^--yo triple play what subway u ride and what time?

and im sorry if i offended u with the racist ****. its jsut i got robed of everything.
my phone. my gba. **** my ps1 on the train.
lmao.
 
News Archive

Avalanche of PSP games unveiled
By Tor Thorsen, May 11, 2004


Double-click the video window for a full-screen view. Today at Sony's E3 press conference the company showed off the first wave of games for its upcoming portable, the PSP. However, instead of merely announcing titles, SCEA CEO and president Kaz Hirai showed off gameplay footage, although none on the device itself.

Conference attendees were treated to a dizzying video montage of new versions of many classic PlayStation 2 games, which looked almost identical to their original versions. Clips of Gran Turismo, Ridge Racer, Wipeout, Dynasty Warriors, Tony Hawk's Underground 2, Medievil, Ape Escape, Spider-Man 2, Metal Gear Acid, and a Capcom fighting game were shown in rapid succession--and to an enthusiastic response from the crowd.

After the lights came up, Electronic Arts' Don Matrick took the stage to reveal his company's first wave of titles for the PSP, pledging to give the portable the "same degree of support as the PlayStation 2." NBA Street, NFL Street, Need for Speed Underground, and a Tiger Woods PGA golf game will all be available when the PSP launches in America in early 2005. Matrick also showed off footage of all three titles from a PSP emulator on a PC.

Hirai also announced the support of more than 100 third-party publishers for the PSP. In America, 23 companies have signed on, including EA, THQ, and Activision. Konami, Capcom, Namco, and Bandai are among the 34 Japanese publishers on board. Twenty-three European companies, including Ubisoft, Atari, and Codemasters, are also readying PSP titles, as are 19 Korean firms.


&


Hands-On with the PSP
By Jeff Gerstmann, May 12, 2004


Officially unveiled at Sony's E3 press conference yesterday, the PSP is the company's upcoming handheld system. You've certainly read about the specs and seen the videos by now, but now we've actually laid our hands on the new device. Read on for more details.

It's worth saying up front that there aren't any actual playable PSP games on display at E3. Most of the kiosks in Sony's roped-off area are running noninteractive demos. The lone exceptions are Metal Gear Acid and Tales of Eternia from Konami and Namco, respectively. But even these demos don't really qualify as gameplay, as MG Acid merely gives you some basic camera control, and Tales of Eternia is limited to walking or running your character through town and talking to villagers.

Interesting to note is that the device does, in fact, have an analog pad on it. The small disc just below the D pad, once thought to be a speaker, is the PSP's analog pad. It slides around fairly smoothly and, unlike the analog pads on the PS2, can't be pushed in for a button press. The D pad and the system's six main buttons--four on the face and two on the shoulders--are digital buttons. There are also a collection of system control buttons just below the screen, giving you volume control. There is also a "home" button here, leading one to believe that the PSP may have some sort of front-end outside of a game's main menu.

The system's screen is very bright and very clear, making it a nice way to show off the demos currently on display. The system is wide, but not very much wider than, say, the original Game Boy Advance. Though no specifics have been decided in regard to system colors, several different PSP units are on display, including a white unit, some units with Ratchet & Clank decals, and so on.

Examples of UMD discs are also on display. The tops of the discs are every bit as colorful as current PlayStation 2 discs, and the casing that houses the discs looks like it will guard the game discs against scratching. Though Sony wasn't able to demo the disc insertion process for us, it sounds like the back of the unit will open up to reveal a disc slot. A slider on the top of the system, marked "open," will open up the disc slot. Examples of disc packaging were also on display, though nothing has been finalized at this time.

Though interactive contact with the PSP is currently limited, the system has a pretty good feel to it. Expect more on PSP software from E3.


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