I prefer London in the rain for some reason.I like New York York-kkkk... in the raaAAAiiinnnnnnn....
We'd all like to run on that course, but sadly, The Unicorn only left droppings. Only graphics remain; the course itself seems to have been deliberately removed from the game. The same is apparently the case for Piazza del Campo, if anyone was still wondering about the kart course that was shown all over the place before the game launched.I wonder if this method can be used to access that hidden/secret/unused Route X Infield layout? Genuinely haven’t stopped thinking about it since it was first discovered in the files way back when.
Once emulators improve to the point where GT6 is feasible, I'm sure people will look into it. Right now only GT5 is really playable, and it's still stuttery and extremely crash prone.First of all, thank you guys for discovering this. I really love to discover some secrets of the GT franchise. Do you think we could also try something out for GT6?
Once emulators improve to the point where GT6 is feasible, I'm sure people will look into it. Right now only GT5 is really playable, and it's still stuttery and extremely crash prone.
Don't think so. Might be a dream that just came true.Am I dreaming!!?
Imagine what could've been!
Remember those paint preview blobs from GT Auto? Well in case you didn’t know they’re playable in the game.I'm going to guess it's the shadows. Driving on any courses that crash the game during gameplay seems to be negated by driving in bumper cam. Bumper cam does not render your car's shadow while you are using it. This applies to any other cars on the course, including the ghost car in Time Trial, which casts a shadow amusingly. Disabling as many shadows emitted from vehicles seems to fix the few problematic courses, but it limits what you can do with them in terms of gameplay, but hey- once again, we'll take what we can get.
I understand, last I checked they aren’t cheap. I forgot TheAdmiester had already posted a video of Seattle. Maybe he will post some more later? (I sure hope so)I'm looking into getting a capture card for this, but I don't know if I can exactly pick one up at the current moment.
You know, I can recall The Vanishing Boy saying years ago that this is a perfect kart racing track and I totally agree. It’s pleasing to see it’s in there because now I can truly find out just how good it actually is for this.Motorland (GT4):
Wow, it looks like snow.Cathedral Rocks Trail III (GTPSP) - There's no texture.. beside mountain
Makes me wonder if extracting the pathing from the other version and putting it in this one would work? I doubt their is much cosmetic difference between the two.Cathedral Rocks Trail III - Reverse (GTPSP) - Funnily, the reverse version is textured... but there are people on the road
This photo just brought back memories! I forgot how good this track looked!George V Paris (GT4) - In this shoot it looks pretty nice, but there are a lot of missing textures during a lap.