This is going to be a bit lengthy post since I got Gran Turismo 6 on day one when it came out with the 15th Anniversary package.
Now, if you got the game on release it was almost like playing a detuned GT5 until they added content to it, like how Spec 2.0 did, which improved physics and possible loading times that people had issues with. Somehow, I feel like GT is missing something, it's been off since I have been playing since 2003 or 2004 that it's not that much fun, I miss how you started with 18,000 Credits and could choose any starter you wish, you have a few options like: You can earn Gold on the licenses to earn bonus cars or just buy the 3 or 4 starter cars they give you. You do like any GT game would have, it was fun. Tire Wear is the most amazing thing about GT3 is that no matter how fast you drive in a unpowered car in the Amateur and Professional Series, you could run into some problems, including the infamous Vitz Race in the Pro Series. I do agree with part of what you said
@Its No Use though, on the occurrence how would feel if GT6 were in 1.0 or in the beta test stages? I know, every GT has there own secrets laid out in a pattern as documented on this site by
@Xenn,
@Castrol96,
@Carl the Sloth and many others around here know GT could have been a better franchise.
Hence, why the betas of the Gran Turismo series has been popular since the current decade we are in, we wanted most of these features at start, but since Sony cuts Polyphony short time delays it's nearly impossible for them to maximize the output the PS3 has on RAM, GPU, and CPU to not overuse those hardware components leading to overheating issues. The reasoning I think they cut some cars from the Vision GT thing that they did was because they could not keep up from demands from other players, and such they began work on the newer installment of Gran Turismo: Sport. From when you first see the game it feels like identical port of GT in terms of sound, but remember that was early in development, and I did not expect it to look decent in the slightest at all, much of like how GT6 was developed at start since they began working on it since 2011. So, who knows what Polyphony will do next, they lack some sort of social media, but all we have is the news on GTP as there home base to putting screenshots and other news on the first page you see.
Those are my reasonings, but remember almost if not always Betas and Demos seem to be Polyphony's strong side of the marketing aspect since a lot of people dig GT's rarebits.