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Not bad compared to Horizon Forbidden West 6,1M.Announcement trailer of GT7, views are almost 4.8M !
Not bad compared to Horizon Forbidden West 6,1M.Announcement trailer of GT7, views are almost 4.8M !
I wouldn't worry about textures in gt7 as gt sport already had very high res track textures.
Source? I only recall him saying that they were working on Deep Forest in 2017, not Trial Mountain...
Today, news about Ratchet & Clank
Do you guys think Kaz/PD will have a launch party/event for GT7, just like how they had one for GT6?
I wouldn't worry about textures in gt7 as gt sport already had very high res track textures.
I've seen better textures in GT5 prologue than in that trailer. It's clearly unfinished/early build.View attachment 932830
Yes, things like road and curbs do look good indeed, but grass and trees don't look as good.
This could be gtsport on ps4. It's the same assets and same tech when looking at trees and grass. At the end, I'm sure we are many to think this look pretty average for the moment. GT1 and GT3 was the most insane graphics when I saw them. Even GT5 prologue was special in terms of graphics.Trees look good enough. It’s easy to forget they’re rotating 2D trees. Maybe they look suboptimal in photo mode but I don’t stare at the trees while racing at 300 kph.
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Yes, things like road and curbs do look good indeed, but grass and trees don't look as good.
That's likely. Let's hope so.I've seen better textures in GT5 prologue than in that trailer. It's clearly unfinished/early build.
It's a screenshot I saw earlier and cropped it. It's not like I was looking to find it, I just happen to bump into it. It surprised me that a supposed PS5 still has this graphical aspect. But like it was said earlier, this might get better when it's finished.It's amazing how much that one bad cropped shot taken from a moving video is influencing people. It's not a static shot, we don't know who took it and it's not from the finished product.
It's just a capture someone has purposely taken who wanted to pick the worst shot they could find. I can do that with any game, FF7 Remake, Asetto Corsa Copetizione, I can find ugly shots in any of them if I cherry pick the right moment.
It would be more worrying if screenshots like this were turning up left right and centre, but they aren't.
Yeah I know, I'm well aware of that pic it's done it's fair share of rounds.It's a screenshot I saw earlier and cropped it. It's not like I was looking to find it, I just happen to bump into it. It surprised me that a supposed PS5 still has this graphical aspect. But like it was said earlier, this might get better when it's finished.
Does it matter? You can see it even without taking the screenshot. And I don't see anything wrong with it being pointed out.But as far as I'm aware it's not an official screenshot, it's a grab some random interweb person has taken from the preview video we had.
I'm not saying that GT7 looks bad, I think it looks good. But in some parts it could definitely look better. I think it's something that shouldn't be present in a PS5 game.I'm not uggesting you made that pic, but time after time people ignore all of the great screenshots in favour of that one and jump to the "GT7's graphics look bad" argument. It's an isolated scene, it's an early build of the game (we don't even have a release window yet) and it's a grab from a panning camera shot in a video.
Indeed, it's too early to say for sure. But who knows. I'm hoping they'll notice it and change it over time. I could live with that as well, but it would be a pity if it stayed.It's way too early to tell definitively what textures will change in time, but ultimately if that thin sliver of grass down the straight after the tunnel doesn't look great I will live with that. The track looks great, as do the graphics in every other pic and in the actual video when you watch it in motion.
I don't think it was supposed to be on ps4. PD rather made the GT Sport engine and car models with GT7 for Ps5 in mind.Are we still talking about how GT7 should be a revolutionary upgrade to GTS that was released not even 3 years ago? Or that anyone is surprised that this was supposed to be on PS4 and it's now on PS5?
I still can’t believe you guys are nitpicking the graphics like this especially in an early build. Yes, the PS5 is more powerful, but that doesn’t mean the game doesn’t have to look completely different than GTSport which so already an amazing looking game. You have to remember that Ray Tracing is incredibly taxing and combined with dynamic weather and time which will more than likely be in GT7, you’re not going to be able to have a huge leap in textures as well especially when the textures aren’t bad in the first place. You guys are expecting way too much.
With this "Forza Horizon's scenery doesn't blow anyone away" i don't agree, Forza Horizon 4 has the best environments in a racing game. It ieven tops other non racing games, the trees, foliage, seasons and level of detail is soo far ahead of ForzaM, GTS, Pcars, ACC,.. its not even comparable. They really flexed with the environments because of the freedome they had, they made some insane scenery and has alot of destructable tree and objects with there own physics. And you can go everywhere wich is even more impressive because closed circuit games you can hide unnecessary details in the background and outside the track, but in Forza Horizon you can go anywhere so its even more difficult to keep it consistent. Just have a look (all gameplay)Agreed. Unless you guys want to pay $1,000 for a Playstation, you're going to get what the technology is capable of at the price the market will bear. Forza Horizon's scenery doesn't blow anyone away, but the game is still a lot fun (until it isn't).
This thread will just turn into Forza vs Gran Turismo at this point.With this "Forza Horizon's scenery doesn't blow anyone away" i don't agree, Forza Horizon 4 has the best environments in a racing game. It ieven tops other non racing games, the trees, foliage, seasons and level of detail is soo far ahead of ForzaM, GTS, Pcars, ACC,.. its not even comparable. They really flexed with the environments because of the freedome they had, they made some insane scenery and has alot of destructable tree and objects with there own physics. And you can go everywhere wich is even more impressive because closed circuit games you can hide unnecessary details in the background and outside the track, but in Forza Horizon you can go anywhere so its even more difficult to keep it consistent. Just have a look (all gameplay)
If GT7 foliage looks like this with 4K 60fps and ray traced reflections then i would be super impressed.
Forza Horizon 4 has the best environments in a racing game
True, no reason to derail the thread better keep that off here.This thread will just turn into Forza vs Gran Turismo at this point.
You don't care but you gave your opnion whatever.No, but it's just my opinion.
And we don't care about Forza Horizon honestly.
We'd better leave it at that. We all know how toxic that can be.True, no reason to derail the thread better keep that off here.
People get a lot of exercise jumping to conclusions my friend. They seem to forget how bad GT Sport looked in Alpha phase.I still can’t believe you guys are nitpicking the graphics like this especially in an early build. Yes, the PS5 is more powerful, but that doesn’t mean the game doesn’t have to look completely different than GTSport which so already an amazing looking game. You have to remember that Ray Tracing is incredibly taxing and combined with dynamic weather and time which will more than likely be in GT7, you’re not going to be able to have a huge leap in textures as well especially when the textures aren’t bad in the first place. You guys are expecting way too much.
Kaz could’ve had a GT ready for PS4’s launch. It was Sony management who dictated GT6 should be on PS3.
Source?
With this "Forza Horizon's scenery doesn't blow anyone away" i don't agree, Forza Horizon 4 has the best environments in a racing game. It ieven tops other non racing games, the trees, foliage, seasons and level of detail is soo far ahead of ForzaM, GTS, Pcars, ACC,.. its not even comparable. They really flexed with the environments because of the freedome they had, they made some insane scenery and has alot of destructable tree and objects with there own physics. And you can go everywhere wich is even more impressive because closed circuit games you can hide unnecessary details in the background and outside the track, but in Forza Horizon you can go anywhere so its even more difficult to keep it consistent. Just have a look (all gameplay)
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If GT7 foliage looks like this with 4K 60fps and ray traced reflections then i would be super impressed.
What’s to question? Studios don’t dictate release strategy and platforms.I take it this source isn't coming, @AlanH49 ?