Gran Turismo 7 on PS5 Pro Reviewed: Worth It?

  • Thread starter Jordan
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Another issue appears with trackside trees, where the PSSR algorithm appears to struggle upscaling the texture of the leaves. You can see this here through the first turn of Deep Forest, as the trees on the hillside turn into a smudgy mess as the image begins to pan. Although such background detail is not something you would typically be looking at, it is strange enough to grab your attention as a small reminder of PSSR’s limitations.

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Still better looking than Forza Motorsport's trees :lol:

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Uhhh, it did show up in the marketing? Was even in Cerny's reveal presentation...
True, GT7 was featured in some video/marketing clips, and there were some ramblings about some features/improvements... but there was no statements regarding what it would actually bring to the VR table and I seem to remember GT7 disappearing weeks before the release date (mist likely when it became clear GT7 update will not be ready for the launch) leaving everyone guessing...
And most assumed VR might benefit the most, which both, the analysis here on gtplanet and the one from Digital Foundry confirmed, but Sony did not use/feature this anywhere (afaik).
 
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