- 494
- Brno, Czech Republic
- Rash-182
Definitely felt like that on Eiger.Not sure but it seems to me that cockpit view + Wobble option 2 wobbles a lot more than before ? Might be the new suspension engine ?
Definitely felt like that on Eiger.Not sure but it seems to me that cockpit view + Wobble option 2 wobbles a lot more than before ? Might be the new suspension engine ?
This isn't because either the Abarth or the Tomahawk has (or now has) a ! (undefined) PP rating, is it?
Yeah I think it's less muffled on some cars but I'm not 100% sure.I can absolutely hear improved car engine audio, especially with regards exhaust audio. I'm utterly convinced I'm not hearing things and I'm a full time sound designer 8)
Yeah had to pause because of the sudden wobble, makes me want to puke lolDefinitely felt like that on Eiger.
Just tried it and it didn't change. Still showed me the usual message.Not sure if it's just me but Sport mode now selects the required tyre rather than having to make you select it if not fitted to the car at the time is that happening for anyone else?
The vibration on the DualSense also has changed during this.It looks like going off road (dirt / grass / gravel) now displays a different sound than before.
There is absolutely more [exaggerated] head movement in the cockpit view, now.Not sure but it seems to me that cockpit view + Wobble option 2 wobbles a lot more than before ? Might be the new suspension engine ?
Are you sure that this isn't just because the car's ride height is too low with the new suspension? If it's too low the wheels get stuck in the arches. That has been there forever.There is absolutely more [exaggerated] head movement in the cockpit view, now.
I noticed this instantly when taking the Gallardo around High Speed Ring, my go-to test track. Around the banking at about 300km/h, the driver's head (and thus POV) gets pulled toward the centre of the (left-hand drive) car.
While I can see this being distracting, I actually didn't mind it too much. Maybe some more playtime is needed.
Separately, I've found a reproducible bug that I suspect is related to the issues with the new physics calculations:
- Standard E36 M3 around the banking at HSR, no problems, as expected.
- Add any modified suspension and/or LSD to the same car
- Modified E36 M3 around banking reaches a certain point where steering immediately goes full lock to the left, and won't respond to (controller) inputs. Car spins out.
- Uninstalling suspension and LSD avoids this.
Tested this with a few other cars and the same thing happened.
Either it's a physics bug (my suspicion) or maybe it now accurately models tyre rub or bottoming out, resulting in loss of control
As mentioned, I thought of that.Are you sure that this isn't just because the car's ride height is too low with the new suspension? If it's too low the wheels get stuck in the arches. That has been there forever.
Turbocharger behavior (or at least the gauge) was changed, although that isn't listed in the physics changes.
Well, if it's a "real" AI (real in the sense the term AI is defined in computer science) it should learn and adjust constantly.Not only is Sophy A.I. available for 2 new circuits, but it seems to have had an update to its system too, which has gone undocumented.
Remember how in Gr.3* races at Road Atlanta, at the start of the race every car would move to the left in tandem up against the pit wall? They don't do that anymore.
So something related to defensive driving has been toned down a bit.
* Possibly other categories too, but that was the one I mainly used.
Well, if it's a "real" AI (real in the sense the term AI is defined in computer science) it should learn and adjust constantly.
Well, what I meant is that AI is often just a buzzword used for everything those days.You are mistaken here. Sophy AI, when deployed as part of GT7 – just like ChatGPT, when installed on your phone – does not learn from you. The training of an AI system is a separate process that is quite tightly controlled and monitored.
I can also assure you that there is no commonly accepted definition of AI – let alone "real" AI – in computer science.