Gran Turismo 7 Update 1.55 is Now Available: Physics Changes, Four New Cars, and More

  • Thread starter Famine
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Just watched Jordan and friends' video and all I can think about the next update would be what I call the "Interested Face".
Interested face.jpg
 
While I love the hint.. I've been surviving by having rock bottom expectations for every update. But now you went and got my hopes up and my imagination is running wild.

I would've appreciated the hint like.. a couple days before the next patch reveal so I didn't have to wait so long lol
 
I am interested in few things. What does the change mean for controllers? Is it better or worse now? Primarily interested in what the change means for circuit experience. I try to fet gold on a controller on some tracks
So, I feel like the changes for dual sense are being slept on a bit. It's a big change for lots of the older, trickier cars. With the previous physics, I found a problem with overcorrecting slides: they became very difficult to catch as even a small stab of opposite lock would wildly overcorrect and send me into the wall. Newer cars and race cars with more downforce wasn't quite as noticeable with this, but anything mid or rear engine basically became damn near undeliverable with a controller.

I'm finding this behaviour has completely disappeared with the new update. Slides are much easier to catch. I'm definitely stoked on the upgrade.
 
So, I feel like the changes for dual sense are being slept on a bit. It's a big change for lots of the older, trickier cars. With the previous physics, I found a problem with overcorrecting slides: they became very difficult to catch as even a small stab of opposite lock would wildly overcorrect and send me into the wall. Newer cars and race cars with more downforce wasn't quite as noticeable with this, but anything mid or rear engine basically became damn near undeliverable with a controller.

I'm finding this behaviour has completely disappeared with the new update. Slides are much easier to catch. I'm definitely stoked on the upgrade.

Hmmm, might be time to turn off my weak counter-steering assist.
 
I have the impression that the pp revision of the new update has left the AI in some races overpowered.
In the 350 pp Mini chilli clubman race, it is impossible to catch the leading car(s) with any tune now. I have won this race in the past, but no more?
Anyone else have this problem?
 
I have the impression that the pp revision of the new update has left the AI in some races overpowered.
In the 350 pp Mini chilli clubman race, it is impossible to catch the leading car(s) with any tune now. I have won this race in the past, but no more?
Anyone else have this problem?
Not just you. Many people on the subreddit complaining about the same thing.
 
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