Not really. Whilst everyone personally has their own specific issues with the game the major issues are pretty universal and if many of those were fixed in an update I've no doubt that the overall reception would be positive.
Case in point, reception to GTS wasn't particularly hot but most of the updates went down well because they fixed some of the big issues with the game and added plenty of desired cars and circuits.
GT7 updates are just objectively poor most of the time. There is little for anyone to get excited about, unless you happen to really like one of the 3/4 cars.
On the other hand, if the next update was:
- 12 cars (3 new road cars, 3 classic road cars, 3 modern race cars, 3 classic race cars)
- Grand Valley Speedway
- Eight other tracks have added weather and day/night cycle
- 2P Splitscreen bug fixed
- 32 new races added across 6 series, 12 of which pay at the highest current rate.
- Standing Start added as an option for all races.
- Engine swaps can now be bought for between 100,000 and 500,000cr from the Extreme Tuning Tab.
- Additional online time trials - daily, weekly, monthly. Each with a prize.
- Additional online sport races - daily, every three days, and the original three weekly.
- Payouts for Sport Races has increased by 300%.
- Payouts for Custom Races has increased by 300%.
- Car selling has been implemented. Prices based on LCD/UCD values, so cars can be potentially sold for a profit.
That's not some wild fantasy either, it's well within the realms of possibility based on their size and past game updates. They just choose not to do most of it.
That would go down overwhelmingly positively. Sure, you'd still have the odd complaint they didn't add some specific car or that they don't like some changes to the track or whatever, but it wouldn't be overwhelmingly negative like now.