How could you tell defensive line the driver is using is within the rules of racing? It's hard to say unless the connection is perfect or at least very good. The same goes for brake-checking, wall riding or using other cars as bouncing barriers. It may be intentional, but it may be an accident as well.
Ive been watching videos where all these scenarios occur sometimes ghosting sometimes not, so it's inconsistent and as difficult for the games algorithm to work out when it should ghost or not.
When wether a ghost should occur or not is largely down to perspective how will the game get it right in the interest of fairness, it wont, I do think I have a solution which I'll get to.
Ghosting every single car on track permanently would eliminate concerns about dirty driving. It isn't realistic, but at least people could race for the trophy without needing to worry about sloppy drivers.
It isn't realistic no, but neither is this racing, and I may be alone in this opinion, but i feel the simulation that esports racing is trying to emulate, would mean being able to drive through cars falls way short and lead to very boring races and near enough the sane winner each time.
If you don't like ghosting, you can still turn it off in normal lobbies.
As somebody who only raced in full damage no penalties GT6 lobbies I'm sure i would, but it's the ghosting that I'm seeing in GTS's sports mode, esports presumably that's got me bothered.
What do you think is more important - excitement or fairness?
Because we won't get both, unless they employ a human to monitor races or every single driver on the grid plays nicely.
Obviously it needs to be exciting, must be exciting or interest of the top players will wane.
I guess the major point that us bugging me is that you can drive through cars without penalty, if ghost has to be, driving through others is definitely a no no. Apply a penalty either during the race ir post race, either way promote fun exciting racing not boring unrealistic.