- 4,881
- Connecticut
- Ridley-X4
I had some questions:
-Is the Turn14 BR-Z any fun to drive as a race car, versus solely for drifting? Would you say this for most drifting cars seen in the series? For another example, the D1GP-spec BP Falken RX-7 FC from the Tokyo Auto Salon.
-For some settings, the description gives a good indication of how each setting influences the car’s driving characteristsics. But I don’t see anything useful in the text for any of the suspension settings aside from the anti-roll bar. The descriptions for the other suspension settings all seem too vague. How do these other options influence the driving characteristics? (And could you tell me more about the LSD in general, for that matter?)
-Is it always best to put the ride height as low as possible? It says damage may be more likely, but what are your experiences like? Similarly, when is it best to have a difference in how much the front/rear is raised versus the other? Does it really help with weight distribution like the in-game text says? What if I’m not using a car that has a flat floor, like various N-series cars? Wouldn’t that mean the venturi effect is less pronounced and thus having a lower ride height isn’t as useful?
-For the transmission, is there much differenence in choosing to tune the final gear ratio versus the option that sets your top speed? And why is there a discrepancy between the listed top speed that I may end up setting, and the actual speed listed next to the 5th/6th/etc. gear?
-And otherwise, the speed next to each gear isn’t necessarily the speed I should shift, right? Isn’t that just the maximum speed that I can reach in that gear? When it comes to the best time to shift, wouldn’t it be when that blue bar on the hood cam is blinking?
Another note: I’d love it if we could set maximum HP in lobbies to as low as 10hp. It only seems to let you set it as low as 98hp or so.
EDIT: And if we could see what cars could potentially meet a customized regulation for an event, much like in Sport Mode or GT League, rather than having them be omitted entirely from view when picking a garage car. (Could it be that those green translucent windows only appear when BoP is on?)
-Is the Turn14 BR-Z any fun to drive as a race car, versus solely for drifting? Would you say this for most drifting cars seen in the series? For another example, the D1GP-spec BP Falken RX-7 FC from the Tokyo Auto Salon.
-For some settings, the description gives a good indication of how each setting influences the car’s driving characteristsics. But I don’t see anything useful in the text for any of the suspension settings aside from the anti-roll bar. The descriptions for the other suspension settings all seem too vague. How do these other options influence the driving characteristics? (And could you tell me more about the LSD in general, for that matter?)
-Is it always best to put the ride height as low as possible? It says damage may be more likely, but what are your experiences like? Similarly, when is it best to have a difference in how much the front/rear is raised versus the other? Does it really help with weight distribution like the in-game text says? What if I’m not using a car that has a flat floor, like various N-series cars? Wouldn’t that mean the venturi effect is less pronounced and thus having a lower ride height isn’t as useful?
-For the transmission, is there much differenence in choosing to tune the final gear ratio versus the option that sets your top speed? And why is there a discrepancy between the listed top speed that I may end up setting, and the actual speed listed next to the 5th/6th/etc. gear?
-And otherwise, the speed next to each gear isn’t necessarily the speed I should shift, right? Isn’t that just the maximum speed that I can reach in that gear? When it comes to the best time to shift, wouldn’t it be when that blue bar on the hood cam is blinking?
Another note: I’d love it if we could set maximum HP in lobbies to as low as 10hp. It only seems to let you set it as low as 98hp or so.
EDIT: And if we could see what cars could potentially meet a customized regulation for an event, much like in Sport Mode or GT League, rather than having them be omitted entirely from view when picking a garage car. (Could it be that those green translucent windows only appear when BoP is on?)
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