I don't know if this has been mentioned since my last post (on page 1). But reading the Gran Turismo site raises an interesting question for me. They make very clear statements about what they're doing with the game. But, will they really follow through with it?
Here is the quote directly from Gran Turismo themselves;
"The graphics, sound and physics engine will be the most realistic ever experienced in a driving simulator thanks to the new platform and the new technologies, but that alone would be a too obvious improvement: the way driving
games are played will also undergo a huge revolution with “Gran Turismo SPORT”.
This is a vision that invokes the rebirth of motorsports."
The Graphics, Sound and Physics WILL be the most realistic ever experienced in a driving simulator...
That is a very bold statement in recent light of games like Assetto Corsa. Now, I never liked Project CARS (owned it, played it, hated it) so they can easily beat that game in my opinion (I'm not getting into an argument about this game, it has no point to me). But Assetto Corsa is a game that prides itself on Laser Scanning everything and being as accurate to real life as they can humanly get it. Though I have not played Assetto Corsa as of yet, it makes me wonder how bold of a statement Polyphony have made here when they will be in direct competition on PS4 in 2016.
I'm interested to see what GT Sport offers. But are they just making more wild claims to try to shift units? I hope that PD deliver with this, even though since my last post it has been revealed that GT Sport isn't the full GT7. I hope that they're focussing on just Premium spec cars, and properly updating tracks and environments. Adding the experimental 'puddles' found on GT6 Course Creator tracks. More importantly, making a very good foundation for GT7 to be built upon.
My reference for the quote:
http://www.gran-turismo.com/gb/products/gtsport/