Just drove my first laps of the long circuit.
Extremely disappointed. Mostly flat straights between Armco, and very repetitive 90’ corners.
The section after the bridge feels ok, but nothing spectacular.
The first half of the lap, it doesn’t feel like a circuit, and it doesn’t feel like a road...it’s has aweful flow.
There’s corners that feel like they’re road intersections, but there’s no signage or road markings that actually make it an intersection.
Large sections of the circuit looks like it should have full road markings on it, with lines down the middle and whatnot...instead huge sections feel neither like a road, nor like a circuit.
I had hopes for this circuit for cruising, 2-way traffic, and other fun stuff online....but this is bleh. This should have been Sierra 2.0, not this jumbalaya.
If they want to make a completely bonkers imaginary circuit, go for it!! But get rid of the Armco and put in some insane corners.
If they want to make a realistic tilke-drom point and squirt track full of 90’ corners, put some effort in to make it look like a realistic circuit.
Edit: why does the Armco and catch fencing continue down “roads” that are not part of any of the circuits? Are these additional layouts?
I swear, when they make circuits like this, they don’t give any thought to people who put thought into the backgrounds of their photos.
I’ve never driven a circuit in any game that feels this odd.
Going around the downhill right hand sweeper after the bridge....the lake, reflection, hillside, and trees look like PS2 graphics. Standard mode backgrounds.