Gran Turismo World Series (Manufacturers Cup Exhibition Season: Feb 5 - Feb 15)

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And it's looking like a no-stop race if you don't pick up any major damage...

I thought the same thing and then checked out the shoot out round at Suzuka.

Maybe rain ☔️ ??
In the shootout their lap time went up to 2:20s if I remember correctly.
 
I certainly hope for rain in as many races as possible. I wish this would help me mitigate being terrible with tyre wear by playing on a controller in GT1 races. Went for Alfa, as it drives nice in the corners. Feeling confident with the car I feel like will make a lot of difference over such long races. Still not quite consistent with the T1 at Suzuka, but I am 9th Alfa so far on the leaderboard.
alfa.jpg
 
With that rain, it’ll be a gamble with damper settings. Too soft in the dry for anticipation of rain, and response suffers. However, if it rains for 75% of the race, you’re a hero.
 
Tough choice between going with something I know well (McLaren or Porsche) or going something left field that no-one will be using.... just for something different...
 
Nations Cup news: PD has removed the F40, Diablo, Jaguar F-Type, M3, and NSX-R from the car list. The English article is currently inversely worded, because the car list posted there is the list of remaining selectable cars.
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The Japanese version is slightly better worded, though it contains a typo in the year.
9月23日(土)より開催予定の「グランツーリスモ ワールドシリーズ – ネイションズカップ - 2022/24 エキシビションシリーズ」ラウンド 1 において、イベント専用車の一部に問題が確認されたため、イベント専用車のラインナップを下記のとおりに変更いたしました。
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Due to a problem that has been confirmed with some of the event cars in Round 1 of the Gran Turismo World Series - Nations Cup - 2022/24 Exhibition Series, which will be held from September 23 (Saturday), the lineup of event cars has been changed as follows:
 
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I was going to say, are engine swapped cars (Ferrari F40) accepted, but as the post above me states, the Ferrari and 3 others have been removed. So never mind.
 
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You aren't able to use cars from your own garage anyway for this one
Ah ok, I must of missed that part, thanks. I've got the remaining cars stock, and done a few laps with each one at deep forest on SM tires. So far I'm liking the Ford GT and the Rx-vision the best.
 
Alright so I've official signed all the paperwork on the Manus...

1 - Porsche
2 - Dodge
3 - McLaren

Only track I did any laps on was Nord. Man the Porsche is so nice there, it just does what I want and feels so smooth. The irony is I'll likely not even be able to do a race on the 1 account as Saturday nights just don't work for me. I can do am EMEA GT1 since they're late morning/early afternoon. Nord and GV are the only two I am really interested anyway. I'll just have to play it by ear.
 
But if you go back in the thread, you'll see many examples of the true-to-life GT2/3 guys commenting in hindsight, that they're glad they didn't have to gut through some of the longer races - that the distances for the GT2/3 class was just about perfect. Not to mention, you had many more slots available. Those guys by and large, are casuals. They want no part of hour long races. They want a good distance, and multiple slots.

These changes for GT1, I feel is something that we've been clamoring for. More strategy, more seat time, more consequence for bad decisions.


This is 100% PD deciding to step into the big leagues of E-sports Sim Racing. Good for them!!!
100% agree, this is serious and interesting race. But also understand what @Nebuc72 says, it's a huge increase and I'm glad I'm (still) at B level because 35 laps with permanent damage it's above my skills right now and probably many low A will suffer, but it's a very good experience and training, and the right path to follow for GT7 as you say!
 
I already see many people rage quiting but its an amazing change in some areas, was one of the things that i sugested, top splits should always have diferent racing settings compared to casuals and lower splits...

Permanent damage and no ghosting should be always mandatory even in Daily race C so people know and feel they are in top split and adapt their driving so it feels like a more real race setting.

Anyway need to pratice a bit since "summer its gone" and i can use PSVR2 whitout melting myself.
 
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Permanent damage and no ghosting should be always mandatory even in Daily race C so people know and feel they are in top split and adapt their driving so it feels like a more real race setting.
Why do you equate top split and race C? There's a lot of casuals racing in C.
 
Even by PD's BoP standards, it's really weird that they got the Deep Forest tunes so out of line with each other that they've had to remove cars. They used the exact same set of cars in the Amsterdam event (the qualifying race at Grand Valley) and I don't think they looked so far apart there.
 
Why do you equate top split and race C? There's a lot of casuals racing in C.
Cause of the lenght and race settings, race A and B are more kind of a fast fun race. But you have a point cause people tend to be more dirty on those cause they have few time to achieve their goal position.

But its good that at least in seasons they are testing that aproach, also on seasons for top splits should be Grid Start so the adreline kicks in.
 
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Well, after about 175 laps and ~ 4 hours, I think I got my clicker settings figured for the Porsche. Sitting at a FL of 2:01.414, but consistently being able to lap in the 2:01.6-7xx

Time to start following some ghosts and doing tire tests
 
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Decided to go with Ford this season, specifically the '18 GT LM. It's a car I know well, given its one of my most driven in Gr.3, however I'm keen to see how it performs over a GTWS season. Since most of my use with it is via custom lobby events, not sport mode.

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VW was my other choice, but as I tested the Beetle successfully during the Gr.3 only GTWS season a little while ago, I want to save them for a full Gr.4 and 3 Manufacturer season. But firstly, I need to seriously work on my consistency around Suzuka before Rd.1 😅.
 
No surprise with real world GT3 racing being so strong. It’s even got me, mainly GT4 & touring car lover, collecting the homologated GT3 models for my custom races.
I posted this in the Motorsport Forum. Reposting here.


Just to reiterate about the strength of GT3. Gr.3 been the bread & butter for Sport Mode. With so many manufacturers involved in GT racing(KTM, Lotus, Mclaren, etc.), I can see how Sport Mode GT1 leans heavily on Gr.3. Just like the real world, as GT3 is the top tier in global GT racing. I wouldn’t be surprised if this is how PD mean to separate the classes. Maybe a way for lower tiered players to want to rise up to GT1. I don’t know, but it seems like another way to separate players, like the World Tour events.
 
Nations Cup news: PD has removed the F40, Diablo, Jaguar F-Type, M3, and NSX-R from the car list. The English article is currently inversely worded, because the car list posted there is the list of remaining selectable cars.
View attachment 1286739
The Japanese version is slightly better worded, though it contains a typo in the year.
Shame they removed the F-Type as it was competitive with the current crop. With a bit of tweaking the BMW and NSX could be made competitive as well (or maybe even use the newer M4 or 2002 Type R).

Ford GT is the fastest now. AMG around 0.3 sec slower. The rest are around 0.5-1 second slower than the Ford. Not perfect BOP but opens up more viable cars 👍

I also just realised Manu is this weekend first then Nations. So much for all that testing :lol:
 
I seriously thinking I’m just going to tank qualifying on purpose. It’s not worth getting damage in the typical 1st lap melee, or getting run off because someone sticks their nose in too aggressively…and YOU don’t want to get damage
 
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Ferrari here...it's not gonna be easy in Suzuka, 458gr3 is tricky, tonight I managed to get a 2:03 low after some works on the suspensions but I'm not consistent, need to work on that before saturday
 
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Ferrari here...it's not gonna be easy in Suzuka, 458gr3 is tricky, tonight I managed to get a 2:03 low after some works on the suspensions but I'm not consistent, need to work on that before saturday
May the force be with you my friend. I’m the biggest Ferrari fanboi there is. But after seeing the length of all the races, and that it’s GR.3 only for GT-Beer league….. it was a very hard pass
 
Ferrari here...it's not gonna be easy in Suzuka, 458gr3 is tricky, tonight I managed to get a 2:03 low after some works on the suspensions but I'm not consistent, need to work on that before saturday
That’s what I’m driving my friend… let’s do work!!!

@Yard_Sale I was thinking the same thing… that’s the biggest of my concerns! The length of the race will play in my favor. My league races are 60 to 90 mins so I am use to the long runs and I’ll be on VR can’t wait!!!
 
Does the heavy damage eventually repair itself like when it was the standard light damage or is pitting the only way to fix it now?
 
Tried to do a couple of tweaks in the Lexus in Free Practice and these are the settings that felt best
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Though I'll be honest, they really didn't make much difference in terms of lap time, so in most cases I think you'll be fine without changing anything
 
May the force be with you my friend. I’m the biggest Ferrari fanboi there is. But after seeing the length of all the races, and that it’s GR.3 only for GT-Beer league….. it was a very hard pass

That’s what I’m driving my friend… let’s do work!!!

@Yard_Sale I was thinking the same thing… that’s the biggest of my concerns! The length of the race will play in my favor. My league races are 60 to 90 mins so I am use to the long runs and I’ll be on VR can’t wait!!!
I'm honest guys, a couple of days ago I was really concerned about driving the 458gr3 this saturday, when I first tested it it was tricky with the hard tires, I had a terrible first sector.
I worked on the suspensions and improved my brake feeling, the practice time seems to be ok....my target is a middle of the pack finish, I don't have enough time during the day to try the race a second time :nervous:

After a 40-60min practice, the things that concerns me are:
  • users behaviour in a long online race, I love endurance race but knowing sport mode...I'm concerned.:banghead:
  • possible rain?:drool:
 
possible rain?:drool:
This is my first time trying the Manufacturer's Cup (GT2 level). How often does PD make weather a factor in these GTWS races? Is that something worth preparing for?

PD only listed the Racing Tires under 'Usable tires' of the race details in their announcement, not IM or W. Does that mean anything?
Any advice for the Porsche Tunning? Is it worth changing suspension or BB?
@TheNormsk posted his settings on the Daily Race thread from last week's Race B at Suzuka here:
https://www.gtplanet.net/forum/threads/gt7-daily-race-discussion.404847/post-14090525
 
This is my first time trying the Manufacturer's Cup (GT2 level). How often does PD make weather a factor in these GTWS races? Is that something worth preparing for?
In previous GT7 GTWS seasons, there's normally either 0 or 1 dynamic weather race, and they've previously been tipped off as PD would explicitly say IM and W tyres in the listings. They haven't done so this season, but there's still a possibility that they've just stopped tipping us off in advance and the Nurburgring race will have weather involved.

However, if a race has a required dry tyre, you can be 99% certain there won't be weather. I'm not even sure if the game allows those two settings to coexist, but it's definitely never happened that there's been a required tyre and rain.
 
I already see many people rage quiting but its an amazing change in some areas, was one of the things that i sugested, top splits should always have diferent racing settings compared to casuals and lower splits...

Permanent damage and no ghosting should be always mandatory even in Daily race C so people know and feel they are in top split and adapt their driving so it feels like a more real race setting.

Anyway need to pratice a bit since "summer its gone" and i can use PSVR2 whitout melting myself.
Im not a GT1 racer so won’t have heavy damage to contend with, but I think PD have a bit of a mistake on this. While this is the perfect opportunity for them to implement this move I think they should have gradually implemented this into the game. Can see they been a lot of complaints and rage quits on Saturday as people unaware or not use to the new system.

They should have added damage to Daily C for a few races.

One thing that needs testing is how much performance do you lose from not pitting with damage?
 
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