Grass - too deadly?

  • Thread starter mattikake
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Dunno about zero consequences just a bit more realistic on one side and give the player a bit more of a chance on the other.

The fundamental consideration is it's fine to simulate 100% of the real world 100% accurately. But if you're going to do that you need to feed that back 100% realistically and 100% accurately. But with a ffb wheel, a butt kicker and even a hydraulic seat this is still nowhere near 100% accuracy. You'd need some anti-gravity g-seat that can feedback back real world sensations in a real way. No such thing will ever exist.

What I'm saying is that trying to be a SIM is fine, but you can never be more than a game. That needs to be taken into consideration.
 
@mattikake , I'd forgotten I'd saved this replay (I don't usually but I wanted to show it to you) ,it shows you why I can't take any of your issues seriously.
This is pre patch 2.0 in the 'undrivable' Clio, with 'broken tyre model' with a bit of 'deadly' grass action about 10 mins in. sorry it's in the dry so no aquaplaning action :P
I made a youtube channel just for you :lol:
 
IMO, Most of the problems felt by several players. What I see there, you have a great space of correction of the trajectory, and you can dominate the car with few corrections. If you had to that it in much smaller areas, OR, if you had to stop the car and reverse its direction to the track, well you could stay there doing laps and turns until you got it on track. In the space that shows the video, there is a very large loophole without the need for tighter or more complicated corretions. In another way, the feeling we have is that we are pure and simply to maneuver the car on top of oil. In the game, I think this situation of the grass should be taken into consideration, and aquaplaning as well. Making minor corrections and improving does not imply withdrawing the effect in full.

And don't forget, you are with a front wheel drive car, that even so helps alot this problem.

For fun, if we got this in game, already we would be absolutely stuck against some place, lost positions and drowned in the grass :D



Cheers
 
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My experiences so far is that I have not had the problem of deadly grass, I always try to avoid putting the wheels on the grass but sometimes I went beyond the limits of the track, the grass felt normal, as it were, with dry grip and Slippery in the wet, I honestly missed the bumps but that's the subject for another topic.
 
@mattikake , I'd forgotten I'd saved this replay (I don't usually but I wanted to show it to you) ,it shows you why I can't take any of your issues seriously.
This is pre patch 2.0 in the 'undrivable' Clio, with 'broken tyre model' with a bit of 'deadly' grass action about 10 mins in. sorry it's in the dry so no aquaplaning action :P
I made a youtube channel just for you :lol:

Is it necessary to be a dick when someone wants to discuss things? Man I miss the pCars 1 community.
 
Is it necessary to be a dick when someone wants to discuss things? Man I miss the pCars 1 community.
How am I being a dick ? I'm just replying in this thread to the man who's made multiple threads complaining of almost every aspect of the game, which while it isn't perfect, is a very enjoyable game and still being polished.
I'm just trying to demonstrate that you CAN do all the things mentioned and hopefully he'll get the point that he's probably not an alien (no shame there, nor am I and at 53 never will be) and should maybe learn to adapt his driving style to suit the conditions instead of expecting everything to be adapted to him.
 
How am I being a dick ? I'm just replying in this thread to the man who's made multiple threads complaining of almost every aspect of the game, which while it isn't perfect, is a very enjoyable game and still being polished.
I'm just trying to demonstrate that you CAN do all the things mentioned and hopefully he'll get the point that he's probably not an alien (no shame there, nor am I and at 53 never will be) and should maybe learn to adapt his driving style to suit the conditions instead of expecting everything to be adapted to him.
That’s isn’t the way you said it the first time. You made a video mocking him.
 
That’s isn’t the way you said it the first time. You made a video mocking him.
I've tried posting with words in other threads but still they keep coming, I'm not mocking him, I'd like everybody to get the most enjoyment they can out of it, but still everything seems to be the game being broken as there can't possibly be any other reason for crashing.
 
I've tried posting with words in other threads but still they keep coming, I'm not mocking him, I'd like everybody to get the most enjoyment they can out of it, but still everything seems to be the game being broken as there can't possibly be any other reason for crashing.
There’s nothing wrong with having that opinion. Just remember there’s people behind these avatars.
 
There’s nothing wrong with having that opinion. Just remember there’s people behind these avatars.
Nothing wrong with his opinion at all, but some would hate to see the squeaky wheel get grease, when there's no grease needed. There are opinions on both sides. :)
 
How am I being a dick ? I'm just replying in this thread to the man who's made multiple threads complaining of almost every aspect of the game, which while it isn't perfect, is a very enjoyable game and still being polished.

That's my prerogative. I've made positive posts too, you just haven't seen them.

It's the furthest from perfect I've ever seen. Honestly. It's a beta and one that's months away from a full release state (PS4). And btw, am I right in thinking your replay was PC, judging by how much cleaner the graphics looked?

I'm not offended anyway. I'm pretty immune to words especially in my line of work dealing with psychological issues. Seen it all before. Some can't help themselves to wave manhood and it's human to not even notice, but I expect that.

I want a product that is fair and I'm not fussed if people are goaded into discussion or can be decent about it. It's the result that matters not my feelings and everyone stands to benefit in the long run. Seriously, no barney. Everything is valid for discussion and the results of several have yielded productive rumours of action from the devs. I'm confident I have the high ground... most of the time!

As I see it here there's a split on this opinion.
 
That's my prerogative. I've made positive posts too, you just haven't seen them.

It's the furthest from perfect I've ever seen. Honestly. It's a beta and one that's months away from a full release state (PS4). And btw, am I right in thinking your replay was PC, judging by how much cleaner the graphics looked?

I'm not offended anyway. I'm pretty immune to words especially in my line of work dealing with psychological issues. Seen it all before. Some can't help themselves to wave manhood and it's human to not even notice, but I expect that.

I want a product that is fair and I'm not fussed if people are goaded into discussion or can be decent about it. It's the result that matters not my feelings and everyone stands to benefit in the long run. Seriously, no barney. Everything is valid for discussion and the results of several have yielded productive rumours of action from the devs. I'm confident I have the high ground... most of the time!

As I see it here there's a split on this opinion.

Actually it's on my PS4 pro, (which is another thing I'm not understanding about the issues with the graphics .... but anyway) I'm really not trying to be an arse, I hope you can enjoy the game as much as I do and would like to see you get the best from it, but it seems maybe I'm one of the lucky ones who don't seem to suffer the amount of bugs that others do and that makes me a little frustrated when people are complaining about issues that I can't see are there.
Seriously, no offence intended, it was actually meant to be a lighthearted poke.
 
....but it seems maybe I'm one of the lucky ones who don't seem to suffer the amount of bugs that others do and that makes me a little frustrated when people are complaining about issues that I can't see are there.
Seriously, no offence intended, it was actually meant to be a lighthearted poke.
Youre frustrated that people are reporting issues you can't see, and that frustrates you....

Bro, how do you think those of us who are experiencing the bugs feel??

Add in that when we come here to report them, we get met with riducule and mockery at worst, get told to "get gud" at best.

"Frustration" doesn't even begin to describe the feeling

Myself, I have literally thousands (no joke, literally 1000s) of hours between GT5/6, PC1, and now PC2. I'm he first to admit I'm no alien, but I'm also not new, and I follow more real racing than most people on this website - I can tell when something feels "off". When a GT3 car on slick tires can't coast through a gentle curve at padestrian speed, something is off. When the game, whose creators recommend 1.80 bar working pressure for GT slicks, starts a race with pressure reading 2.56 bar, something is off.

Check the 50 point list in the big report great. Those are real. I've experienced well over half...and. Any of them are direct carry overs from PC1 (eg glitchy transmission adjustment).

Consider yourself lucky I guess. I hope to join you in the promised land one day.
 
@Yellowbeard As said, no probs. One thing I've said on forums years ago; the writer writes the words, but the reader sets the tone - you miss critical body language with just words, so people make up their own, usually different.

That replay looked so good for a moment I thought it was real footage! Maybe it's just the quality of YT that kind of acts like the AA PC2 is missing on PS4 std or maybe the PS4 Pro is that much better to look at.

I've just counted 44 bugs/issues I've uploaded to YT. Say 40 to exclude tenuous discussion material. And these are just the ones I caught when I happened to be recording at the time, probably less than 20% of actual encounters. I have more to upload but frankly I'm getting overwhelmed with the space they're taking up in my library! I'm not making this stuff up. I wish I was. It's hard not to form a negative opinion and my reaction on them is often as I encounter them, so it's not like I plan diplomacy.

But I figure the more I capture, the more SMS has stuff to examine.

I find it so strange that a few PS4 and PS4 pro players are reporting no issues at all. It's like the PS4 hardware varies machine to machine somehow but then how can that only affect PC2?
 
I've gone off on the grass at Snetterton and my car reacted just the same. Depending on position of the car, speed and what part of the track, I was able to maintain control and reenter the tarmac. The times i did spear off out of control, I couldn't gather it up. However, dipping a tyre on the grass on a turn or on a straight, does give me a pull into the grass , but I can still control it with less acceleration.
 
I've gone off on the grass at Snetterton and my car reacted just the same. Depending on position of the car, speed and what part of the track, I was able to maintain control and reenter the tarmac. The times i did spear off out of control, I couldn't gather it up. However, dipping a tyre on the grass on a turn or on a straight, does give me a pull into the grass , but I can still control it with less acceleration.


Are you trying to say the grass is ok in PC2 or is a bit unrealistically slippery?

I see a lot of cars going off onto the grass there and none of them go spinning off into oblivion unless another car is off with them. And a lot of inside kerb and grass riding without being sucked off on the inside (oo-er). Granted, they can drive better than us, but that only bolsters the point about giving us poor gamers a fairer chance than pro racing drivers need.
 
Are you trying to say the grass is ok in PC2 or is a bit unrealistically slippery?

I see a lot of cars going off onto the grass there and none of them go spinning off into oblivion unless another car is off with them. And a lot of inside kerb and grass riding without being sucked off on the inside (oo-er). Granted, they can drive better than us, but that only bolsters the point about giving us poor gamers a fairer chance than pro racing drivers need.
The grass is ok for me on XBONE. That's why I typed, I do "feel"(the sensation using my XBONE controller, along with the graphics) a "tug" on the virtual steering wheel, the grass try to pull me, but I still maintain control. I don't spin off into oblivion either. Wet conditions, I'm not so lucky.
If things being real, we'd no way in hell, most of us, match a Time Trial at the Nurburgring.. using any car in the game. So, yes, we do have an advtanage over professional drivers, when we simulate their real world conditions, in this game.
However, from what I've seen from watching real life videos, looks like this game is damn close to replicating real life vehicle interactions, with the virtual environment.
 
Grass is a legitimate problem even in real life, i've done some track play where i live with my friends car. and have crested the grass a few times unintentionally. you can really sense that it pulls the car abruptly. try to avoid it at all costs.
 
As per title, I'm finding this stuff more lethal than a fully icy track,

The slightest 1/4 wheel on the grass and you're doomed. Ok, so don't put a wheel on the grass. Well I try but small mistakes happen, especially when you have a violently twisting wheel. It's like the grass is permanently wet and speaking of which, in the wet, the grass effect is the same as in the dry.

I've seen 1000's of real races, in dry conditions drivers get away with a little puff of grass or dirt flying up, but here it's instant spin city. It doesn't appear to be realistic. I've also seen this become a tactic with online races. You only need to push someone a tiny bit on the grass, then spend the next few seconds watching them trying to sort it out in your mirrors. It's a real harsh fun killer online. Oh and of course, the race director then gives you a penalty, like you need another after losing 5-10 seconds in a spin. I don't ever remember a real race where a driver got a warning for touching the grass and/or spinning.

Kerbs are bad too, particularly the inside kerb. Not at all convincing. They kind of suck you off the inside of the track... and onto the grass, and you're doomed again. I'm guessing this is a feature of having pro drivers help develop the game who don't make such mistakes to test it properly for authenticity, but the average joe is going to.

Admittedly I haven't run on grass IRL but a have touched grass in karts before with half a wheel and nothing particularly spectacular happens.

If the devs aim for maximum realism, anyone else think this needs to be looked at?

Weighing back in on this. I 100% agree with the OP that the grass in Project Cars 2 is rediculously slippery, even in the dry. I am also noticing zero difference between rain and dry. I see the same grip on track in the rain, but the AI seem to slow down a little. And the grass feels just as stupid slippery wet or dry.

Was hoping to see an actual rain line programmed into one of the top games. Grip doesn't seem to change between wet and dry, nor across the width of the track. If any title can get this right, I would think it would be Project Cars.
 
What I've noticed is the grass physics don't work at all like tarmac physics. In that I've learned if you want avoid a big spin if you get a wheel on the grass, lift off the throttle. Even if this is on the outside of a corner and should induce a tonne of lift-off oversteer. It let's you get away with loonacy.

Lifting off when on the grass seems to give you loads more grip and stops it behaving like ice so much. It's like the game gives you 100000% more horsepower on grass but actual grip isn't actually so bad. (I suspect this is all they did in the code)

Also if you want to really screw up a scarey U driver in a public lobby race, squeeze them onto the grass. You'll never see them again... ;)
 
Yeah, that's the spirit. If someone's being nasty, be nasty to them, that'll definitely teach them not to do it next time... :rolleyes:
And I thought giving them 5 meters was the way to go. Silly me!

Here we go. By squeeze I mean only leaving space for using the grass if they insist on "overtaking" when they should be backing off and trying for that F licence. They will still keep their foot in, because they can see the chance to "attack" a higher rated driver... and will spin ALL BY THEMSELVES without me even touching them... all because I know the the grass is a tad too unrealistically deadly...

Tools; you learn what you've got and then you learn how to use them.
 
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Here we go. By squeeze I mean only leaving space for using the grass if they insist on "overtaking" when they should be backing off and trying for that F licence. They will still keep their foot in, because they can see the chance to "attack" a higher rated driver... and will spin ALL BY THEMSELVES without me even touching them... all because I know the the grass is a tad too unrealistically deadly...

Tools; you learn what you've got and then you learn how to use them.

So forcing someone to use the grass is not squeezing them off track?
And don't get me started on the "they should be backing off, I have a higher ranking therefore they should stay behind"...
 
Dunno why I get bogged down with these things... I suppose I expect to get flamed for that. Consider; the picture you have in your head is not the same as I have.

Forums....

No.

If someone's choice is to come from behind and try to overtake you by using the grass because that's all that's been made available, that's up to them. The regularity you see U drivers do that is almost surprising. Higher rated drivers generally don't do that.

NB: I didn't mention; shove, push, ram or any other form of making contact or swerving about.
 
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So forcing someone to use the grass is not squeezing them off track?
And don't get me started on the "they should be backing off, I have a higher ranking therefore they should stay behind"...
Pretty sure he was talking about running a defensive line, and "baiting" the less experienced driver into making a bad decision. That's just smart racing in my opinion. Now, nudging or pushing someone off track, that's totally unacceptable in my opinion. Am I on the right track here with what you meant @mattikake ?
 
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