- 1,326
- Vancouver, BC
- Awong124
So is it even possible to play this game with 900 degrees of rotation on a G27?
I would say no.
So is it even possible to play this game with 900 degrees of rotation on a G27?
I haven't got out of the Touring Cars yet but it's working just fine for me.So is it even possible to play this game with 900 degrees of rotation on a G27?
I haven't got out of the Touring Cars yet but it's working just fine for me.
Wasn't sure what they meant by Multiturn lol first I've heard of it by that term but yes I wanted to use it for drifting.You turned the Multiturn option ON?
Although I also don't see why you would ever need 900 degrees of rotation in this game other than for drifting.
I played for a couple of hours yesterday evening and I have to say I am impressed so far. DS3 controler and no assists. However there are a few issues:
1. Chasecam -> Is too low and therefore almost unusable. Would like to see a chasecam a bit higher so that you can see properly what's happening in front of the car.
2. Touringcars feel great but a bit light/floaty. Give them a bit more "weight".
3. Replays have a few nice angles but I would like to see the cars look more natural. Sometimes it looks like they are skating on ice.
4. I miss the pitstops. I play with no flashbacks and if you get damaged by the AI it would be nice to be able to go into the pits and get some repairs done. It's a feature I really miss!
5. Cockpitview without the wheel is greatly done (TOCA2 / 3) but the view with the wheel is just not detailed enough. It feels rushed.
6. The faster openwheeler (Lola A1 GP and Indy Dalara) are twitchy and nervous to drive. I expected handling like the F1 games but I was completely wrong. They need quite some additional work handlingwise. The Lola for example if you drive with a controler , the slightest touch of gas in a corner in lower gears makes your car go sideways or into a spin. Took every corner in 3th gear after and the problem was gone. Maybe you could check the first 2 gears.
On a side note I hope you guys drop all those disciplines and start focussing on 1 or 2. Preferable just touringcars and I would like to see to move the slider a bit more towards simulation. The AI is great, absolutely fabulous. I play on medium for the moment but it's an absolute blast. Great job!
What do you mean by donor car? Are you referring to the loaner car they give you? If so you can get one for any discipline and class you need. I found the best way to get cash is the RaceNet challenges, I got 40k just for getting platinum on the Indy one and that was on my first try.Online I struggle a bit to see through. I never know if I am racing for the club or not when changing a discipline. I can't seem to figure out where I can see this. The exclamation marks work great and so far I had quite a few clean a good races with all strangers. Racing in street because you get a donor car from this category. I will drive until I have enough money to buy a proper tourer.
What do you mean by donor car? Are you referring to the loaner car they give you? If so you can get one for any discipline and class you need. I found the best way to get cash is the RaceNet challenges, I got 40k just for getting platinum on the Indy one and that was on my first try.
Racing for the club is determined by the livery you use I think and thus means you can only do it with cars you own.
So is it even possible to play this game with 900 degrees of rotation on a G27?
So if I understand correctly, the club changes automatically to "NO" if you race in a race with a loaner car. @anim8r_uk can you confirm this?
Multiturn is off. I recalled reading here that someone mentioned to leave it off so I did. I think it was you.👍You turned the Multiturn option ON?
Although I also don't see why you would ever need 900 degrees of rotation in this game other than for drifting.
You've hit the nail on the head as usual. The racing is crazy intense. I've only run touring cars which are fairly easy to drive, but fairly easy to drive means you have to be perfect every lap because the AI at the front of the pack are perfect nearly every lap. I took a few laps in an open wheeler last night before shutting down and I can see it'll be a whole new experience and much more challenging. Really looking forward to it.👍👍First impression: I'm impressed.
Huge review...snip...
A lurkers 1'st impressions.
There are these gradient lines in the blue sky I cant seem to dial out with the settings. They only seem to appear on these two tracks, I nearly threw in the towel on this game because of them but decided to push on.....
Is there a way to do time trials or practice other than in the career? I can't seem to find out how and kind of wish there was, just because there's so many track configurations in the game.
Wasn't sure what they meant by Multiturn lol first I've heard of it by that term but yes I wanted to use it for drifting.
OP, kind of unfair to compare it to Codemaster's F1 physics, as that was a properly licensed sim, not a casual motorsport game like GA. Get to the open wheelers first, then get back to us.
Multiturn is off. I recalled reading here that someone mentioned to leave it off so I did. I think it was you.👍
can you remove the [stupid] blur in the cockpit... [take 2]?
Actually, I should rephrase my response. Yes, it is possible to use 900 degree rotation, but no, you will not have any semblance of control of the car. Maybe it's better for drifting, I don't know. But for regular races it's unplayable.
I have tried it. I don't know if I replied in this thread or the other thread, but the open-wheelers (at the least the first F3 car) feels more like the F1 games, no floatiness.
If you have that off, then you're not using 900 degree rotation.
You can drive that way but so far I've found it's not the fastest way around the track. Once you break the back end loose you get some tire scrub and it seems to slow you down. So far I've only driven Touring Cars and the Formula C..and the Mini..but it feels to me like smoothest is fastest. It does come in handy though to be able to kick out the back end when you make a mistake or to try and avoid someone.Well, that's good news. I hope the cars don't have that pivot and turn model, ala Shift 2.
You nearly gave up on a game because of texture banding in the sky texture on a PS3...on 2 tracks? wow.... you must have REALLY hated us when we removed cockpit cam from Grid 2 then
Still.... glad you're enjoying it and having fun. Can't wait to race you guys online tomorrow
EDIT: the 'macro blocking you speak of in collisions is actually there by design. It's supposed to simulate what happens to a camera during a crash where the feed is interupted.