- 280
First off, I'm gonna go out on a limb and say that it's highly unlikely that they're simply going to recycle assets from GT4. When they say "models from GT4," they mean "Honda Civic Type-R '03" or whatever. They're not saying they took the last-gen Maya objects and plopped them in to the new game. That would be horrible.
Second, I'm going to agree with those who are saying that the Maya objects in GT5 are going to be the same ones we saw in GT5P, with a possible tweak here and there. What we saw in Prologue is the new art. They're not gonna rebuild those cars from scratch. There's no need.
I also agree that we're likely to see improvements to both the environments and the game engine itself. More/better smoke, more track details, better lighting, more AA, possibly full 1920x1080 rendering, etc.
Does anyone know if GT-PSP is using generic cockpits? If so, it seems likely that the 830 non-premium cars in GT5 will get them too.
Second, I'm going to agree with those who are saying that the Maya objects in GT5 are going to be the same ones we saw in GT5P, with a possible tweak here and there. What we saw in Prologue is the new art. They're not gonna rebuild those cars from scratch. There's no need.
I also agree that we're likely to see improvements to both the environments and the game engine itself. More/better smoke, more track details, better lighting, more AA, possibly full 1920x1080 rendering, etc.
To me, what this is saying is 170 models will have cockpit views that correspond to the real-life cockpits, and that cockpit view will also reflect damage taken by the car. The other 830 models may have generic cockpits, or less likely, no cockpits at all. So the cockpit view in the Enzo will show an honest-to-goodness Enzo dashboard (and seats and stuff, since you can look around while you're in the car), but the Cappuccino will probably just have "a dashboard"the same "dashboard" that's in the Volvo Wagon and the '86 Civicand if you look around, you'll just see a generic interior, or maybe just blackness.170 Premium new models (full interior modeling, the interior corresponds to vehicle damage)
830 kinds of standard model (some are from Gran Turismo 4 that have been carried over to GT5) [Read: Cars we have seen in GT4 before ]
Does anyone know if GT-PSP is using generic cockpits? If so, it seems likely that the 830 non-premium cars in GT5 will get them too.