GT Sport Beta Video Blowout: Nürburgring and Brands Hatch Replays

Yes its my opinion.The fact that PD and GT sponsers racing events and have more money does not make their product better that any other in the market.Again a larger development team does not mean that the product is better.Kunos has a small team but look at their product.
In terms of sim racing at the moment,iRacing is the best option.If you think its not,thats your opinion too.
iRacing have better physics,great online/esports community and more depth overall (in terms of "simulation":Dynamic track,real cars,lazer scanned tracks,detailed setup options ext).These are facts.
GTS is years ahead as far as graphics but thats it.

You go realize that you can be a hardcore sim racer and never go on line. So is IRacing the best at this also? So not every game has everything for everybody. The name Ice Racing was giving to them for a reason and thats why they have a new tire module. People have always thought hard meant sims they have since learned that this isnt true.
 
iRacing have better physics,great online/esports community and more depth overall (in terms of "simulation":Dynamic track,real cars,lazer scanned tracks,detailed setup options ext).These are facts.

You're a clown because you think these are facts.

iRacing have better physics = Opinion, not fact.

Great online/esports communitty = Opinion, not fact. Though iRacing does dominate online matchmaking infrastructure, and does provide services in a way that others don't, I mentioned that in my first post.. This is why I use iRacing.

More depth = Are you oblivious to the fact that many games/sims have dynamic surface, laser scanned tracks, real cars and detail setup options? None of these things are exclusive to iRacing.


If this is the kind of basis you use for arguments you're gonna get ripped apart by the sim racing community.
 
Well i didnt like the sound of second video. Inside just no enginesound at all, outside lots of it. And each soundsource (car) is represented as a own channel so there is like no mixing together to hear that massive roar you get from so many cars. Instead i hear lots of sound but its like i can pinpoint each of them.
Same with tirescreetch, it just takes over.
Fun that the commentator in background is heard at least.
 
You're a clown because you think these are facts.

iRacing have better physics = Opinion, not fact.

Great online/esports communitty = Opinion, not fact. Though iRacing does dominate online matchmaking infrastructure, and does provide services in a way that others don't, I mentioned that in my first post.. This is why I use iRacing.

More depth = Are you oblivious to the fact that many games/sims have dynamic surface, laser scanned tracks, real cars and detail setup options? None of these things are exclusive to iRacing.


If this is the kind of basis you use for arguments you're gonna get ripped apart by the sim racing community.
Again you fail to provide any other argument but name calling to prove me wrong.Dynamic track is not my opinion its a fact.Dynamic weather or time in Pcars is a fact.Detailed set up options is a fact in iRacing.The online system is a fact.Since you dont get my point:iRacing is a pure/hardcore sim game.GT is not.Not because its my opinion but because of their design.And thats why people should stop trying to compare them.
 
Dynamic track is not my opinion its a fact.
What does this even mean?

Dynamic weather or time in Pcars is a fact.
Dynamic Time and Weather was in GT5/6 so it's older than you think.

Detailed set up options is a fact in iRacing.
I don't get this either. All racing games allow custom tunes and set-ups, barring arcade games. (Even then, games like NFS: Carbon had sliders for different parts.)

The online system is a fact.
You mean iRacing's yearly subscription ($110 for one game) VS the once-a-year of PS Plus (Approx $60) for all games? Or do you mean the multiplayer format?

GT is not. Not because its my opinion but because of their design.
Funny you should say that, considering the GT franchise and iRacing are both labelled as sim racers by almost every single retailer and website that discusses them. Design differences do not make a sim racer an arcade game.
 
Again you fail to provide any other argument but name calling to prove me wrong.Dynamic track is not my opinion its a fact.Dynamic weather or time in Pcars is a fact.Detailed set up options is a fact in iRacing.The online system is a fact.Since you dont get my point:iRacing is a pure/hardcore sim game.GT is not.Not because its my opinion but because of their design.And thats why people should stop trying to compare them.

At this point I think I have been an iRacing member longer than you've been an adult, and a lack of reading comprehension is turning this conversation into a dead end, relevent context has long been left abandoned, so I will leave it there.
 
At least to me the sounds keep getting better and better. Love the exhaust crackles with liftoff and I actually love the transmission whine, really gives the cars some character. I'll just have to wait and see how the physics feel when it releases. Curious how GTS will look/feel when things get get wet, or if water exists in GTS? :lol:
 
At least to me the sounds keep getting better and better. Love the exhaust crackles with liftoff and I actually love the transmission whine, really gives the cars some character. I'll just have to wait and see how the physics feel when it releases. Curious how GTS will look/feel when things get get wet, or if water exists in GTS? :lol:
Water exists in GTS. Surface water and weather can be set before a race IIRC. Randomly in pub lobbies.
 
At this point I think I have been an iRacing member longer than you've been an adult
Then you could do with acting like one and leave comments like this:
You're a clown
on Facebook where they belong and off this site.
You will not behave in an abusive and/or hateful manner, and will not harass, threaten, nor attack any individual or any group.
 
Tbh, i think it sounds pretty good.

But i still wish it wasn't still a mostly "race car" game. Which is kinda what makes me not want to buy it.
 
I'd caught a few of these on youtube prior to this story, and was very surprised by the amount of transmission whine vs everything else. In some of the videos you can barely hear the engine over the whine, although I assume it being a youtube video doesn't help on this front...

The graphics do look very good, as expected. Can't believe the lights don't actually project on to anything, I do hope they sort that, as I suspect once it's been seen, it can't be unseen!

Physics wise, as much as one can tell from a video, it still 'looks' like GT handling. I don't know how else to describe it, it's just such a familiar sight I suppose. Although the sounds are better, and some of the cars actually sound quite interesting and they are at least quite clearly different, it still sounds like it's all faked. I don't know how else to describe it. For games that I've actually experienced first hand, Dirt Rally is the one for me, the sound is sensational, the engines sound alive, and all of the environmental sounds etc. are so well balanced.

Oddly, I did find myself excited by the idea of a new GT game when watching the videos. I've been totally put off the idea of getting GTS, and I suspect I still probably won't, but watching the beta gameplay, it's still clearly Gran Turismo, and there was still that little 11 year old Gran Turismo fan who was excited, just like he has been for every release over the last 19 years.

Long story short: Other than the transmission whine and a couple of reasonable exhaust noises (pops and bangs!) it was exactly what I (pessimistically) expected.
 
What does this even mean?


Dynamic Time and Weather was in GT5/6 so it's older than you think.


I don't get this either. All racing games allow custom tunes and set-ups, barring arcade games. (Even then, games like NFS: Carbon had sliders for different parts.)


You mean iRacing's yearly subscription ($110 for one game) VS the once-a-year of PS Plus (Approx $60) for all games? Or do you mean the multiplayer format?


Funny you should say that, considering the GT franchise and iRacing are both labelled as sim racers by almost every single retailer and website that discusses them. Design differences do not make a sim racer an arcade game.

Dynamic track is an iRacing system that changes the track conditions during the race as it happens in real life (or try to do that).
Weather and Time was another example of a fact and not just "my opinion".And the fact is that PD do not enclude those (in GTS) "in order to raise the framerate and the quality of the image during the race".Graphics over time progression and conditions.
Every game have tunes and set ups but how deep they get into it is not same in all of them (or how close to real life changes they are).
One last thing.
"Design differences do not make a sim racer an arcade game"
There is another post here,talking about the physics of the game.You'll find things about the game (and not just my "childish and invalid opinion") from people that actually are playing the beta like "controller assists" in order to "make the game more fair to pad users".I dont find it a bad thing necessarily,since 90% of people that are going to play GTS are pad users but for sure you dont expect things like that in a "racing sim".

EDIT:Many "sim games" do not have time/condition progressions.That is also a fact and not just "my opinion".And every single one of them are "called" for the lack of those.But at the same time the make up for it in other areas.
 
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Looks really good, sounds are clearly improving, will likely sell much better than GT6, so hopefully online will stay busy.
It's a beta so obviously room for improvement (Ai difficulty please), sure some things will improve before release.
Yet to play a perfect racing game, and i doubt GT sport will change that. But i can see myself really enjoying this upon release.
 
Man, I was wondering when GTPlanet would put an article together on the beta ;). Like many others, I am BLOWN AWAY by the visuals. Never thought it would look this good! I didn't notice that the headlights weren't casting beams on the ground until someone mentioned it - thats a bit strange. Now it glares out to me --> Hopefully that is not the case in final release.

All of the other visual touches (UI, load screens, presentation) is excellent. Can't wait to get ahold of the livery editor and photo scapes. Man, I have been holding off on PS4 for so long, but from what I have seen from the beta, it was well worth the wait.
 


GTSport is miles better than AC here in terms of Audio. They do need to dial down the transmission whine in cockpit view though.

You are surely trollin right? It sounds like a Prius in in cockpit view in GTS. I've mentioned this before but I'm noticing it even more now and it bugged me a lot in GT5. It is not the car that moves with the camber and whatnot but the track! This was a big complaint on this site with GT5 and Le Sarthe.
 
You are surely trollin right? It sounds like a Prius in in cockpit view in GTS. I've mentioned this before but I'm noticing it even more now and it bugged me a lot in GT5. It is not the car that moves with the camber and whatnot but the track! This was a big complaint on this site with GT5 and Le Sarthe.
in cockpit it sounds exactly like Nissan GTR NISMO GT3 (not sure how about 650S tho). even the upshift sound is correct.
 
@lancia delta hf watch the video till the end.
I did. You said it sounds "Miles better ", clearly not the case and as i drive exclusively in cockpit view that is what counts to me. I will point out that AC currently has reverb disabled on console.
in cockpit it sounds exactly like Nissan GTR NISMO GT3 (not sure how about 650S tho). even the upshift sound is correct.
No, it's sounds like the video you posted to fit with the sounds in the GTS video. A video a few posts later showed the whine is nowhere near that loud. It sounds just like the Ferrari 458 GT3 in GTS too. Microphones from the videos plus youtube compression is not representative of human hearing. The whine is not that over powering. AC, RRE and iRacing dont have such over powering whine and it isn't because all three of them decided to be equally wrong to coincidently the same level.
 
The whine is loud but when actually playing the game its not that bad as portrayed in these videos. I would still like an option to turn it a little down though. Again AC still overall is still my favorite sounding game but GTS definitely stepped it up. Lets hope more sound improvements are made. Edit bumper cam sound the best imo when driving, interior view is just my favorite view to drive.
 
The whine is loud but when actually playing the game its not that bad as portrayed in these videos. I would still like an option to turn it a little down though. Again AC still overall is still my favorite sounding game but GTS definitely stepped it up. Lets hope more sound improvements are made. Edit bumper cam sound the best imo when driving, interior view is just my favorite view to drive.

Are you saying the videos are doctored to increase the gearbox whine? :confused:
 
Are you saying the videos are doctored to increase the gearbox whine? :confused:
Slip did you read what I said? The whine is loud but its not that bad as these videos portrays when actually playing the game from your own sound system. You are adding in the doctored part, when I first played the game I was like it seemed way louder on the videos then my surround system. Even still I would like an option to turn it down as I said.
 
Sooo the sounds are so much better BUT you can't hear them over the tranny whine. Hmmm you might want to re-read your statement.

The whine from the cockpit view needs to be toned down in cockpit view. He literally posted the comparison with two other views. In the third person view, GTS sounds leagues better.
 
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