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This is the discussion thread for a recent post on GTPlanet:
This article was published by Brendan Rorrison (@Brend) on October 12th, 2017 in the Gran Turismo Sport category.
It does actually save locally. Go back to the PS4 system screen, and press options on the game. You get the ability to upload the saves to the online server. Now, whether this updates on the PD server or not I'm unsure, but it gives peace of mind at least. If I try a manual save in the game, for two days now it's never worked, but I'm clearly online with PSN and the online races.I find it odd that it states that you must have net access to save because it saves to a central server location and not to the PS4 but if there is the option to load a save if the net isn't available or there is an outage 💡
Net access is not a worry for me, but outages are...
I don't even try the 30 laps challenge because of it.I can't imagine the feeling when you finished a long race, and then you lose your connection
NFS 2015, The Crew also uses online-only save and no one give a damn.
GTS, everyone loses their minds...lol
Well this a GT thread. On a mainly GT website. With GT players.
I don't think the online save itself is much of a problem, but just how many outages are happening so close to the full games release, that it has people worried.
NFS 2015, The Crew also uses online-only save and no one give a damn.
GTS, everyone loses their minds...lol
I will likely be playing Gran Turismo Sport on multiple consoles: my PS4 Pro at home and a standard PS4 in the office during lunch.
Will this mean that my save is automatically synced up between each console, and I don’t have to manually port it over every time I want to play on a different machine?
I will likely be playing Gran Turismo Sport on multiple consoles: my PS4 Pro at home and a standard PS4 in the office during lunch.
Will this mean that my save is automatically synced up between each console, and I don’t have to manually port it over every time I want to play on a different machine?
Yes. online data will sync with different machines, Pro or not. It is not a local save data, so no worries. You dont have to do anything manually.
Game will sync online data when you start the game
NFS 2015 got nothing but complaints mate. So much so that one of the first things the devs said about the 2017 NFS was no online save.NFS 2015, The Crew also uses online-only save and no one give a damn.
GTS, everyone loses their minds...lol
I guess this is their way to protect the online championships / cars from save editing. Kind of a bummer really.
I guess this is their way to protect the online championships / cars from save editing. Kind of a bummer really.
Excellent, this works perfectly for me then. No more faffing about with Upload/Downloads every dayYes. online data will sync with different machines, Pro or not. It is not a local save data, so no worries. You dont have to do anything manually.
Game will sync online data when you start the game
I don't have plus, yet, so I don't know how the PSN vanilla save sync works, but it is a pain to transfer save data manually. This automatic syncing between consoles would be nice for social / family play. Assuming that's how it works.
I figured that. PS+ has a save game sync feature for all games, so you can easily play the same game on several internet-connected consoles. That this game has its own sync feature is interesting in that light, suggesting it is a specific design decision.Nononono, saving and progression does not requiring you a plus. The thing that requiring you a plus probably only the Lobby mode and Sport mode. (Because you playing with real humans with that mode).