GT Sport Update 1.26 Discussion Thread

https://www.gran-turismo.com/gb/gtsport/news/00_3923425.html
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Nice. Hopefully that means the auto rotation setting is useful on my CSL Elite again. Annoying to have to set it per car for a while there. Be nice if they’d add shift led lights already.
 
I've been wanting an option for turning cutscene pitstops on/off, with the alternative to them being the previous GT titles' procedure... for online lobbies of course.

That, and some of the pit options you clearly can see when you look at Sport Mode configs being available in online lobbies too!
 
There already is a 1979 Nostalgia event open to N class cars in the Amateur league.

The payout for the Professional league race is the best in the game, and therefore you need the big boy toys to enter it.

Definitely deliberate, that.

Point is that is there's a Mustang and a 2000 GT on that races just for filler, then let me bring my filler too. My LP 400 could handle those races like charm and even get the performance bonuses. I would even risk my 2000 GT on that just to see what would happens.
 
Read the notes again. It's about the Fanatec wheel not changing the wheel rotation when set to auto sensitivity.

LOL

What exactly do you want? They change some things with every patch that are not listed in the patchlog.
I just sayd that they dont have fixed the rotation reset, since release.
 
Why always Spa? Why does nobody ever wants my favorite track Special Stage Route X back (the 30km oval)?

I felt always that I'm a super fast driver when I was on it.

(Ok, when I switched back to a track with turns - so to say every other track - I woke up, but, hey, the feeling was great at all)
 
Please do.
First being that the old way would allow you to using options mid-pitstop such as the chat function and changing audio or visual settings... because as it stands you have to either exit track or go into options while parked or auto-drive.

Secondly, you get to see the car physically travel down pitlane as opposed to be auto-warped (largely FAR too quickly) through pitlane thanks to a cutscene. A more realistic time for drive-through time, and pitting actually becomes a calculated risk.

Thirdly, while a Gimmicky aspect, it allowed option to run mixed compounds front and rear. Custom BoP series with FF vs. FR/MR can be spec'd with RHF/RSR setup on FFs as mandatory for them to make their tyre wear even as possible.
 
First being that the old way would allow you to using options mid-pitstop such as the chat function and changing audio or visual settings... because as it stands you have to either exit track or go into options while parked or auto-drive.

Secondly, you get to see the car physically travel down pitlane as opposed to be auto-warped (largely FAR too quickly) through pitlane thanks to a cutscene. A more realistic time for drive-through time, and pitting actually becomes a calculated risk.

Thirdly, while a Gimmicky aspect, it allowed option to run mixed compounds front and rear. Custom BoP series with FF vs. FR/MR can be spec'd with RHF/RSR setup on FFs as mandatory for them to make their tyre wear even as possible.

I wholeheartedly agree with all of this, and I want to add:

Seeing other cars literally disappearing right in front of my eyes when they get in the pit, it ruins all immersion.
 
First being that the old way would allow you to using options mid-pitstop such as the chat function and changing audio or visual settings... because as it stands you have to either exit track or go into options while parked or auto-drive.

Secondly, you get to see the car physically travel down pitlane as opposed to be auto-warped (largely FAR too quickly) through pitlane thanks to a cutscene. A more realistic time for drive-through time, and pitting actually becomes a calculated risk.

Thirdly, while a Gimmicky aspect, it allowed option to run mixed compounds front and rear. Custom BoP series with FF vs. FR/MR can be spec'd with RHF/RSR setup on FFs as mandatory for them to make their tyre wear even as possible.
I see, but these things can be added to the current pit-stop quite easily I think. An option to pause the game... I do not get it why this is not possible now. Being able to choose mixed compounds? Easy, select front compound first, then rear, as opposed to "both" as of now. And the more realistic time to travel trough pit is possible too I think. There are different waiting times on different tracks (though they are not realistic) so it should not be a technical issue.

Then again, Kaz loves to use the phrase "technically possible, might come later" etc. so they might not add these features anyway.
 

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