- 3,957
- Cleveland
Yeah, until you get full custom suspension, base springs are hugely important to a car's behavior. But there are a few things that suspension upgrades never allow you to compensate for. Base ride height, base downforce, coefficient of drag, and tire size. Believe it or not, but I've taken the time to both measure pixels and do tests to watch speeds where gears change to figure out tire sizes for a bunch of cars. Tires improve when you go to Sport/Slick, and improve again when you race modify your car. But they improve relative to base tire. Golf GTI 1.8 T for example goes from 195/60 R15 to 205/55 R16 to 215/50 R16. By doing top speed tests, it becomes apparent than some cars are much more slippery than others at high speed. Most are 0.31-0.33. The A4 is 0.29. R32 Skylines are 0.40, R33's are 0.35, and R34's are 0.37. So Skyines, in my experience, are too piggish to be competitive. Most cars have a base ride height of 150-155mm, but some are better, watch out for that, too, because it makes a difference. The Almera/Pulsar VZ-R N1 is at 120mm, and yes, it does corner better than you would expect.
But at the end of the day, the single most important thing about a car is its engine. If you're trying to compare by weight-to-power ratios at least. A peaky engine is not so good, an engine which hits its max hp at or above the redline with a sharp slope all the way up to it is the worst. Peaking at the redline but having a rounded gradual top is not so bad. Having a nice fat hump that begins to drop a little to the redline, that you can get your transmission around nicely, is the best.
But my suggestion for sports tires and suspension is only to keep it as the AI has it. If we want to go for full custom suspension now, fine. Hard or better slicks, fine.
Here's a thread that's a challenge I ran for a while a few years ago. There's like 17 rounds of fair competition to choose from.
But at the end of the day, the single most important thing about a car is its engine. If you're trying to compare by weight-to-power ratios at least. A peaky engine is not so good, an engine which hits its max hp at or above the redline with a sharp slope all the way up to it is the worst. Peaking at the redline but having a rounded gradual top is not so bad. Having a nice fat hump that begins to drop a little to the redline, that you can get your transmission around nicely, is the best.
But my suggestion for sports tires and suspension is only to keep it as the AI has it. If we want to go for full custom suspension now, fine. Hard or better slicks, fine.
Here's a thread that's a challenge I ran for a while a few years ago. There's like 17 rounds of fair competition to choose from.